Reintroduced spawning multiple instances of the same entity
The following was changed: - The remapper in AZ::IdUtils now has an additional argument to tell it what to do when it encounters the same source entity id. The original behavior of ignoring the new entity id and returning the first occurrence is the default. The alternative behavior is to store the last known entity id and return that instead. - Split the optional arguments for SpawnAllEntities and SpawnEntities. - SpawnEntities now has an option to continue with the entity mapping from a previous spawn call or to start with a fresh mapping. The latter is the default as the former will come at a performance cost since the mapping table has to be reconstructed. - Entities spawned using SpawnEntities and ReloadEntities now also get the correct entity mapping applied. - Added several new unit tests to cover most of the new functionality. - Fixed some places where the older API version was still called.
This commit is contained in:
@@ -14,6 +14,7 @@
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#include <AzFramework/Application/Application.h>
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#include <AzFramework/Spawnable/SpawnableAssetHandler.h>
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#include <AzFramework/Spawnable/SpawnableEntitiesManager.h>
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#include <AzFramework/Components/TransformComponent.h>
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#include <AzTest/AzTest.h>
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namespace UnitTest
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@@ -81,6 +82,42 @@ namespace UnitTest
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}
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}
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void CreateRecursiveHierarchy()
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{
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AzFramework::Spawnable::EntityList& entities = m_spawnable->GetEntities();
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size_t numElements = entities.size();
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AZ::EntityId parent;
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for (size_t i=0; i<numElements; ++i)
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{
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AZStd::unique_ptr<AZ::Entity>& entity = entities[i];
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auto component = entity->CreateComponent<AzFramework::TransformComponent>();
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if (i > 0)
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{
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component->SetParent(parent);
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}
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parent = entity->GetId();
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}
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}
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void CreateSingleParent()
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{
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AzFramework::Spawnable::EntityList& entities = m_spawnable->GetEntities();
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size_t numElements = entities.size();
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if (numElements > 0)
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{
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AZ::EntityId parent = entities[0]->GetId();
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for (size_t i = 0; i < numElements; ++i)
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{
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AZStd::unique_ptr<AZ::Entity>& entity = entities[i];
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auto component = entity->CreateComponent<AzFramework::TransformComponent>();
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if (i > 0)
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{
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component->SetParent(parent);
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}
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}
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}
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}
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protected:
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AZ::Data::Asset<AzFramework::Spawnable>* m_spawnableAsset { nullptr };
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AzFramework::SpawnableEntitiesManager* m_manager { nullptr };
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@@ -104,7 +141,7 @@ namespace UnitTest
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{
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spawnedEntitiesCount += entities.size();
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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@@ -112,6 +149,37 @@ namespace UnitTest
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EXPECT_EQ(NumEntities, spawnedEntitiesCount);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_SetParentOnSpawnedEntities_LineageIsPreserved)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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CreateRecursiveHierarchy();
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auto callback = [](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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AZ::EntityId parentId;
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bool isFirst = true;
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for (const AZ::Entity* entity : entities)
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{
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if (!isFirst)
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{
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auto transform = entity->GetTransform();
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ASSERT_NE(nullptr, transform);
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EXPECT_EQ(parentId, transform->GetParentId());
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}
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else
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{
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isFirst = false;
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}
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parentId = entity->GetId();
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}
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};
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AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_DeleteTicketBeforeCall_NoCrash)
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{
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{
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@@ -126,6 +194,170 @@ namespace UnitTest
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// SpawnEntities
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//
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_Call_AllEntitiesSpawned)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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AZStd::vector<size_t> indices = { 0, 2, 3, 1 };
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size_t spawnedEntitiesCount = 0;
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auto callback = [&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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spawnedEntitiesCount += entities.size();
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_EQ(NumEntities, spawnedEntitiesCount);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_SpawnTheSameEntity_AllEntitiesSpawned)
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{
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static constexpr size_t NumEntities = 1;
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FillSpawnable(NumEntities);
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AZStd::vector<size_t> indices = { 0, 0 };
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size_t spawnedEntitiesCount = 0;
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auto callback =
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[&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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spawnedEntitiesCount += entities.size();
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_EQ(NumEntities * 2, spawnedEntitiesCount);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_MultipleSpawns_AllEntitiesSpawned)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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AZStd::vector<size_t> indices = { 0, 2, 3, 1 };
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size_t spawnedEntitiesCount = 0;
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auto callback =
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[&spawnedEntitiesCount](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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spawnedEntitiesCount += entities.size();
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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m_manager->SpawnEntities(*m_ticket, indices, optionalArgs);
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m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_EQ(NumEntities * 2, spawnedEntitiesCount);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_ReferencesAreRemappedForNewBatch_AllPointToLatestParent)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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CreateSingleParent();
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AZStd::vector<size_t> indices = { 0, 1, 2, 3 };
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AZStd::vector<AZ::EntityId> parents;
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auto callback = [&parents](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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AZ::EntityId parent = (*entities.begin())->GetId();
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parents.push_back(parent);
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auto it = entities.begin();
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++it; // Skip the first as that is the parent.
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for (; it != entities.end(); ++it)
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{
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AZ::TransformInterface* transform = (*it)->GetTransform();
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ASSERT_NE(nullptr, transform);
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ASSERT_EQ(parent, transform->GetParentId());
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}
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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optionalArgs.m_referencePreviouslySpawnedEntities = false;
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m_manager->SpawnEntities(*m_ticket, indices, optionalArgs);
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m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_NE(parents[0], parents[1]);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_ReferencesAreRemappedForContinuedBatch_AllPointToLatestParent)
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{
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static constexpr size_t NumEntities = 4;
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FillSpawnable(NumEntities);
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CreateSingleParent();
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AZStd::vector<size_t> indices = { 0, 1, 2, 3 };
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AZStd::vector<AZ::EntityId> parents;
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auto callback =
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[&parents](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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AZ::EntityId parent = (*entities.begin())->GetId();
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parents.push_back(parent);
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auto it = entities.begin();
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++it; // Skip the first as that is the parent.
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for (; it!=entities.end(); ++it)
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{
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AZ::TransformInterface* transform = (*it)->GetTransform();
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ASSERT_NE(nullptr, transform);
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ASSERT_EQ(parent, transform->GetParentId());
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}
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(callback);
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optionalArgs.m_referencePreviouslySpawnedEntities = true;
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m_manager->SpawnEntities(*m_ticket, indices, optionalArgs);
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m_manager->SpawnEntities(*m_ticket, AZStd::move(indices), AZStd::move(optionalArgs));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_NE(parents[0], parents[1]);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_ReferencesAreRemappedAcrossBatches_AllPointToLatestParent)
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{
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FillSpawnable(4);
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CreateSingleParent();
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// Spawn a regular batch but with two parents and store the id of the last entity. This will the parent for the next batch.
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AZ::EntityId parent;
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auto getParent = [&parent](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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ASSERT_NE(entities.begin(), entities.end());
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parent = (*AZStd::prev(entities.end()))->GetId();
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgsFirstBatch;
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optionalArgsFirstBatch.m_completionCallback = AZStd::move(getParent);
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optionalArgsFirstBatch.m_referencePreviouslySpawnedEntities = true;
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m_manager->SpawnEntities(*m_ticket, {0, 1, 2, 3, 0}, AZStd::move(optionalArgsFirstBatch));
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// Next, spawn all the entities that have a reference to the parent that was just stored.
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auto parentCheck = [&parent](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities)
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{
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for (auto& it : entities)
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{
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AZ::TransformInterface* transform = it->GetTransform();
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ASSERT_NE(nullptr, transform);
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ASSERT_EQ(parent, transform->GetParentId());
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}
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgsSecondBatch;
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optionalArgsSecondBatch.m_completionCallback = AZStd::move(parentCheck);
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optionalArgsSecondBatch.m_referencePreviouslySpawnedEntities = true;
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m_manager->SpawnEntities(*m_ticket, {1, 2, 3}, AZStd::move(optionalArgsSecondBatch));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_DeleteTicketBeforeCall_NoCrash)
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{
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{
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@@ -186,7 +418,7 @@ namespace UnitTest
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};
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m_manager->SpawnAllEntities(*m_ticket);
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m_manager->ListEntities(*m_ticket, AzFramework::SpawnablePriority_Default, AZStd::move(callback));
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m_manager->ListEntities(*m_ticket, AZStd::move(callback));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_TRUE(allValidEntityIds);
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@@ -199,7 +431,7 @@ namespace UnitTest
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{
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AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset);
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m_manager->ListEntities(ticket, AzFramework::SpawnablePriority_Default, AZStd::move(callback));
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m_manager->ListEntities(ticket, AZStd::move(callback));
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}
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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}
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@@ -231,7 +463,7 @@ namespace UnitTest
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};
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m_manager->SpawnAllEntities(*m_ticket);
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m_manager->ListIndicesAndEntities(*m_ticket, AzFramework::SpawnablePriority_Default, AZStd::move(callback));
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m_manager->ListIndicesAndEntities(*m_ticket, AZStd::move(callback));
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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EXPECT_TRUE(allValidEntityIds);
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@@ -244,7 +476,7 @@ namespace UnitTest
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{
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AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset);
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m_manager->ListIndicesAndEntities(ticket, AzFramework::SpawnablePriority_Default, AZStd::move(callback));
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m_manager->ListIndicesAndEntities(ticket, AZStd::move(callback));
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}
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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}
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@@ -260,7 +492,7 @@ namespace UnitTest
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{
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AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset);
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m_manager->ClaimEntities(ticket, AzFramework::SpawnablePriority_Default, AZStd::move(callback));
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m_manager->ClaimEntities(ticket, AZStd::move(callback));
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}
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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}
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@@ -276,7 +508,7 @@ namespace UnitTest
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{
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AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset);
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m_manager->Barrier(ticket, AzFramework::SpawnablePriority_Default, AZStd::move(callback));
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m_manager->Barrier(ticket, AZStd::move(callback));
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}
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m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular);
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}
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@@ -307,12 +539,12 @@ namespace UnitTest
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defaultPriorityCallId = callCounter++;
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(defaultCallback);
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optionalArgs.m_priority = AzFramework::SpawnablePriority_Default;
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m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
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AzFramework::SpawnEntitiesOptionalArgs highPriortyOptionalArgs;
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AzFramework::SpawnAllEntitiesOptionalArgs highPriortyOptionalArgs;
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highPriortyOptionalArgs.m_completionCallback = AZStd::move(highCallback);
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highPriortyOptionalArgs.m_priority = AzFramework::SpawnablePriority_High;
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m_manager->SpawnAllEntities(highPriorityTicket, AZStd::move(highPriortyOptionalArgs));
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@@ -343,12 +575,12 @@ namespace UnitTest
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defaultPriorityCallId = callCounter++;
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};
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AzFramework::SpawnEntitiesOptionalArgs optionalArgs;
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AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs;
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optionalArgs.m_completionCallback = AZStd::move(defaultCallback);
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optionalArgs.m_priority = AzFramework::SpawnablePriority_Default;
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m_manager->SpawnAllEntities(*m_ticket, AZStd::move(optionalArgs));
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AzFramework::SpawnEntitiesOptionalArgs highPriortyOptionalArgs;
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AzFramework::SpawnAllEntitiesOptionalArgs highPriortyOptionalArgs;
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highPriortyOptionalArgs.m_completionCallback = AZStd::move(highCallback);
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highPriortyOptionalArgs.m_priority = AzFramework::SpawnablePriority_High;
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m_manager->SpawnAllEntities(*m_ticket, AZStd::move(highPriortyOptionalArgs));
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