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Metadata-Version: 1.0
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Name: editor-python-test-tools
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Version: 1.0.0
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Summary: Lumberyard editor Python bindings test tools
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Home-page: UNKNOWN
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Author: UNKNOWN
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Author-email: UNKNOWN
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License: UNKNOWN
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Description: All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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its licensors.
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For complete copyright and license terms please see the LICENSE at the root of this
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distribution (the "License"). All use of this software is governed by the License,
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or, if provided, by the license below or the license accompanying this file. Do not
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remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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INTRODUCTION
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------------
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EditorPythonBindings is a Python project that contains a collection of testing tools
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developed by the Lumberyard Test Tech team. The project contains
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the following tools:
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* Workspace Manager:
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A library to manipulate Lumberyard installations
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* Launchers:
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A library to test the game in a variety of platforms
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REQUIREMENTS
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------------
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* Python 3.7.5 (64-bit)
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It is recommended that you completely remove any other versions of Python
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installed on your system.
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INSTALL
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-----------
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It is recommended to set up these these tools with Lumberyard's CMake build commands.
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Assuming CMake is already setup on your operating system, below are some sample build commands:
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cd /path/to/od3e/
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mkdir windows_vs2019
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cd windows_vs2019
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cmake .. -G "Visual Studio 16 2019" -A x64 -T host=x64 -DLY_3RDPARTY_PATH="%3RDPARTYPATH%" -DLY_PROJECTS=AutomatedTesting
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NOTE:
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Using the above command also adds LyTestTools to the PYTHONPATH OS environment variable.
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Additionally, some CTest scripts will add the Python interpreter path to the PYTHON OS environment variable.
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There is some LyTestTools functionality that will search for these, so feel free to populate them manually.
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To manually install the project in development mode using your own installed Python interpreter:
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cd /path/to/lumberyard/dev/Tools/LyTestTools/
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/path/to/your/python -m pip install -e .
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For console/mobile testing, update the following .ini file in your root user directory:
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i.e. C:/Users/myusername/ly_test_tools/devices.ini (a.k.a. %USERPROFILE%/ly_test_tools/devices.ini)
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You will need to add a section for the device, and a key holding the device identifier value (usually an IP or ID).
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It should look similar to this for each device:
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[android]
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id = 988939353955305449
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[gameconsole]
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ip = 192.168.1.1
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[gameconsole2]
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ip = 192.168.1.2
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PACKAGE STRUCTURE
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-----------------
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The project is organized into packages. Each package corresponds to a tool:
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- LyTestTools.ly_test_tools._internal: contains logging setup, pytest fixture, and o3de workspace manager modules
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- LyTestTools.ly_test_tools.builtin: builtin helpers and fixtures for quickly writing tests
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- LyTestTools.ly_test_tools.console: modules used for consoles
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- LyTestTools.ly_test_tools.environment: functions related to file/process management and cleanup
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- LyTestTools.ly_test_tools.image: modules related to image capturing and processing
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- LyTestTools.ly_test_tools.launchers: game launchers library
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- LyTestTools.ly_test_tools.log: modules for interacting with generated or existing log files
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- LyTestTools.ly_test_tools.o3de: modules used to interact with Open 3D Engine
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- LyTestTools.ly_test_tools.mobile: modules used for android/ios
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- LyTestTools.ly_test_tools.report: modules used for reporting
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- LyTestTools.tests: LyTestTools integration, unit, and example usage tests
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DIRECTORY STRUCTURE
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-------------------
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The directory structure corresponds to the package structure. For example, the
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ly_test_tools.builtin package is located in the ly_test_tools/builtin/ directory.
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ENTRY POINTS
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------------
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Deploying the project in development mode installs only entry points for pytest fixtures.
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UNINSTALLATION
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--------------
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The preferred way to uninstall the project is:
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/path/to/your/python -m pip uninstall ly_test_tools
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Platform: UNKNOWN
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