Red code legacy renderer (#383)
- Remove some references to gEnv->pRenderer/GetIEditor()->GetRenderer() that is now always null. - Restore the debug console to existence. - Stop building the following in preparation for their removal: Code/CryEngine/Cry3DEngine/* Code/CryEngine/RenderDll/* Code/Tools/CryFXC/* Code/Tools/HLSLCrossCompiler/* Code/Tools/HLSLCrossCompilerMETAL/* Code/Tools/RC/* Code/Tools/ShaderCacheGen/* Tools/CrySCompileServer/*
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@@ -12,7 +12,6 @@
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*
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*/
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#include <RC/ResourceCompilerScene/Common/ExportContextGlobal.h>
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#include <SceneAPI/SceneCore/Events/CallProcessorBus.h>
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#include <SceneAPI/SceneCore/Events/ExportEventContext.h>
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#include <SceneAPI/SceneCore/Utilities/CoordinateSystemConverter.h>
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@@ -21,6 +20,16 @@
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namespace AZ
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{
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namespace RC
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{
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enum class Phase
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{
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Construction, // The target is created.
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Filling, // Data is added to the target.
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Finalizing // Work on the target has completed.
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};
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}
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namespace SceneAPI
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{
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namespace Events
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