Red code legacy renderer (#383)

- Remove some references to gEnv->pRenderer/GetIEditor()->GetRenderer() that is now always null.
- Restore the debug console to existence.
- Stop building the following in preparation for their removal:

Code/CryEngine/Cry3DEngine/*
Code/CryEngine/RenderDll/*
Code/Tools/CryFXC/*
Code/Tools/HLSLCrossCompiler/*
Code/Tools/HLSLCrossCompilerMETAL/*
Code/Tools/RC/*
Code/Tools/ShaderCacheGen/*
Tools/CrySCompileServer/*
This commit is contained in:
bosnichd
2021-04-30 07:31:42 -06:00
committed by GitHub
parent aa5ddbf532
commit 1d4c483e73
39 changed files with 1826 additions and 267 deletions
@@ -14,13 +14,6 @@ set(LY_LINK_OPTIONS
-ObjC
)
if(LY_MONOLITHIC_GAME) # only Atom is supported in monolithic
list(APPEND LY_BUILD_DEPENDENCIES Legacy::CryRenderOther)
else()
list(APPEND LY_BUILD_DEPENDENCIES CrySystem.Static)
set(LY_RUNTIME_DEPENDENCIES Legacy::CryRenderMetal)
endif()
# Add resources and app icons to launchers
list(APPEND candidate_paths ${project_real_path}/Resources/Platform/iOS)
list(APPEND candidate_paths ${project_real_path}/Gem/Resources/Platform/iOS) # Legacy projects