ScriptEvents

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-07-12 20:02:35 -07:00
parent f91c4a3104
commit 1c6c9e0dd8
25 changed files with 0 additions and 78 deletions
@@ -1,32 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "precompiled.h"
#include <AzTest/AzTest.h>
class ScriptEventsEditorTests
: public ::testing::Test
{
protected:
void SetUp() override
{
}
void TearDown() override
{
}
};
// Provide a stub test so that AssetProcessorBatch.exe can run Editor Test builds safely.
TEST_F(ScriptEventsEditorTests, StubTest)
{
ASSERT_TRUE(true);
}
AZ_UNIT_TEST_HOOK();
@@ -5,7 +5,6 @@
*
*/
#include "precompiled.h"
#include "ScriptEventTestUtilities.h"
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
@@ -5,8 +5,6 @@
*
*/
#include "precompiled.h"
#include <AzTest/AzTest.h>
AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
@@ -5,7 +5,6 @@
*
*/
#include "precompiled.h"
#include "ScriptEventsTestFixture.h"
#include "ScriptEventsTestApplication.h"
@@ -5,8 +5,6 @@
*
*/
#include "precompiled.h"
#include <AzTest/AzTest.h>
#include <AzCore/Component/EntityUtils.h>