fixing problems with document tab management
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
This commit is contained in:
+38
-85
@@ -86,14 +86,32 @@ namespace ShaderManagementConsole
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ShaderManagementConsoleDocumentRequestBus::EventResult(isOpen, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsOpen);
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bool isSavable = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(isSavable, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsSavable);
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bool isModified = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified);
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bool canUndo = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(canUndo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::CanUndo);
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bool canRedo = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(canRedo, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::CanRedo);
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AZStd::string absolutePath;
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ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
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AZStd::string filename;
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AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename);
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// Update UI to display the new document
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AddTabForDocumentId(documentId);
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UpdateTabForDocumentId(documentId);
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if (!documentId.IsNull() && isOpen)
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{
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// Create a new tab for the document ID and assign it's label to the file name of the document.
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AddTabForDocumentId(documentId, filename, absolutePath, [this, documentId]{
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// The document tab contains a table view.
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auto contentWidget = new QTableView(m_centralWidget);
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contentWidget->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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contentWidget->setSelectionBehavior(QAbstractItemView::SelectRows);
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contentWidget->setModel(CreateDocumentContent(documentId));
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return contentWidget;
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});
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}
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UpdateTabForDocumentId(documentId, filename, absolutePath, isModified);
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const bool hasTabs = m_tabWidget->count() > 0;
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@@ -133,7 +151,13 @@ namespace ShaderManagementConsole
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void ShaderManagementConsoleWindow::OnDocumentModified(const AZ::Uuid& documentId)
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{
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UpdateTabForDocumentId(documentId);
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bool isModified = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified);
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AZStd::string absolutePath;
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ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
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AZStd::string filename;
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AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename);
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UpdateTabForDocumentId(documentId, filename, absolutePath, isModified);
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}
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void ShaderManagementConsoleWindow::OnDocumentUndoStateChanged(const AZ::Uuid& documentId)
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@@ -151,7 +175,13 @@ namespace ShaderManagementConsole
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void ShaderManagementConsoleWindow::OnDocumentSaved(const AZ::Uuid& documentId)
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{
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UpdateTabForDocumentId(documentId);
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bool isModified = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified);
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AZStd::string absolutePath;
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ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
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AZStd::string filename;
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AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename);
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UpdateTabForDocumentId(documentId, filename, absolutePath, isModified);
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}
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void ShaderManagementConsoleWindow::CreateMenu()
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@@ -291,86 +321,6 @@ namespace ShaderManagementConsole
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});
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}
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void ShaderManagementConsoleWindow::AddTabForDocumentId(const AZ::Uuid& documentId)
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{
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bool isOpen = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(isOpen, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsOpen);
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if (documentId.IsNull() || !isOpen)
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{
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return;
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}
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AtomToolsMainWindow::AddTabForDocumentId(documentId);
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// Blocking signals from the tab bar so the currentChanged signal is not sent while a document is already being opened.
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// This prevents the OnDocumentOpened notification from being sent recursively.
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const QSignalBlocker blocker(m_tabWidget);
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// Create a new tab for the document ID and assign it's label to the file name of the document.
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AZStd::string absolutePath;
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ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
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AZStd::string filename;
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AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename);
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// The document tab contains a table view.
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auto tableView = new QTableView(m_centralWidget);
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tableView->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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tableView->setSelectionBehavior(QAbstractItemView::SelectRows);
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auto model = new QStandardItemModel();
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tableView->setModel(model);
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const int tabIndex = m_tabWidget->addTab(tableView, filename.c_str());
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// The user can manually reorder tabs which will invalidate any association by index.
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// We need to store the document ID with the tab using the tab instead of a separate mapping.
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m_tabWidget->tabBar()->setTabData(tabIndex, QVariant(documentId.ToString<QString>()));
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m_tabWidget->setTabToolTip(tabIndex, absolutePath.c_str());
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m_tabWidget->setCurrentIndex(tabIndex);
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m_tabWidget->setVisible(true);
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m_tabWidget->repaint();
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CreateDocumentContent(documentId, model);
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}
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void ShaderManagementConsoleWindow::UpdateTabForDocumentId(const AZ::Uuid& documentId)
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{
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// Whenever a document is opened, saved, or modified we need to update the tab label
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if (!documentId.IsNull())
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{
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// Because tab order and indexes can change from user interactions, we cannot store a map
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// between a tab index and document ID.
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// We must iterate over all of the tabs to find the one associated with this document.
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for (int tabIndex = 0; tabIndex < m_tabWidget->count(); ++tabIndex)
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{
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if (documentId == GetDocumentIdFromTab(tabIndex))
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{
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AZStd::string absolutePath;
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ShaderManagementConsoleDocumentRequestBus::EventResult(absolutePath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
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AZStd::string filename;
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AzFramework::StringFunc::Path::GetFullFileName(absolutePath.c_str(), filename);
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bool isModified = false;
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ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified);
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// We use an asterisk appended to the file name to denote modified document
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if (isModified)
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{
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filename += " *";
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}
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m_tabWidget->setTabText(tabIndex, filename.c_str());
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m_tabWidget->setTabToolTip(tabIndex, absolutePath.c_str());
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m_tabWidget->repaint();
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break;
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}
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}
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}
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}
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void ShaderManagementConsoleWindow::OpenTabContextMenu()
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{
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const QTabBar* tabBar = m_tabWidget->tabBar();
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@@ -427,7 +377,7 @@ namespace ShaderManagementConsole
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}
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}
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void ShaderManagementConsoleWindow::CreateDocumentContent(const AZ::Uuid& documentId, QStandardItemModel* model)
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QStandardItemModel* ShaderManagementConsoleWindow::CreateDocumentContent(const AZ::Uuid& documentId)
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{
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AZStd::unordered_set<AZStd::string> optionNames;
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@@ -446,6 +396,7 @@ namespace ShaderManagementConsole
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size_t shaderVariantCount = 0;
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ShaderManagementConsoleDocumentRequestBus::EventResult(shaderVariantCount, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantCount);
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auto model = new QStandardItemModel();
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model->setRowCount(static_cast<int>(shaderVariantCount));
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model->setColumnCount(static_cast<int>(optionNames.size()));
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@@ -474,6 +425,8 @@ namespace ShaderManagementConsole
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model->setItem(variantIndex, optionIndex, item);
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}
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}
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return model;
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}
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} // namespace ShaderManagementConsole
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