Terrain component icon updates. (#5722)
* Terrain component icon updates. Refreshed using latest icons from UX. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Revised icons from UX. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
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@@ -34,8 +34,8 @@ namespace PhysX
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"PhysX Heightfield Collider", "Creates geometry in the PhysX simulation based on an attached heightfield component")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "PhysX")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/PhysXCollider.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/PhysXCollider.svg")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/PhysXHeightfieldCollider.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/PhysXHeightfieldCollider.svg")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
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->Attribute(
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AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/physx/heightfield-collider/")
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