Clarify ImGui activation in Editor viewport (#1765)
* Clarify ImGui activation in Editor viewport Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * All working following changes from comments in PR Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * One more change Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * fixes from comments in PR. Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fixed git merge error Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Added header to ImGuiBus.h Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Fix for Jenkins error Signed-off-by: John Jones-Steele <jjjoness@amazon.com> * Minor typo fix Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
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@@ -738,8 +738,15 @@ void ImGuiManager::ToggleThroughImGuiVisibleState(int controllerIndex)
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}
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m_menuBarStatusChanged = true;
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m_setEnabledEvent.Signal(m_clientMenuBarState == DisplayState::Hidden);
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}
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void ImGuiManager::ToggleThroughImGuiVisibleState()
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{
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ToggleThroughImGuiVisibleState(-1);
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}
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void ImGuiManager::RenderImGuiBuffers(const ImVec2& scaleRects)
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{
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ImGui::ImGuiContextScope contextScope(m_imguiContext);
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