Merge branch 'stabilization/2106' into Streamer/ConfigUpdates
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@@ -57,7 +57,13 @@ namespace AZ
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//! Determines if a component can be created from the asset type
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//! This will be called before attempting to create a component from an asset (drag&drop, etc)
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//! You can use this to filter by subIds or do your own validation here if needed
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virtual bool CanCreateComponent(const AZ::Data::AssetId& /*assetId*/) const { return true; }
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virtual bool CanCreateComponent([[maybe_unused]] const AZ::Data::AssetId& assetId) const { return true; }
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//! Determines if other products conflict with the given one when multiple are generated from a source asset.
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//! This will be called before attempting to create a component from an asset (drag&drop, etc)
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//! You can use this to filter by conflicting product types or in case you want to skip for UX reasons.
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//! @param[in] productAssetTypes Asset types of all generated products, including the one for our given type in this bus.
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virtual bool HasConflictingProducts([[maybe_unused]] const AZStd::vector<AZ::Data::AssetType>& productAssetTypes) const { return false; }
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};
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using AssetTypeInfoBus = AZ::EBus<AssetTypeInfo>;
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@@ -1206,7 +1206,7 @@ namespace JsonSerializationTests
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if (this->m_features.m_enableInitializationTest)
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{
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auto instance = this->m_description.CreateDefaultInstance();
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typename TypeParam::Type compare = typename TypeParam::Type{};
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AZStd::remove_cvref_t<typename TypeParam::Type> compare;
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if (!this->m_description.AreEqual(*instance, compare))
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{
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auto serializer = this->m_description.CreateSerializer();
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