Editor code: tidy up BOOLs,NULLs and overrides pt4.

A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 4 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
This commit is contained in:
Nemerle
2021-08-05 16:49:02 +02:00
parent 7404622b48
commit 1a80d313e5
36 changed files with 204 additions and 204 deletions
+3 -3
View File
@@ -42,14 +42,14 @@ void HeapCheck::Check([[maybe_unused]] const char* file, [[maybe_unused]] int li
{
CString str;
str.Format( "Bad Start of Heap, at file %s line:%d",file,line );
MessageBox( NULL,str,"Heap Check",MB_OK );
MessageBox( nullptr,str,"Heap Check",MB_OK );
}
break;
case _HEAPBADNODE:
{
CString str;
str.Format( "Bad Node in Heap, at file %s line:%d",file,line );
MessageBox( NULL,str,"Heap Check",MB_OK );
MessageBox( nullptr,str,"Heap Check",MB_OK );
}
break;
}
@@ -258,7 +258,7 @@ namespace EditorUtils
AzWarningAbsorber::AzWarningAbsorber(const char* window)
: m_window(window)
AZ_POP_DISABLE_WARNING
{
{
BusConnect();
}