Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities

This commit is contained in:
Chris Galvan
2021-05-20 14:44:36 -05:00
83 changed files with 12605 additions and 717 deletions
@@ -89,6 +89,7 @@ namespace AzToolsFramework
AZStd::vector<AZ::Entity*> entities;
AZStd::vector<AZStd::unique_ptr<Instance>> instancePtrs;
AZStd::vector<Instance*> instances;
AZStd::unordered_map<Instance*, PrefabDom> nestedInstanceLinkPatchesMap;
// Retrieve all entities affected and identify Instances
if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
@@ -109,6 +110,17 @@ namespace AzToolsFramework
{
AZStd::unique_ptr<Instance> outInstance = commonRootEntityOwningInstance->get().DetachNestedInstance(nestedInstance->GetInstanceAlias());
instancePtrs.emplace_back(AZStd::move(outInstance));
auto linkRef = m_prefabSystemComponentInterface->FindLink(nestedInstance->GetLinkId());
if (linkRef.has_value())
{
PrefabDom oldLinkPatches;
oldLinkPatches.CopyFrom(linkRef->get().GetLinkDom(), oldLinkPatches.GetAllocator());
nestedInstanceLinkPatchesMap.emplace(nestedInstance, AZStd::move(oldLinkPatches));
}
RemoveLink(outInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
}
@@ -135,6 +147,9 @@ namespace AzToolsFramework
AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
// Apply the correct transform to the container for the new instance, and store the patch for use when creating the link.
PrefabDom patch = ApplyContainerTransformAndGeneratePatch(containerEntityId, commonRootEntityId, topLevelEntities);
// Parent the non-container top level entities to the container entity.
// Parenting the top level container entities will be done during the creation of links.
for (AZ::Entity* topLevelEntity : topLevelEntities)
@@ -154,35 +169,55 @@ namespace AzToolsFramework
instanceToCreate->get().GetNestedInstances([&](AZStd::unique_ptr<Instance>& nestedInstance) {
AZ_Assert(nestedInstance, "Invalid nested instance found in the new prefab created.");
EntityOptionalReference nestedInstanceContainerEntity = nestedInstance->GetContainerEntity();
AZ_Assert(
nestedInstanceContainerEntity, "Invalid container entity found for the nested instance used in prefab creation.");
AZ::EntityId parentId;
AZ::TransformBus::EventResult(
parentId, nestedInstanceContainerEntity->get().GetId(), &AZ::TransformBus::Events::GetParentId);
AZ::EntityId nestedInstanceContainerEntityId = nestedInstanceContainerEntity->get().GetId();
PrefabDom previousPatch;
auto entityIterator = AZStd::find_if(
entities.begin(), entities.end(), [parentId](AZ::Entity* entity) { return entity->GetId() == parentId; });
// If the previous parent entity of the nested instance is not part of the entities of the newly created prefab,
// then set the parent of the nested prefab as the container entity of the newly created prefab.
if (entityIterator == entities.end())
// Retrieve the previous patch if it exists
if (nestedInstanceLinkPatchesMap.contains(nestedInstance.get()))
{
parentId = containerEntityId;
previousPatch = AZStd::move(nestedInstanceLinkPatchesMap[nestedInstance.get()]);
}
// These link creations shouldn't be undone because that would put the template in a non-usable state if a user
// chooses to instantiate the template after undoing the creation.
CreateLink(
{&nestedInstanceContainerEntity->get()}, *nestedInstance, instanceToCreate->get().GetTemplateId(),
undoBatch.GetUndoBatch(), parentId, false);
CreateLink(*nestedInstance, instanceToCreate->get().GetTemplateId(), undoBatch.GetUndoBatch(), AZStd::move(previousPatch), false);
// If this nested instance's container is a top level entity in the new prefab, re-parent it and apply the change.
if (AZStd::find(topLevelEntities.begin(), topLevelEntities.end(), &nestedInstanceContainerEntity->get()) != topLevelEntities.end())
{
Prefab::PrefabDom containerEntityDomBefore;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *nestedInstanceContainerEntity);
AZ::TransformBus::Event(nestedInstanceContainerEntityId, &AZ::TransformBus::Events::SetParent, containerEntityId);
PrefabDom containerEntityDomAfter;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *nestedInstanceContainerEntity);
PrefabDom reparentPatch;
m_instanceToTemplateInterface->GeneratePatch(reparentPatch, containerEntityDomBefore, containerEntityDomAfter);
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(reparentPatch, nestedInstanceContainerEntityId);
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes as a separate step
m_prefabUndoCache.Store(nestedInstanceContainerEntityId, AZStd::move(containerEntityDomAfter));
// Save these changes as patches to the link
PrefabUndoLinkUpdate* linkUpdate = aznew PrefabUndoLinkUpdate(AZStd::to_string(static_cast<AZ::u64>(nestedInstanceContainerEntityId)));
linkUpdate->SetParent(undoBatch.GetUndoBatch());
linkUpdate->Capture(reparentPatch, nestedInstance->GetLinkId());
linkUpdate->Redo();
}
});
// Create a link between the templates of the newly created instance and the instance it's being parented under.
CreateLink(
topLevelEntities, instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(),
undoBatch.GetUndoBatch(), commonRootEntityId);
instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch(),
AZStd::move(patch));
for (AZ::Entity* topLevelEntity : topLevelEntities)
{
@@ -212,6 +247,40 @@ namespace AzToolsFramework
return AZ::Success();
}
PrefabDom PrefabPublicHandler::ApplyContainerTransformAndGeneratePatch(AZ::EntityId containerEntityId, AZ::EntityId parentEntityId, const EntityList& childEntities)
{
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
AZ_Assert(containerEntity, "Invalid container entity passed to ApplyContainerTransformAndGeneratePatch.");
// Generate the transform for the container entity out of the top level entities, and set it
// This step needs to be done before anything is parented to the container, else children position will be wrong
Prefab::PrefabDom containerEntityDomBefore;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
AZ::Vector3 containerEntityTranslation(AZ::Vector3::CreateZero());
AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
// Set container entity to be child of common root
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, parentEntityId);
// Set the transform (translation, rotation) of the container entity
GenerateContainerEntityTransform(childEntities, containerEntityTranslation, containerEntityRotation);
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
PrefabDom containerEntityDomAfter;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
PrefabDom patch;
m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
return AZStd::move(patch);
}
PrefabOperationResult PrefabPublicHandler::InstantiatePrefab(
AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position)
{
@@ -262,10 +331,10 @@ namespace AzToolsFramework
// Initialize Undo Batch object
ScopedUndoBatch undoBatch("Instantiate Prefab");
// Instantiate the Prefab
PrefabDom instanceToParentUnderDomBeforeCreate;
m_instanceToTemplateInterface->GenerateDomForInstance(instanceToParentUnderDomBeforeCreate, instanceToParentUnder->get());
// Instantiate the Prefab
auto instanceToCreate = prefabEditorEntityOwnershipInterface->InstantiatePrefab(relativePath, instanceToParentUnder);
if (!instanceToCreate)
@@ -277,11 +346,32 @@ namespace AzToolsFramework
PrefabUndoHelpers::UpdatePrefabInstance(
instanceToParentUnder->get(), "Update prefab instance", instanceToParentUnderDomBeforeCreate, undoBatch.GetUndoBatch());
CreateLink({}, instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(), undoBatch.GetUndoBatch(), parent);
// Create Link with correct container patches
AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
AZ_Assert(containerEntity, "Invalid container entity detected in InstantiatePrefab.");
// Apply position
Prefab::PrefabDom containerEntityDomBefore;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
// Set container entity's parent
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, parent);
// Set the position of the container entity
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetWorldTranslation, position);
PrefabDom containerEntityDomAfter;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
// Generate patch to be stored in the link
PrefabDom patch;
m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
CreateLink(instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(), undoBatch.GetUndoBatch(), AZStd::move(patch));
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
}
return AZ::Success();
@@ -348,33 +438,9 @@ namespace AzToolsFramework
}
void PrefabPublicHandler::CreateLink(
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId, const bool isUndoRedoSupportNeeded)
Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, PrefabDom patch, const bool isUndoRedoSupportNeeded)
{
AZ::EntityId containerEntityId = sourceInstance.GetContainerEntityId();
AZ::Entity* containerEntity = GetEntityById(containerEntityId);
Prefab::PrefabDom containerEntityDomBefore;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomBefore, *containerEntity);
AZ::Vector3 containerEntityTranslation(AZ::Vector3::CreateZero());
AZ::Quaternion containerEntityRotation(AZ::Quaternion::CreateZero());
// Set the transform (translation, rotation) of the container entity
GenerateContainerEntityTransform(topLevelEntities, containerEntityTranslation, containerEntityRotation);
// Set container entity to be child of common root
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetParent, commonRootEntityId);
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalTranslation, containerEntityTranslation);
AZ::TransformBus::Event(containerEntityId, &AZ::TransformBus::Events::SetLocalRotationQuaternion, containerEntityRotation);
PrefabDom containerEntityDomAfter;
m_instanceToTemplateInterface->GenerateDomForEntity(containerEntityDomAfter, *containerEntity);
PrefabDom patch;
m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
LinkId linkId;
if (isUndoRedoSupportNeeded)
{
@@ -390,9 +456,6 @@ namespace AzToolsFramework
}
sourceInstance.SetLinkId(linkId);
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
}
void PrefabPublicHandler::RemoveLink(
@@ -69,20 +69,32 @@ namespace AzToolsFramework
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
/**
* Applies the correct transform changes to the container entity based on the parent and child entities provided, and returns an appropriate patch.
* The container will be parented to parentId, moved to the average transform of the future direct children and its cache will be updated.
* This helper function won't support undo/redo, update the templates or create any links. All that needs to be done by the caller.
*
* \param containerEntityId The container to apply the changes to.
* \param parentEntityId The id of the entity the container should be parented to.
* \param childEntities A list of entities that will subsequently be parented to this container.
* \return The PrefabDom containing the patches that should be stored in the parent link.
*/
PrefabDom ApplyContainerTransformAndGeneratePatch(
AZ::EntityId containerEntityId, AZ::EntityId parentEntityId, const EntityList& childEntities);
/**
* Creates a link between the templates of an instance and its parent.
*
* \param topLevelEntities The list of entities that are immediate children to the container entity of the instance.
* \param sourceInstance The instance that corresponds to the source template of the link.
* \param targetInstance The id of the target template.
* \param undoBatch The undo batch to set as parent for this create link action.
* \param commonRootEntityId The id of the entity that the source instance should be parented under.
* \param patch The patch to store in the newly created link dom.
* \param isUndoRedoSupportNeeded The flag indicating whether the link should be created with undo/redo support or not.
*/
void CreateLink(
const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId, const bool isUndoRedoSupportNeeded = true);
Instance& sourceInstance, TemplateId targetTemplateId, UndoSystem::URSequencePoint* undoBatch,
PrefabDom patch, const bool isUndoRedoSupportNeeded = true);
/**
* Removes the link between template of the sourceInstance and the template corresponding to targetTemplateId.
@@ -457,15 +457,6 @@ void EditorViewportWidget::Update()
return;
}
static bool sentOnWindowCreated = false;
if (!sentOnWindowCreated && windowHandle()->isActive())
{
sentOnWindowCreated = true;
AzFramework::WindowSystemNotificationBus::Broadcast(
&AzFramework::WindowSystemNotificationBus::Handler::OnWindowCreated,
reinterpret_cast<AzFramework::NativeWindowHandle>(winId()));
}
m_updatingCameraPosition = true;
if (!ed_useNewCameraSystem)
{
@@ -0,0 +1,3 @@
<svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<path fill-rule="evenodd" clip-rule="evenodd" d="M12.1359 15.3956L19.6728 7.8125L21.087 9.22671L12 18.5245L12 18.5245L2.86273 9.27696L4.27695 7.86275L12.1359 15.3956Z" fill="white"/>
</svg>

After

Width:  |  Height:  |  Size: 286 B

@@ -0,0 +1,3 @@
<svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
<path fill-rule="evenodd" clip-rule="evenodd" d="M12.2732 10.1288L19.8101 17.7119L21.2243 16.2977L12.1373 6.99994L12.1373 6.99995L3 16.2475L4.41421 17.6617L12.2732 10.1288Z" fill="white"/>
</svg>

After

Width:  |  Height:  |  Size: 292 B

@@ -58,13 +58,6 @@ namespace O3DE::ProjectManager
hLayout->addWidget(m_gemListView);
hLayout->addWidget(m_gemInspector);
// Select the first entry after everything got correctly sized
QTimer::singleShot(100, [=]{
QModelIndex firstModelIndex = m_gemListView->model()->index(0,0);
m_gemListView->selectionModel()->select(firstModelIndex, QItemSelectionModel::ClearAndSelect);
});
}
QVector<GemInfo> GemCatalogScreen::GenerateTestData()
@@ -32,21 +32,36 @@ namespace O3DE::ProjectManager
{
switch (platform)
{
case O3DE::ProjectManager::GemInfo::Android:
case Android:
return "Android";
case O3DE::ProjectManager::GemInfo::iOS:
case iOS:
return "iOS";
case O3DE::ProjectManager::GemInfo::Linux:
case Linux:
return "Linux";
case O3DE::ProjectManager::GemInfo::macOS:
case macOS:
return "macOS";
case O3DE::ProjectManager::GemInfo::Windows:
case Windows:
return "Windows";
default:
return "<Unknown Platform>";
}
}
QString GemInfo::GetTypeString(Type type)
{
switch (type)
{
case Asset:
return "Asset";
case Code:
return "Code";
case Tool:
return "Tool";
default:
return "<Unknown Type>";
}
}
bool GemInfo::IsPlatformSupported(Platform platform) const
{
return (m_platforms & platform);
@@ -36,6 +36,16 @@ namespace O3DE::ProjectManager
Q_DECLARE_FLAGS(Platforms, Platform)
static QString GetPlatformString(Platform platform);
enum Type
{
Asset = 1 << 0,
Code = 1 << 1,
Tool = 1 << 2,
NumTypes = 3
};
Q_DECLARE_FLAGS(Types, Type)
static QString GetTypeString(Type type);
GemInfo() = default;
GemInfo(const QString& name, const QString& creator, const QString& summary, Platforms platforms, bool isAdded);
bool IsPlatformSupported(Platform platform) const;
@@ -50,6 +60,7 @@ namespace O3DE::ProjectManager
bool m_isAdded = false; //! Is the gem currently added and enabled in the project?
QString m_summary;
Platforms m_platforms;
Types m_types; //! Asset and/or Code and/or Tool
QStringList m_features;
QString m_directoryLink;
QString m_documentationLink;
@@ -62,3 +73,4 @@ namespace O3DE::ProjectManager
} // namespace O3DE::ProjectManager
Q_DECLARE_OPERATORS_FOR_FLAGS(O3DE::ProjectManager::GemInfo::Platforms)
Q_DECLARE_OPERATORS_FOR_FLAGS(O3DE::ProjectManager::GemInfo::Types)
@@ -10,7 +10,8 @@
*
*/
#include "GemModel.h"
#include <AzCore/std/string/string.h>
#include <GemCatalog/GemModel.h>
namespace O3DE::ProjectManager
{
@@ -32,8 +33,11 @@ namespace O3DE::ProjectManager
item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable);
item->setData(gemInfo.m_name, RoleName);
const QString uuidString = gemInfo.m_uuid.ToString<AZStd::string>().c_str();
item->setData(uuidString, RoleUuid);
item->setData(gemInfo.m_creator, RoleCreator);
item->setData(static_cast<int>(gemInfo.m_platforms), RolePlatforms);
item->setData(aznumeric_cast<int>(gemInfo.m_platforms), RolePlatforms);
item->setData(aznumeric_cast<int>(gemInfo.m_types), RoleTypes);
item->setData(gemInfo.m_summary, RoleSummary);
item->setData(gemInfo.m_isAdded, RoleIsAdded);
@@ -48,6 +52,8 @@ namespace O3DE::ProjectManager
item->setData(gemInfo.m_features, RoleFeatures);
appendRow(item);
m_uuidToNameMap[uuidString] = gemInfo.m_displayName;
}
void GemModel::Clear()
@@ -65,11 +71,21 @@ namespace O3DE::ProjectManager
return modelIndex.data(RoleCreator).toString();
}
QString GemModel::GetUuidString(const QModelIndex& modelIndex)
{
return modelIndex.data(RoleUuid).toString();
}
GemInfo::Platforms GemModel::GetPlatforms(const QModelIndex& modelIndex)
{
return static_cast<GemInfo::Platforms>(modelIndex.data(RolePlatforms).toInt());
}
GemInfo::Types GemModel::GetTypes(const QModelIndex& modelIndex)
{
return static_cast<GemInfo::Types>(modelIndex.data(RoleTypes).toInt());
}
QString GemModel::GetSummary(const QModelIndex& modelIndex)
{
return modelIndex.data(RoleSummary).toString();
@@ -90,9 +106,35 @@ namespace O3DE::ProjectManager
return modelIndex.data(RoleDocLink).toString();
}
AZ::Outcome<QString> GemModel::FindGemNameByUuidString(const QString& uuidString) const
{
const auto iterator = m_uuidToNameMap.find(uuidString);
if (iterator != m_uuidToNameMap.end())
{
return AZ::Success(iterator.value());
}
return AZ::Failure();
}
QStringList GemModel::GetDependingGems(const QModelIndex& modelIndex)
{
return modelIndex.data(RoleDependingGems).toStringList();
QStringList result = modelIndex.data(RoleDependingGems).toStringList();
if (result.isEmpty())
{
return {};
}
for (QString& dependingGemString : result)
{
AZ::Outcome<QString> gemNameOutcome = FindGemNameByUuidString(dependingGemString);
if (gemNameOutcome.IsSuccess())
{
dependingGemString = gemNameOutcome.GetValue();
}
}
return result;
}
QStringList GemModel::GetConflictingGems(const QModelIndex& modelIndex)
@@ -13,7 +13,8 @@
#pragma once
#if !defined(Q_MOC_RUN)
#include "GemInfo.h"
#include <AzCore/Outcome/Outcome.h>
#include <GemCatalog/GemInfo.h>
#include <QAbstractItemModel>
#include <QStandardItemModel>
#include <QItemSelectionModel>
@@ -33,14 +34,18 @@ namespace O3DE::ProjectManager
void AddGem(const GemInfo& gemInfo);
void Clear();
AZ::Outcome<QString> FindGemNameByUuidString(const QString& uuidString) const;
QStringList GetDependingGems(const QModelIndex& modelIndex);
static QString GetName(const QModelIndex& modelIndex);
static QString GetCreator(const QModelIndex& modelIndex);
static QString GetUuidString(const QModelIndex& modelIndex);
static GemInfo::Platforms GetPlatforms(const QModelIndex& modelIndex);
static GemInfo::Types GetTypes(const QModelIndex& modelIndex);
static QString GetSummary(const QModelIndex& modelIndex);
static bool IsAdded(const QModelIndex& modelIndex);
static QString GetDirectoryLink(const QModelIndex& modelIndex);
static QString GetDocLink(const QModelIndex& modelIndex);
static QStringList GetDependingGems(const QModelIndex& modelIndex);
static QStringList GetConflictingGems(const QModelIndex& modelIndex);
static QString GetVersion(const QModelIndex& modelIndex);
static QString GetLastUpdated(const QModelIndex& modelIndex);
@@ -51,6 +56,7 @@ namespace O3DE::ProjectManager
enum UserRole
{
RoleName = Qt::UserRole,
RoleUuid,
RoleCreator,
RolePlatforms,
RoleSummary,
@@ -63,8 +69,10 @@ namespace O3DE::ProjectManager
RoleLastUpdated,
RoleBinarySize,
RoleFeatures,
RoleTypes
};
QHash<QString, QString> m_uuidToNameMap;
QItemSelectionModel* m_selectionModel = nullptr;
};
} // namespace O3DE::ProjectManager
@@ -27,7 +27,12 @@ namespace O3DE::ProjectManager
void LinkLabel::mousePressEvent([[maybe_unused]] QMouseEvent* event)
{
QDesktopServices::openUrl(m_url);
if (m_url.isValid())
{
QDesktopServices::openUrl(m_url);
}
emit clicked();
}
void LinkLabel::enterEvent([[maybe_unused]] QEvent* event)
@@ -26,10 +26,16 @@ namespace O3DE::ProjectManager
class LinkLabel
: public QLabel
{
Q_OBJECT // AUTOMOC
public:
LinkLabel(const QString& text, const QUrl& url = {}, QWidget* parent = nullptr);
LinkLabel(const QString& text = {}, const QUrl& url = {}, QWidget* parent = nullptr);
void SetUrl(const QUrl& url);
signals:
void clicked();
private:
void mousePressEvent(QMouseEvent* event) override;
void enterEvent(QEvent* event) override;
@@ -426,7 +426,7 @@ namespace O3DE::ProjectManager
{
// required
gemInfo.m_name = Py_To_String(data["Name"]);
gemInfo.m_uuid = AZ::Uuid(Py_To_String(data["Uuid"]));
gemInfo.m_uuid = AZ::Uuid(Py_To_String(data["Uuid"]));
// optional
gemInfo.m_displayName = Py_To_String_Optional(data, "DisplayName", gemInfo.m_name);
@@ -437,7 +437,8 @@ namespace O3DE::ProjectManager
{
for (auto dependency : data["Dependencies"])
{
gemInfo.m_dependingGemUuids.push_back(Py_To_String(dependency["Uuid"]));
const AZ::Uuid uuid = Py_To_String(dependency["Uuid"]);
gemInfo.m_dependingGemUuids.push_back(uuid.ToString<AZStd::string>().c_str());
}
}
if (data.contains("Tags"))
@@ -9,6 +9,8 @@
<file>Resources/iOS.svg</file>
<file>Resources/Linux.svg</file>
<file>Resources/macOS.svg</file>
<file>Resources/ArrowDownLine.svg</file>
<file>Resources/ArrowUpLine.svg</file>
<file>Resources/Backgrounds/FirstTimeBackgroundImage.jpg</file>
</qresource>
</RCC>