Merge branch 'development' into cmake/SPEC-2513_w4267

This commit is contained in:
Esteban Papp
2021-08-05 14:57:24 -07:00
171 changed files with 4614 additions and 2832 deletions
@@ -397,6 +397,16 @@ namespace AzNetworking
return connection->Disconnect(reason, TerminationEndpoint::Local);
}
void UdpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
{
m_timeoutEnabled = timeoutEnabled;
}
bool UdpNetworkInterface::IsTimeoutEnabled() const
{
return m_timeoutEnabled;
}
bool UdpNetworkInterface::IsEncrypted() const
{
return m_socket->IsEncrypted();
@@ -729,7 +739,7 @@ namespace AzNetworking
{
udpConnection->SendUnreliablePacket(CorePackets::HeartbeatPacket());
}
else if (net_UdpTimeoutConnections)
else if (net_UdpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
{
udpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
return TimeoutResult::Delete;
@@ -104,6 +104,8 @@ namespace AzNetworking
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
bool StopListening() override;
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
void SetTimeoutEnabled(bool timeoutEnabled) override;
bool IsTimeoutEnabled() const override;
//! @}
//! Returns true if this is an encrypted socket, false if not.
@@ -179,6 +181,7 @@ namespace AzNetworking
TrustZone m_trustZone;
uint16_t m_port = 0;
bool m_allowIncomingConnections = false;
bool m_timeoutEnabled = true;
IConnectionListener& m_connectionListener;
UdpConnectionSet m_connectionSet;
TimeoutQueue m_connectionTimeoutQueue;