Merge branch 'development' into cmake/SPEC-2513_w4267
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@@ -163,7 +163,11 @@ namespace AzFramework
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AZ_TracePrintfOnce("AssetSystemComponent", "Failed to find asset platform, setting 'pc'\n");
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outputConnectionSettings.m_assetPlatform = "pc";
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}
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outputConnectionSettings.m_assetPlatform = assetsPlatform;
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else
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{
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outputConnectionSettings.m_assetPlatform = assetsPlatform;
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}
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if (outputConnectionSettings.m_assetPlatform.empty())
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{
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assetsPlatform = AzFramework::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
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@@ -227,8 +227,10 @@ namespace AzFramework
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EntitySpawnTicket::EntitySpawnTicket(EntitySpawnTicket&& rhs)
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: m_payload(rhs.m_payload)
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, m_id(rhs.m_id)
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{
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rhs.m_payload = nullptr;
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rhs.m_id = 0;
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}
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EntitySpawnTicket::EntitySpawnTicket(AZ::Data::Asset<Spawnable> spawnable)
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+1
-1
@@ -269,7 +269,7 @@ namespace AzFramework
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int numEnvironmentVars = 0;
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if (processLaunchInfo.m_environmentVariables)
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{
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const int numEnvironmentVars = processLaunchInfo.m_environmentVariables->size();
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numEnvironmentVars = processLaunchInfo.m_environmentVariables->size();
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// Adding one more as exec expects the array to have a nullptr as the last element
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environmentVariables = new char*[numEnvironmentVars + 1];
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for (int i = 0; i < numEnvironmentVars; i++)
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@@ -366,6 +366,24 @@ namespace UnitTest
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}
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}
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TEST_F(SpawnableEntitiesManagerTest, EntitySpawnTicket_Move_Works)
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{
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AzFramework::EntitySpawnTicket ticket1(*m_spawnableAsset);
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AzFramework::EntitySpawnTicket ticket2(*m_spawnableAsset);
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const AzFramework::EntitySpawnTicket::Id ticket1Id = ticket1.GetId();
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const AzFramework::EntitySpawnTicket::Id ticket2Id = ticket2.GetId();
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AzFramework::EntitySpawnTicket ticketMoveConstructor(AZStd::move(ticket1));
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EXPECT_TRUE(ticketMoveConstructor.IsValid());
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EXPECT_EQ(ticketMoveConstructor.GetId(), ticket1Id);
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AzFramework::EntitySpawnTicket ticketMoveOperator;
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ticketMoveOperator = AZStd::move(ticket2);
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EXPECT_TRUE(ticketMoveOperator.IsValid());
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EXPECT_EQ(ticketMoveOperator.GetId(), ticket2Id);
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}
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TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_DeleteTicketBeforeCall_NoCrash)
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{
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{
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