Merge branch 'development' into cmake/SPEC-2513_w4267
This commit is contained in:
@@ -211,7 +211,7 @@ namespace AZStd
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// 20.9.3.2, observer:
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constexpr rep count() const { return m_rep; }
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// 20.9.3.3, arithmetic:
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constexpr duration operator+() const { *this; }
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constexpr duration operator+() const { return *this; }
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constexpr duration operator-() const { return duration(-m_rep); }
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constexpr duration& operator++() { ++m_rep; return *this; }
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constexpr duration operator++(int) { return duration(m_rep++); }
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@@ -1056,7 +1056,7 @@ namespace AZStd
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inline void insert(const iterator& pos, ForwardIterator first, ForwardIterator last, const AZStd::forward_iterator_tag&)
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{
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size_type size = AZStd::distance(first, last);
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AZSTD_CONTAINER_ASSERT(size >= 0, "AZStd::ring_buffer::insert - there are no elements to insert!");
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AZSTD_CONTAINER_ASSERT(first > last, "AZStd::ring_buffer::insert - there are no elements to insert!");
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if (size == 0)
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{
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return;
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@@ -21,6 +21,7 @@ namespace AZStd
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1610612741ul, 3221225473ul, 4294967291ul
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};
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// Bucket size suitable to hold n elements.
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AZStd::size_t hash_next_bucket_size(AZStd::size_t n)
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{
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const AZStd::size_t* first = prime_list;
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@@ -134,6 +134,7 @@ namespace AZStd
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void rehash(HashTable* table, size_type numBucketsMin)
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{
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size_type num_buckets = 0;
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numBucketsMin = (AZStd::max)(numBucketsMin, (size_type)ceilf((float)m_list.size() / m_max_load_factor));
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if (numBucketsMin != 0)
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@@ -143,7 +144,7 @@ namespace AZStd
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if (num_buckets == m_numBuckets)
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{
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return; // no point
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return; // no need yet to rehash
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}
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m_numBuckets = num_buckets;
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@@ -165,32 +166,43 @@ namespace AZStd
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while (!m_list.empty())
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{
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cur = m_list.begin();
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typename list_type::iterator insertIter, curEnd(cur);
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const typename HashTable::key_type& valueKey = Traits::key_from_value(*cur);
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typename list_type::iterator newIter, iter(cur);
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size_type numValues = 1;
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for (++iter; iter != last && table->m_keyEqual(Traits::key_from_value(*cur), Traits::key_from_value(*iter)); ++iter, ++numValues)
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// Get the number of same consecutive elements in the table with same key,
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// this allows range insertion of elements at once
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for (++curEnd; curEnd != last && table->m_keyEqual(valueKey, Traits::key_from_value(*curEnd)); ++curEnd, ++numValues)
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{
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}
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;
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const typename HashTable::key_type& valueKey = Traits::key_from_value(*cur);
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size_type newBucketIndex = table->bucket_from_hash(table->m_hasher(valueKey));
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// newBucket.first holds the total number of elements in the bucket
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// newBucket.second contains the pointer to the first element in the bucket
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vector_value_type& newBucket = newBuckets[newBucketIndex];
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size_type numElements = newBucket.first;
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newIter = newBucket.second;
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insertIter = newBucket.second;
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// If we don't have elements in the bucket yet, transfer the elements directly
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if (numElements == 0)
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{
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newList.splice(newList.begin(), m_list, cur, iter);
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newList.splice(newList.begin(), m_list, cur, curEnd);
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newBucket.second = newList.begin();
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}
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else
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{
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if (!table->find_insert_position(valueKey, table->m_keyEqual, newIter, numElements, integral_constant<bool, Traits::has_multi_elements>()))
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// Since there are elements already in the bucket, update `insertIter` to where the elements will need to be inserted.
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if (!table->find_insert_position(valueKey, table->m_keyEqual, insertIter, numElements, integral_constant<bool, Traits::has_multi_elements>()))
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{
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continue;
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// An element was found but we don't allow for duplicate elements in this table.
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// This happens when there was an insertion of two elements that are equal but have different hashes,
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// which is undefined behavior for a hash table: ISO C++ N4713, section 23.14.15 - 5.3
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AZ_Assert(false, "Found a duplicate element when rehashing. "
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"Review the hashing function for this type and make sure two equal elements always have the same hash");
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}
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newList.splice(newIter, m_list, cur, iter);
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newList.splice(insertIter, m_list, cur, curEnd);
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}
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newBucket.first += numValues;
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@@ -251,15 +263,15 @@ namespace AZStd
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m_vector.set_allocator(typename vector_type::allocator_type(&m_allocator));
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}
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allocator_type m_allocator; ///< The single instance of the allocator shared between list and vector containers.
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list_type m_list; ///< List with elements.
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vector_type m_vector; ///< Buckets with list iterators.
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allocator_type m_allocator; //!< The single instance of the allocator shared between list and vector containers.
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list_type m_list; //!< List with elements.
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vector_type m_vector; //!< Buckets with list iterators.
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private:
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vector_value_type* m_buckets; ///< Current buckets array. (can point to the m_vector or m_startBucket).
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size_type m_numBuckets; ///< Current number of buckets.
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float m_max_load_factor;
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vector_value_type m_startBucket; ///< Start bucket used for before we start dynamically allocate memory from m_vector.
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vector_value_type* m_buckets; //!< Current buckets array. (can point to the m_vector or m_startBucket).
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size_type m_numBuckets; //!< Current number of buckets.
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float m_max_load_factor; //!< Maximum load (elements/buckets) before rehashing.
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vector_value_type m_startBucket; //!< Start bucket used for before we start dynamically allocate memory from m_vector.
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};
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/**
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@@ -321,8 +333,8 @@ namespace AZStd
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template<class HashTable>
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AZ_FORCE_INLINE void rehash(HashTable*, size_type) {}
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vector_type m_vector; ///< Buckets with list iterators.
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list_type m_list; ///< List with elements.
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vector_type m_vector; //!< Buckets with list iterators.
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list_type m_list; //!< List with elements.
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};
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}
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@@ -972,28 +984,32 @@ namespace AZStd
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rhs.clear();
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}
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// find_insert_position sets insertIter to where the element should be inserted
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// and returns true if the element should be inserted, otherwise false
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template<class ComparableToKey, class KeyEq>
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bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& iter, size_type numElements, const true_type& /* is multi elements */)
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bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& insertIter, size_type numElements, const true_type& /* is multi elements */)
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||||
{
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||||
for (size_type i = 0; i < numElements; ++i, ++iter)
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for (size_type i = 0; i < numElements; ++i, ++insertIter)
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||||
{
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if (keyEq(keyCmp, Traits::key_from_value(*iter)))
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if (keyEq(keyCmp, Traits::key_from_value(*insertIter)))
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{
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++iter;
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++insertIter;
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break;
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||||
}
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}
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||||
// always return true since multi elements (like multiset) allow repeated elements
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return true;
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||||
}
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||||
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template<class ComparableToKey, class KeyEq>
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bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& iter, size_type numElements, const false_type& /* !is multi elements */)
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bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& insertIter, size_type numElements, const false_type& /* !is multi elements */)
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||||
{
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||||
for (size_type i = 0; i < numElements; ++i, ++iter)
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for (size_type i = 0; i < numElements; ++i, ++insertIter)
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||||
{
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||||
if (keyEq(keyCmp, Traits::key_from_value(*iter)))
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if (keyEq(keyCmp, Traits::key_from_value(*insertIter)))
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{
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// Element already exists, it shouldn't be inserted as we don't allow more than one repeated element for this specialization
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return false;
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}
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}
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@@ -294,7 +294,7 @@ namespace AZStd
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T& m_v;
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constexpr addr_impl_ref(T& v)
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: m_v(v) {}
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constexpr addr_impl_ref& operator=(const addr_impl_ref& v) { m_v = v; }
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constexpr addr_impl_ref& operator=(const addr_impl_ref& v) { m_v = v; return *this; }
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constexpr operator T& () const { return m_v; }
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};
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@@ -287,6 +287,55 @@ namespace UnitTest
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||||
}
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||||
}
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TEST_F(HashedContainers, HashTable_InsertionDuplicateOnRehash)
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{
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struct TwoPtrs
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{
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void* m_ptr1;
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void* m_ptr2;
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bool operator==(const TwoPtrs& other) const
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{
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if (m_ptr1 == other.m_ptr1)
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{
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return m_ptr2 == other.m_ptr2;
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}
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else if (m_ptr1 == other.m_ptr2)
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||||
{
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return m_ptr2 == other.m_ptr1;
|
||||
}
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return false;
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}
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};
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// This hashing function produces different hashes for two equal values,
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// which violates the requirement for hashing functions.
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// The test makes sure that this does not reproduce an issue that caused the insert() function to loop infinitely.
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struct TwoPtrsHasher
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{
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size_t operator()(const TwoPtrs& p) const
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{
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size_t hash{ 0 };
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AZStd::hash_combine(hash, p.m_ptr1, p.m_ptr2);
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return hash;
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}
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};
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using PairSet = AZStd::unordered_set<TwoPtrs, TwoPtrsHasher>;
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PairSet set;
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set.insert({ (void*)1, (void*)2 });
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set.insert({ (void*)3, (void*)4 });
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set.insert({ (void*)5, (void*)6 });
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set.insert({ (void*)7, (void*)8 });
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// Elements with different hashes, but equal
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set.insert({ (void*)0x000001ceddd9ca20, (void*)0x000001ceddd9cba0 }); // hash(148335135725641)
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set.insert({ (void*)0x000001ceddd9cba0, (void*)0x000001ceddd9ca20 }); // hash(148335135764189)
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AZ_TEST_START_TRACE_SUPPRESSION;
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// This will trigger the assertion of duplicated elements found
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// A bucket size of 23 since is where the collision between different hashes happens
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set.rehash(23);
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AZ_TEST_STOP_TRACE_SUPPRESSION(1); // 1 assertion
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}
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TEST_F(HashedContainers, HashTable_Fixed)
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{
|
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array<int, 5> elements = {
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|
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@@ -1150,7 +1150,7 @@ namespace UnitTest
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#if AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS
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TEST_F(AssetJobsFloodTest, DISABLED_ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
|
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#else
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TEST_F(AssetJobsFloodTest, ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
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TEST_F(AssetJobsFloodTest, DISABLED_ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
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#endif // !AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS
|
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{
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m_assetHandlerAndCatalog->AssetCatalogRequestBus::Handler::BusConnect();
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@@ -163,7 +163,11 @@ namespace AzFramework
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AZ_TracePrintfOnce("AssetSystemComponent", "Failed to find asset platform, setting 'pc'\n");
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outputConnectionSettings.m_assetPlatform = "pc";
|
||||
}
|
||||
outputConnectionSettings.m_assetPlatform = assetsPlatform;
|
||||
else
|
||||
{
|
||||
outputConnectionSettings.m_assetPlatform = assetsPlatform;
|
||||
}
|
||||
|
||||
if (outputConnectionSettings.m_assetPlatform.empty())
|
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{
|
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assetsPlatform = AzFramework::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
|
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|
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@@ -227,8 +227,10 @@ namespace AzFramework
|
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|
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EntitySpawnTicket::EntitySpawnTicket(EntitySpawnTicket&& rhs)
|
||||
: m_payload(rhs.m_payload)
|
||||
, m_id(rhs.m_id)
|
||||
{
|
||||
rhs.m_payload = nullptr;
|
||||
rhs.m_id = 0;
|
||||
}
|
||||
|
||||
EntitySpawnTicket::EntitySpawnTicket(AZ::Data::Asset<Spawnable> spawnable)
|
||||
|
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+1
-1
@@ -269,7 +269,7 @@ namespace AzFramework
|
||||
int numEnvironmentVars = 0;
|
||||
if (processLaunchInfo.m_environmentVariables)
|
||||
{
|
||||
const int numEnvironmentVars = processLaunchInfo.m_environmentVariables->size();
|
||||
numEnvironmentVars = processLaunchInfo.m_environmentVariables->size();
|
||||
// Adding one more as exec expects the array to have a nullptr as the last element
|
||||
environmentVariables = new char*[numEnvironmentVars + 1];
|
||||
for (int i = 0; i < numEnvironmentVars; i++)
|
||||
|
||||
@@ -366,6 +366,24 @@ namespace UnitTest
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, EntitySpawnTicket_Move_Works)
|
||||
{
|
||||
AzFramework::EntitySpawnTicket ticket1(*m_spawnableAsset);
|
||||
AzFramework::EntitySpawnTicket ticket2(*m_spawnableAsset);
|
||||
|
||||
const AzFramework::EntitySpawnTicket::Id ticket1Id = ticket1.GetId();
|
||||
const AzFramework::EntitySpawnTicket::Id ticket2Id = ticket2.GetId();
|
||||
|
||||
AzFramework::EntitySpawnTicket ticketMoveConstructor(AZStd::move(ticket1));
|
||||
EXPECT_TRUE(ticketMoveConstructor.IsValid());
|
||||
EXPECT_EQ(ticketMoveConstructor.GetId(), ticket1Id);
|
||||
|
||||
AzFramework::EntitySpawnTicket ticketMoveOperator;
|
||||
ticketMoveOperator = AZStd::move(ticket2);
|
||||
EXPECT_TRUE(ticketMoveOperator.IsValid());
|
||||
EXPECT_EQ(ticketMoveOperator.GetId(), ticket2Id);
|
||||
}
|
||||
|
||||
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_DeleteTicketBeforeCall_NoCrash)
|
||||
{
|
||||
{
|
||||
|
||||
@@ -103,6 +103,14 @@ namespace AzNetworking
|
||||
//! @return boolean true on success
|
||||
virtual bool Disconnect(ConnectionId connectionId, DisconnectReason reason) = 0;
|
||||
|
||||
//! Sets whether this connection interface can disconnect by virtue of a timeout
|
||||
//! @param timeoutEnabled If this connection interface will automatically disconnect due to a timeout
|
||||
virtual void SetTimeoutEnabled(bool timeoutEnabled) = 0;
|
||||
|
||||
//! Whether this connection interface will disconnect by virtue of a time out (does not account for cvars affecting all connections)
|
||||
//! @return boolean true if this connection will not disconnect on timeout (does not account for cvars affecting all connections)
|
||||
virtual bool IsTimeoutEnabled() const = 0;
|
||||
|
||||
//! Const access to the metrics tracked by this network interface.
|
||||
//! @return const reference to the metrics tracked by this network interface
|
||||
const NetworkInterfaceMetrics& GetMetrics() const;
|
||||
|
||||
@@ -174,6 +174,16 @@ namespace AzNetworking
|
||||
return connection->Disconnect(reason, TerminationEndpoint::Local);
|
||||
}
|
||||
|
||||
void TcpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
|
||||
{
|
||||
m_timeoutEnabled = timeoutEnabled;
|
||||
}
|
||||
|
||||
bool TcpNetworkInterface::IsTimeoutEnabled() const
|
||||
{
|
||||
return m_timeoutEnabled;
|
||||
}
|
||||
|
||||
void TcpNetworkInterface::QueueNewConnection(const PendingConnection& pendingConnection)
|
||||
{
|
||||
m_pendingConnections.PushBackItem(pendingConnection);
|
||||
@@ -306,7 +316,7 @@ namespace AzNetworking
|
||||
{
|
||||
tcpConnection->SendReliablePacket(CorePackets::HeartbeatPacket());
|
||||
}
|
||||
else if (net_TcpTimeoutConnections)
|
||||
else if (net_TcpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
|
||||
{
|
||||
tcpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
|
||||
return TimeoutResult::Delete;
|
||||
|
||||
@@ -99,6 +99,8 @@ namespace AzNetworking
|
||||
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
|
||||
bool StopListening() override;
|
||||
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
|
||||
void SetTimeoutEnabled(bool timeoutEnabled) override;
|
||||
bool IsTimeoutEnabled() const override;
|
||||
//! @}
|
||||
|
||||
//! Queues a new incoming connection for this network interface.
|
||||
@@ -154,6 +156,7 @@ namespace AzNetworking
|
||||
AZ::Name m_name;
|
||||
TrustZone m_trustZone;
|
||||
uint16_t m_port = 0;
|
||||
bool m_timeoutEnabled = true;
|
||||
IConnectionListener& m_connectionListener;
|
||||
TcpConnectionSet m_connectionSet;
|
||||
TcpSocketManager m_tcpSocketManager;
|
||||
|
||||
@@ -397,6 +397,16 @@ namespace AzNetworking
|
||||
return connection->Disconnect(reason, TerminationEndpoint::Local);
|
||||
}
|
||||
|
||||
void UdpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
|
||||
{
|
||||
m_timeoutEnabled = timeoutEnabled;
|
||||
}
|
||||
|
||||
bool UdpNetworkInterface::IsTimeoutEnabled() const
|
||||
{
|
||||
return m_timeoutEnabled;
|
||||
}
|
||||
|
||||
bool UdpNetworkInterface::IsEncrypted() const
|
||||
{
|
||||
return m_socket->IsEncrypted();
|
||||
@@ -729,7 +739,7 @@ namespace AzNetworking
|
||||
{
|
||||
udpConnection->SendUnreliablePacket(CorePackets::HeartbeatPacket());
|
||||
}
|
||||
else if (net_UdpTimeoutConnections)
|
||||
else if (net_UdpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
|
||||
{
|
||||
udpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
|
||||
return TimeoutResult::Delete;
|
||||
|
||||
@@ -104,6 +104,8 @@ namespace AzNetworking
|
||||
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
|
||||
bool StopListening() override;
|
||||
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
|
||||
void SetTimeoutEnabled(bool timeoutEnabled) override;
|
||||
bool IsTimeoutEnabled() const override;
|
||||
//! @}
|
||||
|
||||
//! Returns true if this is an encrypted socket, false if not.
|
||||
@@ -179,6 +181,7 @@ namespace AzNetworking
|
||||
TrustZone m_trustZone;
|
||||
uint16_t m_port = 0;
|
||||
bool m_allowIncomingConnections = false;
|
||||
bool m_timeoutEnabled = true;
|
||||
IConnectionListener& m_connectionListener;
|
||||
UdpConnectionSet m_connectionSet;
|
||||
TimeoutQueue m_connectionTimeoutQueue;
|
||||
|
||||
+2
-9
@@ -72,15 +72,8 @@ namespace AzToolsFramework
|
||||
|
||||
if (m_rootInstance != nullptr)
|
||||
{
|
||||
// Need to save off the template id to remove the template after the instance is deleted.
|
||||
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
|
||||
m_rootInstance.reset();
|
||||
if (templateId != Prefab::InvalidTemplateId)
|
||||
{
|
||||
// Remove the template here so that if we're in a Deactivate/Activate cycle, it can recreate the template/rootInstance
|
||||
// correctly
|
||||
m_prefabSystemComponent->RemoveTemplate(templateId);
|
||||
}
|
||||
m_prefabSystemComponent->RemoveAllTemplates();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +88,7 @@ namespace AzToolsFramework
|
||||
if (templateId != Prefab::InvalidTemplateId)
|
||||
{
|
||||
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
|
||||
m_prefabSystemComponent->RemoveTemplate(templateId);
|
||||
m_prefabSystemComponent->RemoveAllTemplates();
|
||||
}
|
||||
m_rootInstance->SetContainerEntityName("Level");
|
||||
}
|
||||
|
||||
+3
-1
@@ -245,7 +245,9 @@ namespace UnitTest
|
||||
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBeforeUpdate, *firstInstance);
|
||||
|
||||
//remove instance from instance
|
||||
firstInstance->DetachNestedInstance(addedAlias);
|
||||
AZStd::unique_ptr<Instance> detachedInstance = firstInstance->DetachNestedInstance(addedAlias);
|
||||
ASSERT_TRUE(detachedInstance != nullptr);
|
||||
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
|
||||
|
||||
//create document with after change snapshot
|
||||
PrefabDom instanceDomAfterUpdate;
|
||||
|
||||
@@ -309,6 +309,7 @@ namespace UnitTest
|
||||
// and use the updated enclosing Instance to update the PrefabDom of Template.
|
||||
AZStd::unique_ptr<Instance> detachedInstance = newEnclosingInstance->DetachNestedInstance(nestedInstanceAliases.front());
|
||||
ASSERT_TRUE(detachedInstance);
|
||||
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
|
||||
|
||||
PrefabDom updatedTemplateDom;
|
||||
ASSERT_TRUE(PrefabDomUtils::StoreInstanceInPrefabDom(*newEnclosingInstance, updatedTemplateDom));
|
||||
|
||||
@@ -274,6 +274,7 @@ namespace UnitTest
|
||||
InstanceAlias aliasOfWheelInstanceToRetain = wheelInstanceAliasesUnderAxle.front();
|
||||
AZStd::unique_ptr<Instance> detachedInstance = axleInstance->DetachNestedInstance(wheelInstanceAliasesUnderAxle.back());
|
||||
ASSERT_TRUE(detachedInstance);
|
||||
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
|
||||
PrefabDom updatedAxleInstanceDom;
|
||||
ASSERT_TRUE(PrefabDomUtils::StoreInstanceInPrefabDom(*axleInstance, updatedAxleInstanceDom));
|
||||
m_prefabSystemComponent->UpdatePrefabTemplate(axleTemplateId, updatedAxleInstanceDom);
|
||||
|
||||
Reference in New Issue
Block a user