Merge branch 'development' into cmake/SPEC-2513_w4267

This commit is contained in:
Esteban Papp
2021-08-05 14:57:24 -07:00
171 changed files with 4614 additions and 2832 deletions
+19
View File
@@ -338,6 +338,8 @@ CConsoleSCB::CConsoleSCB(QWidget* parent)
connect(findPreviousAction, &QAction::triggered, this, &CConsoleSCB::findPrevious);
ui->findPrevButton->addAction(findPreviousAction);
GetIEditor()->RegisterNotifyListener(this);
connect(ui->button, &QPushButton::clicked, this, &CConsoleSCB::showVariableEditor);
connect(ui->findButton, &QPushButton::clicked, this, &CConsoleSCB::toggleConsoleSearch);
connect(ui->textEdit, &ConsoleTextEdit::searchBarRequested, this, [this]
@@ -376,6 +378,8 @@ CConsoleSCB::~CConsoleSCB()
{
AzToolsFramework::EditorPreferencesNotificationBus::Handler::BusDisconnect();
GetIEditor()->UnregisterNotifyListener(this);
s_consoleSCB = nullptr;
CLogFile::AttachEditBox(nullptr);
}
@@ -1352,4 +1356,19 @@ CConsoleSCB* CConsoleSCB::GetCreatedInstance()
return s_consoleSCB;
}
void CConsoleSCB::OnEditorNotifyEvent(EEditorNotifyEvent event)
{
switch (event)
{
case eNotify_OnBeginGameMode:
if (gSettings.clearConsoleOnGameModeStart)
{
ui->textEdit->clear();
}
break;
default:
break;
}
}
#include <Controls/moc_ConsoleSCB.cpp>
+3
View File
@@ -159,6 +159,7 @@ private:
class CConsoleSCB
: public QWidget
, private AzToolsFramework::EditorPreferencesNotificationBus::Handler
, public IEditorNotifyListener
{
Q_OBJECT
public:
@@ -187,6 +188,8 @@ private Q_SLOTS:
void findNext();
private:
void OnEditorNotifyEvent(EEditorNotifyEvent event) override;
QScopedPointer<Ui::Console> ui;
int m_richEditTextLength;
+4 -4
View File
@@ -544,12 +544,12 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
auto snapMenu = modifyMenu.AddMenu(tr("Snap"));
snapMenu.AddAction(ID_SNAPANGLE);
snapMenu.AddAction(AzToolsFramework::SnapAngle);
auto transformModeMenu = modifyMenu.AddMenu(tr("Transform Mode"));
transformModeMenu.AddAction(ID_EDITMODE_MOVE);
transformModeMenu.AddAction(ID_EDITMODE_ROTATE);
transformModeMenu.AddAction(ID_EDITMODE_SCALE);
transformModeMenu.AddAction(AzToolsFramework::EditModeMove);
transformModeMenu.AddAction(AzToolsFramework::EditModeRotate);
transformModeMenu.AddAction(AzToolsFramework::EditModeScale);
editMenu.AddSeparator();
+8 -73
View File
@@ -375,9 +375,6 @@ void CCryEditApp::RegisterActionHandlers()
});
ON_COMMAND(ID_MOVE_OBJECT, OnMoveObject)
ON_COMMAND(ID_RENAME_OBJ, OnRenameObj)
ON_COMMAND(ID_EDITMODE_MOVE, OnEditmodeMove)
ON_COMMAND(ID_EDITMODE_ROTATE, OnEditmodeRotate)
ON_COMMAND(ID_EDITMODE_SCALE, OnEditmodeScale)
ON_COMMAND(ID_UNDO, OnUndo)
ON_COMMAND(ID_TOOLBAR_WIDGET_REDO, OnUndo) // Can't use the same ID, because for the menu we can't have a QWidgetAction, while for the toolbar we want one
ON_COMMAND(ID_IMPORT_ASSET, OnOpenAssetImporter)
@@ -2579,75 +2576,6 @@ void CCryEditApp::OnRenameObj()
{
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditmodeMove()
{
using namespace AzToolsFramework;
EditorTransformComponentSelectionRequestBus::Event(
GetEntityContextId(),
&EditorTransformComponentSelectionRequests::SetTransformMode,
EditorTransformComponentSelectionRequests::Mode::Translation);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditmodeRotate()
{
using namespace AzToolsFramework;
EditorTransformComponentSelectionRequestBus::Event(
GetEntityContextId(),
&EditorTransformComponentSelectionRequests::SetTransformMode,
EditorTransformComponentSelectionRequests::Mode::Rotation);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditmodeScale()
{
using namespace AzToolsFramework;
EditorTransformComponentSelectionRequestBus::Event(
GetEntityContextId(),
&EditorTransformComponentSelectionRequests::SetTransformMode,
EditorTransformComponentSelectionRequests::Mode::Scale);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditmodeMove(QAction* action)
{
Q_ASSERT(action->isCheckable());
AzToolsFramework::EditorTransformComponentSelectionRequests::Mode mode;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
mode, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequests::GetTransformMode);
action->setChecked(mode == AzToolsFramework::EditorTransformComponentSelectionRequests::Mode::Translation);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditmodeRotate(QAction* action)
{
Q_ASSERT(action->isCheckable());
AzToolsFramework::EditorTransformComponentSelectionRequests::Mode mode;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
mode, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequests::GetTransformMode);
action->setChecked(mode == AzToolsFramework::EditorTransformComponentSelectionRequests::Mode::Rotation);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditmodeScale(QAction* action)
{
Q_ASSERT(action->isCheckable());
AzToolsFramework::EditorTransformComponentSelectionRequests::Mode mode;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
mode, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequests::GetTransformMode);
action->setChecked(mode == AzToolsFramework::EditorTransformComponentSelectionRequests::Mode::Scale);
}
void CCryEditApp::OnViewSwitchToGame()
{
if (IsInPreviewMode())
@@ -2901,7 +2829,14 @@ void CCryEditApp::OpenProjectManager(const AZStd::string& screen)
{
// provide the current project path for in case we want to update the project
AZ::IO::FixedMaxPathString projectPath = AZ::Utils::GetProjectPath();
const AZStd::string commandLineOptions = AZStd::string::format(" --screen %s --project-path %s", screen.c_str(), projectPath.c_str());
#if !AZ_TRAIT_OS_PLATFORM_APPLE && !AZ_TRAIT_OS_USE_WINDOWS_FILE_PATHS
const char* argumentQuoteString = R"(")";
#else
const char* argumentQuoteString = R"(\")";
#endif
const AZStd::string commandLineOptions = AZStd::string::format(R"( --screen %s --project-path %s%s%s)",
screen.c_str(),
argumentQuoteString, projectPath.c_str(), argumentQuoteString);
bool launchSuccess = AzFramework::ProjectManager::LaunchProjectManager(commandLineOptions);
if (!launchSuccess)
{
-6
View File
@@ -208,12 +208,6 @@ public:
void DeleteSelectedEntities(bool includeDescendants);
void OnMoveObject();
void OnRenameObj();
void OnEditmodeMove();
void OnEditmodeRotate();
void OnEditmodeScale();
void OnUpdateEditmodeMove(QAction* action);
void OnUpdateEditmodeRotate(QAction* action);
void OnUpdateEditmodeScale(QAction* action);
void OnUndo();
void OnOpenAssetImporter();
void OnUpdateSelected(QAction* action);
+63 -84
View File
@@ -108,21 +108,12 @@ namespace Internal
// CCryEditDoc construction/destruction
CCryEditDoc::CCryEditDoc()
: doc_validate_surface_types(0)
: doc_validate_surface_types(nullptr)
, m_modifiedModuleFlags(eModifiedNothing)
// It assumes loaded levels have already been exported. Can be a big fat lie, though.
// The right way would require us to save to the level folder the export status of the
// level.
, m_boLevelExported(true)
, m_modified(false)
, m_envProbeHeight(200.0f)
, m_envProbeSliceRelativePath("EngineAssets/Slices/DefaultLevelSetup.slice")
{
////////////////////////////////////////////////////////////////////////
// Set member variables to initial values
////////////////////////////////////////////////////////////////////////
m_bLoadFailed = false;
m_waterColor = QColor(0, 0, 255);
m_fogTemplate = GetIEditor()->FindTemplate("Fog");
m_environmentTemplate = GetIEditor()->FindTemplate("Environment");
@@ -136,7 +127,6 @@ CCryEditDoc::CCryEditDoc()
m_environmentTemplate = XmlHelpers::CreateXmlNode("Environment");
}
m_bDocumentReady = false;
GetIEditor()->SetDocument(this);
CLogFile::WriteLine("Document created");
RegisterConsoleVariables();
@@ -195,7 +185,7 @@ CCryEditDoc::DocumentEditingMode CCryEditDoc::GetEditMode() const
QString CCryEditDoc::GetActivePathName() const
{
return DocumentEditingMode() == CCryEditDoc::DocumentEditingMode::SliceEdit ? GetSlicePathName() : GetLevelPathName();
return GetEditMode() == CCryEditDoc::DocumentEditingMode::SliceEdit ? GetSlicePathName() : GetLevelPathName();
}
QString CCryEditDoc::GetTitle() const
@@ -260,9 +250,9 @@ void CCryEditDoc::DeleteContents()
GetIEditor()->FlushUndo();
// Notify listeners.
for (std::list<IDocListener*>::iterator it = m_listeners.begin(); it != m_listeners.end(); ++it)
for (IDocListener* listener : m_listeners)
{
(*it)->OnCloseDocument();
listener->OnCloseDocument();
}
GetIEditor()->ResetViews();
@@ -458,7 +448,7 @@ void CCryEditDoc::Load(TDocMultiArchive& arrXmlAr, const QString& szFilename)
//////////////////////////////////////////////////////////////////////////
// Load water color.
//////////////////////////////////////////////////////////////////////////
(*arrXmlAr[DMAS_GENERAL]).root->getAttr("WaterColor", m_waterColor);
(*arrXmlAr[DMAS_GENERAL]).root->getAttr("WaterColor", m_waterColor);
//////////////////////////////////////////////////////////////////////////
// Load View Settings
@@ -507,9 +497,9 @@ void CCryEditDoc::Load(TDocMultiArchive& arrXmlAr, const QString& szFilename)
CAutoLogTime logtime("Post Load");
// Notify listeners.
for (std::list<IDocListener*>::iterator it = m_listeners.begin(); it != m_listeners.end(); ++it)
for (IDocListener* listener : m_listeners)
{
(*it)->OnLoadDocument();
listener->OnLoadDocument();
}
}
@@ -708,7 +698,8 @@ bool CCryEditDoc::SaveModified()
return true;
}
auto button = QMessageBox::question(AzToolsFramework::GetActiveWindow(), QString(), tr("Save changes to %1?").arg(GetTitle()), QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
auto button = QMessageBox::question(AzToolsFramework::GetActiveWindow(), QString(), tr("Save changes to %1?").arg(GetTitle()),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
switch (button)
{
case QMessageBox::Cancel:
@@ -933,8 +924,7 @@ bool CCryEditDoc::OnSaveDocument(const QString& lpszPathName)
}
TSaveDocContext context;
if (shouldSaveLevel &&
BeforeSaveDocument(lpszPathName, context))
if (shouldSaveLevel && BeforeSaveDocument(lpszPathName, context))
{
DoSaveDocument(lpszPathName, context);
saveSuccess = AfterSaveDocument(lpszPathName, context);
@@ -972,7 +962,7 @@ bool CCryEditDoc::BeforeSaveDocument(const QString& lpszPathName, TSaveDocContex
return TRUE;
}
bool CCryEditDoc::HasLayerNameConflicts()
bool CCryEditDoc::HasLayerNameConflicts() const
{
AZStd::vector<AZ::Entity*> editorEntities;
AzToolsFramework::EditorEntityContextRequestBus::Broadcast(
@@ -1004,43 +994,42 @@ bool CCryEditDoc::HasLayerNameConflicts()
bool CCryEditDoc::DoSaveDocument(const QString& filename, TSaveDocContext& context)
{
bool& bSaved = context.bSaved;
if (bSaved)
if (!bSaved)
{
// Paranoia - we shouldn't get this far into the save routine without a level loaded (empty levelPath)
// If nothing is loaded, we don't need to save anything
if (filename.isEmpty())
{
bSaved = false;
}
else
{
// Save Tag Point locations to file if auto save of tag points disabled
if (!gSettings.bAutoSaveTagPoints)
{
CCryEditApp::instance()->SaveTagLocations();
}
QString normalizedPath = Path::ToUnixPath(filename);
if (IsSliceFile(normalizedPath))
{
bSaved = SaveSlice(normalizedPath);
}
else
{
bSaved = SaveLevel(normalizedPath);
}
// Changes filename for this document.
SetPathName(normalizedPath);
}
return false;
}
// Paranoia - we shouldn't get this far into the save routine without a level loaded (empty levelPath)
// If nothing is loaded, we don't need to save anything
if (filename.isEmpty())
{
bSaved = false;
return false;
}
// Save Tag Point locations to file if auto save of tag points disabled
if (!gSettings.bAutoSaveTagPoints)
{
CCryEditApp::instance()->SaveTagLocations();
}
QString normalizedPath = Path::ToUnixPath(filename);
if (IsSliceFile(normalizedPath))
{
bSaved = SaveSlice(normalizedPath);
}
else
{
bSaved = SaveLevel(normalizedPath);
}
// Changes filename for this document.
SetPathName(normalizedPath);
return bSaved;
}
bool CCryEditDoc::AfterSaveDocument([[maybe_unused]] const QString& lpszPathName, TSaveDocContext& context, bool bShowPrompt)
{
bool& bSaved = context.bSaved;
bool bSaved = context.bSaved;
GetIEditor()->Notify(eNotify_OnEndSceneSave);
@@ -1067,8 +1056,7 @@ bool CCryEditDoc::AfterSaveDocument([[maybe_unused]] const QString& lpszPathName
static void GetUserSettingsFile(const QString& levelFolder, QString& userSettings)
{
const char* pUserName = GetISystem()->GetUserName();
QString fileName;
fileName = QStringLiteral("%1_usersettings.editor_xml").arg(pUserName);
QString fileName = QStringLiteral("%1_usersettings.editor_xml").arg(pUserName);
userSettings = Path::Make(levelFolder, fileName);
}
@@ -1182,9 +1170,9 @@ bool CCryEditDoc::SaveLevel(const QString& filename)
}
QString oldFilePath = QDir(oldLevelFolder).absoluteFilePath(sourceName);
QString newFilePath = QDir(newLevelFolder).absoluteFilePath(sourceName);
QString newFilePath = QDir(newLevelFolder).absoluteFilePath(destName);
CFileUtil::CopyFile(oldFilePath, newFilePath);
} while (findHandle = pIPak->FindNext(findHandle));
} while ((findHandle = pIPak->FindNext(findHandle)));
pIPak->FindClose(findHandle);
}
@@ -1506,7 +1494,7 @@ bool CCryEditDoc::LoadEntitiesFromLevel(const QString& levelPakFile)
{
AZStd::vector<char> fileBuffer;
fileBuffer.resize(entitiesFile.GetLength());
if (fileBuffer.size() > 0)
if (!fileBuffer.empty())
{
if (fileBuffer.size() == entitiesFile.ReadRaw(fileBuffer.begin(), fileBuffer.size()))
{
@@ -1910,7 +1898,7 @@ void CCryEditDoc::UnregisterListener(IDocListener* listener)
m_listeners.remove(listener);
}
void CCryEditDoc::LogLoadTime(int time)
void CCryEditDoc::LogLoadTime(int time) const
{
QString appFilePath = QDir::toNativeSeparators(QCoreApplication::applicationFilePath());
QString exePath = Path::GetPath(appFilePath);
@@ -1922,21 +1910,18 @@ void CCryEditDoc::LogLoadTime(int time)
SetFileAttributes(filename.toUtf8().data(), FILE_ATTRIBUTE_ARCHIVE);
#endif
FILE* file = nullptr;
azfopen(&file, filename.toUtf8().data(), "at");
if (file)
QFile file(filename);
if (!file.open(QFile::Append | QFile::Text))
{
char version[50];
GetIEditor()->GetFileVersion().ToShortString(version, AZ_ARRAY_SIZE(version));
QString text;
time = time / 1000;
text = QStringLiteral("\n[%1] Level %2 loaded in %3 seconds").arg(version, level).arg(time);
fwrite(text.toUtf8().data(), text.toUtf8().length(), 1, file);
fclose(file);
return;
}
char version[50];
GetIEditor()->GetFileVersion().ToShortString(version, AZ_ARRAY_SIZE(version));
time = time / 1000;
QString text = QStringLiteral("\n[%1] Level %2 loaded in %3 seconds").arg(version, level).arg(time);
file.write(text.toUtf8());
}
void CCryEditDoc::SetDocumentReady(bool bReady)
@@ -1944,7 +1929,7 @@ void CCryEditDoc::SetDocumentReady(bool bReady)
m_bDocumentReady = bReady;
}
void CCryEditDoc::GetMemoryUsage(ICrySizer* pSizer)
void CCryEditDoc::GetMemoryUsage(ICrySizer* pSizer) const
{
{
SIZER_COMPONENT_NAME(pSizer, "UndoManager(estimate)");
@@ -2068,12 +2053,9 @@ void CCryEditDoc::InitEmptyLevel(int /*resolution*/, int /*unitSize*/, bool /*bU
{
// Notify listeners.
std::list<IDocListener*> listeners = m_listeners;
std::list<IDocListener*>::iterator it, next;
for (it = listeners.begin(); it != listeners.end(); it = next)
for (IDocListener* listener : listeners)
{
next = it;
next++;
(*it)->OnNewDocument();
listener->OnNewDocument();
}
}
@@ -2134,25 +2116,23 @@ void CCryEditDoc::OnEnvironmentPropertyChanged(IVariable* pVar)
{
return;
}
QString childValue;
if (pVar->GetDataType() == IVariable::DT_COLOR)
{
Vec3 value;
pVar->Get(value);
QString buff;
QColor gammaColor = ColorLinearToGamma(ColorF(value.x, value.y, value.z));
buff = QStringLiteral("%1,%2,%3").arg(gammaColor.red()).arg(gammaColor.green()).arg(gammaColor.blue());
childNode->setAttr("value", buff.toUtf8().data());
childValue = QStringLiteral("%1,%2,%3").arg(gammaColor.red()).arg(gammaColor.green()).arg(gammaColor.blue());
}
else
{
QString value;
pVar->Get(value);
childNode->setAttr("value", value.toUtf8().data());
pVar->Get(childValue);
}
childNode->setAttr("value", childValue.toUtf8().data());
}
QString CCryEditDoc::GetCryIndexPath(const LPCTSTR levelFilePath)
QString CCryEditDoc::GetCryIndexPath(const LPCTSTR levelFilePath) const
{
QString levelPath = Path::GetPath(levelFilePath);
QString levelName = Path::GetFileName(levelFilePath);
@@ -2183,8 +2163,7 @@ BOOL CCryEditDoc::LoadXmlArchiveArray(TDocMultiArchive& arrXmlAr, const QString&
}
CPakFile pakFile;
bool loadFromPakSuccess;
loadFromPakSuccess = xmlAr.LoadFromPak(levelPath, pakFile);
bool loadFromPakSuccess = xmlAr.LoadFromPak(levelPath, pakFile);
pIPak->ClosePack(absoluteLevelPath.toUtf8().data());
if (!loadFromPakSuccess)
{
+16 -14
View File
@@ -91,7 +91,7 @@ public: // Create from serialization only
// ClassWizard generated virtual function overrides
virtual bool OnOpenDocument(const QString& lpszPathName);
const bool IsLevelLoadFailed() const { return m_bLoadFailed; }
bool IsLevelLoadFailed() const { return m_bLoadFailed; }
//! Marks this document as having errors.
void SetHasErrors() { m_hasErrors = true; }
@@ -121,7 +121,7 @@ public: // Create from serialization only
CClouds* GetClouds() { return m_pClouds; }
void SetWaterColor(const QColor& col) { m_waterColor = col; }
QColor GetWaterColor() { return m_waterColor; }
QColor GetWaterColor() const { return m_waterColor; }
XmlNodeRef& GetFogTemplate() { return m_fogTemplate; }
XmlNodeRef& GetEnvironmentTemplate() { return m_environmentTemplate; }
void OnEnvironmentPropertyChanged(IVariable* pVar);
@@ -129,7 +129,7 @@ public: // Create from serialization only
void RegisterListener(IDocListener* listener);
void UnregisterListener(IDocListener* listener);
void GetMemoryUsage(ICrySizer* pSizer);
void GetMemoryUsage(ICrySizer* pSizer) const;
static bool IsBackupOrTempLevelSubdirectory(const QString& folderName);
protected:
@@ -161,14 +161,14 @@ protected:
void SerializeFogSettings(CXmlArchive& xmlAr);
virtual void SerializeViewSettings(CXmlArchive& xmlAr);
void SerializeNameSelection(CXmlArchive& xmlAr);
void LogLoadTime(int time);
void LogLoadTime(int time) const;
struct TSaveDocContext
{
bool bSaved;
};
bool BeforeSaveDocument(const QString& lpszPathName, TSaveDocContext& context);
bool HasLayerNameConflicts();
bool HasLayerNameConflicts() const;
bool DoSaveDocument(const QString& lpszPathName, TSaveDocContext& context);
bool AfterSaveDocument(const QString& lpszPathName, TSaveDocContext& context, bool bShowPrompt = true);
@@ -180,7 +180,7 @@ protected:
void OnStartLevelResourceList();
static void OnValidateSurfaceTypesChanged(ICVar*);
QString GetCryIndexPath(const LPCTSTR levelFilePath);
QString GetCryIndexPath(const LPCTSTR levelFilePath) const;
//////////////////////////////////////////////////////////////////////////
// SliceEditorEntityOwnershipServiceNotificationBus::Handler
@@ -188,24 +188,26 @@ protected:
void OnSliceInstantiationFailed(const AZ::Data::AssetId& sliceAssetId, const AzFramework::SliceInstantiationTicket& /*ticket*/) override;
//////////////////////////////////////////////////////////////////////////
bool m_bLoadFailed;
QColor m_waterColor;
bool m_bLoadFailed = false;
QColor m_waterColor = QColor(0, 0, 255);
XmlNodeRef m_fogTemplate;
XmlNodeRef m_environmentTemplate;
CClouds* m_pClouds;
std::list<IDocListener*> m_listeners;
bool m_bDocumentReady;
ICVar* doc_validate_surface_types;
bool m_bDocumentReady = false;
ICVar* doc_validate_surface_types = nullptr;
int m_modifiedModuleFlags;
bool m_boLevelExported;
bool m_modified;
// On construction, it assumes loaded levels have already been exported. Can be a big fat lie, though.
// The right way would require us to save to the level folder the export status of the level.
bool m_boLevelExported = true;
bool m_modified = false;
QString m_pathName;
QString m_slicePathName;
QString m_title;
AZ::Data::AssetId m_envProbeSliceAssetId;
float m_terrainSize;
const char* m_envProbeSliceRelativePath;
const float m_envProbeHeight;
const char* m_envProbeSliceRelativePath = "EngineAssets/Slices/DefaultLevelSetup.slice";
const float m_envProbeHeight = 200.0f;
bool m_hasErrors = false; ///< This is used to warn the user that they may lose work when they go to save.
};
@@ -32,6 +32,7 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
->Field("PreviewPanel", &GeneralSettings::m_previewPanel)
->Field("ApplyConfigSpec", &GeneralSettings::m_applyConfigSpec)
->Field("EnableSourceControl", &GeneralSettings::m_enableSourceControl)
->Field("ClearConsole", &GeneralSettings::m_clearConsoleOnGameModeStart)
->Field("ConsoleBackgroundColorTheme", &GeneralSettings::m_consoleBackgroundColorTheme)
->Field("AutoloadLastLevel", &GeneralSettings::m_autoLoadLastLevel)
->Field("ShowTimeInConsole", &GeneralSettings::m_bShowTimeInConsole)
@@ -77,6 +78,8 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_previewPanel, "Show Geometry Preview Panel", "Show Geometry Preview Panel")
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_applyConfigSpec, "Hide objects by config spec", "Hide objects by config spec")
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_enableSourceControl, "Enable Source Control", "Enable Source Control")
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_clearConsoleOnGameModeStart, "Clear Console at game startup", "Clear Console when game mode starts")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &GeneralSettings::m_consoleBackgroundColorTheme, "Console Background", "Console Background")
->EnumAttribute(AzToolsFramework::ConsoleColorTheme::Light, "Light")
->EnumAttribute(AzToolsFramework::ConsoleColorTheme::Dark, "Dark")
@@ -142,6 +145,7 @@ void CEditorPreferencesPage_General::OnApply()
gSettings.bPreviewGeometryWindow = m_generalSettings.m_previewPanel;
gSettings.bApplyConfigSpecInEditor = m_generalSettings.m_applyConfigSpec;
gSettings.enableSourceControl = m_generalSettings.m_enableSourceControl;
gSettings.clearConsoleOnGameModeStart = m_generalSettings.m_clearConsoleOnGameModeStart;
gSettings.consoleBackgroundColorTheme = m_generalSettings.m_consoleBackgroundColorTheme;
gSettings.bShowTimeInConsole = m_generalSettings.m_bShowTimeInConsole;
gSettings.bShowDashboardAtStartup = m_messaging.m_showDashboard;
@@ -176,6 +180,7 @@ void CEditorPreferencesPage_General::InitializeSettings()
m_generalSettings.m_previewPanel = gSettings.bPreviewGeometryWindow;
m_generalSettings.m_applyConfigSpec = gSettings.bApplyConfigSpecInEditor;
m_generalSettings.m_enableSourceControl = gSettings.enableSourceControl;
m_generalSettings.m_clearConsoleOnGameModeStart = gSettings.clearConsoleOnGameModeStart;
m_generalSettings.m_consoleBackgroundColorTheme = gSettings.consoleBackgroundColorTheme;
m_generalSettings.m_bShowTimeInConsole = gSettings.bShowTimeInConsole;
m_generalSettings.m_autoLoadLastLevel = gSettings.bAutoloadLastLevelAtStartup;
@@ -46,6 +46,7 @@ private:
bool m_previewPanel;
bool m_applyConfigSpec;
bool m_enableSourceControl;
bool m_clearConsoleOnGameModeStart;
AzToolsFramework::ConsoleColorTheme m_consoleBackgroundColorTheme;
bool m_autoLoadLastLevel;
bool m_bShowTimeInConsole;
+13 -2
View File
@@ -472,6 +472,12 @@ void EditorViewportWidget::Update()
m_Camera.SetZRange(cameraState.m_nearClip, cameraState.m_farClip);
}
// Ensure the FOV matches our internally stored setting if we're using the Editor camera
if (!m_viewEntityId.IsValid() && !GetIEditor()->IsInGameMode())
{
SetFOV(GetFOV());
}
// Reset the camera update flag now that we're finished updating our viewport context
m_updateCameraPositionNextTick = false;
@@ -1234,6 +1240,13 @@ AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateMod
AzFramework::ViewportId viewportId)
{
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
controller->SetCameraPriorityBuilderCallback(
[](AtomToolsFramework::CameraControllerPriorityFn& cameraControllerPriorityFn)
{
cameraControllerPriorityFn = AtomToolsFramework::DefaultCameraControllerPriority;
});
controller->SetCameraPropsBuilderCallback(
[](AzFramework::CameraProps& cameraProps)
{
@@ -2624,8 +2637,6 @@ void EditorViewportWidget::DestroyRenderContext()
//////////////////////////////////////////////////////////////////////////
void EditorViewportWidget::SetDefaultCamera()
{
// Ensure the FOV matches our internally stored setting
SetFOV(GetFOV());
if (IsDefaultCamera())
{
return;
+1 -1
View File
@@ -566,7 +566,7 @@ void CGameEngine::SwitchToInGame()
streamer->QueueRequest(flush);
wait.acquire();
}
GetIEditor()->Notify(eNotify_OnBeginGameMode);
m_pISystem->GetIMovieSystem()->EnablePhysicsEvents(true);
+61 -8
View File
@@ -46,6 +46,7 @@ AZ_POP_DISABLE_WARNING
#include <AzToolsFramework/API/EditorAnimationSystemRequestBus.h>
#include <AzToolsFramework/SourceControl/QtSourceControlNotificationHandler.h>
#include <AzToolsFramework/PythonTerminal/ScriptTermDialog.h>
#include <AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h>
// AzQtComponents
#include <AzQtComponents/Buses/ShortcutDispatch.h>
@@ -731,32 +732,84 @@ void MainWindow::InitActions()
.SetStatusTip(tr("Restore saved state (Fetch)"));
// Modify actions
am->AddAction(ID_EDITMODE_MOVE, tr("Move"))
am->AddAction(AzToolsFramework::EditModeMove, tr("Move"))
.SetIcon(Style::icon("Move"))
.SetApplyHoverEffect()
.SetShortcut(tr("1"))
.SetToolTip(tr("Move (1)"))
.SetCheckable(true)
.SetStatusTip(tr("Select and move selected object(s)"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditmodeMove);
am->AddAction(ID_EDITMODE_ROTATE, tr("Rotate"))
.RegisterUpdateCallback([](QAction* action)
{
Q_ASSERT(action->isCheckable());
AzToolsFramework::EditorTransformComponentSelectionRequests::Mode mode;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
mode, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequests::GetTransformMode);
action->setChecked(mode == AzToolsFramework::EditorTransformComponentSelectionRequests::Mode::Translation);
})
.Connect(
&QAction::triggered,
[]()
{
EditorTransformComponentSelectionRequestBus::Event(
GetEntityContextId(), &EditorTransformComponentSelectionRequests::SetTransformMode,
EditorTransformComponentSelectionRequests::Mode::Translation);
});
am->AddAction(AzToolsFramework::EditModeRotate, tr("Rotate"))
.SetIcon(Style::icon("Translate"))
.SetApplyHoverEffect()
.SetShortcut(tr("2"))
.SetToolTip(tr("Rotate (2)"))
.SetCheckable(true)
.SetStatusTip(tr("Select and rotate selected object(s)"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditmodeRotate);
am->AddAction(ID_EDITMODE_SCALE, tr("Scale"))
.RegisterUpdateCallback([](QAction* action)
{
Q_ASSERT(action->isCheckable());
AzToolsFramework::EditorTransformComponentSelectionRequests::Mode mode;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
mode, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequests::GetTransformMode);
action->setChecked(mode == AzToolsFramework::EditorTransformComponentSelectionRequests::Mode::Rotation);
})
.Connect(
&QAction::triggered,
[]()
{
EditorTransformComponentSelectionRequestBus::Event(
GetEntityContextId(), &EditorTransformComponentSelectionRequests::SetTransformMode,
EditorTransformComponentSelectionRequests::Mode::Rotation);
});
am->AddAction(AzToolsFramework::EditModeScale, tr("Scale"))
.SetIcon(Style::icon("Scale"))
.SetApplyHoverEffect()
.SetShortcut(tr("3"))
.SetToolTip(tr("Scale (3)"))
.SetCheckable(true)
.SetStatusTip(tr("Select and scale selected object(s)"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditmodeScale);
.RegisterUpdateCallback([](QAction* action)
{
Q_ASSERT(action->isCheckable());
am->AddAction(ID_SNAP_TO_GRID, tr("Snap to grid"))
AzToolsFramework::EditorTransformComponentSelectionRequests::Mode mode;
AzToolsFramework::EditorTransformComponentSelectionRequestBus::EventResult(
mode, AzToolsFramework::GetEntityContextId(),
&AzToolsFramework::EditorTransformComponentSelectionRequests::GetTransformMode);
action->setChecked(mode == AzToolsFramework::EditorTransformComponentSelectionRequests::Mode::Scale);
})
.Connect( &QAction::triggered,[]()
{
EditorTransformComponentSelectionRequestBus::Event(
GetEntityContextId(), &EditorTransformComponentSelectionRequests::SetTransformMode,
EditorTransformComponentSelectionRequests::Mode::Scale);
});
am->AddAction(AzToolsFramework::SnapToGrid, tr("Snap to grid"))
.SetIcon(Style::icon("Grid"))
.SetApplyHoverEffect()
.SetShortcut(tr("G"))
@@ -769,7 +822,7 @@ void MainWindow::InitActions()
})
.Connect(&QAction::triggered, []() { SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); });
am->AddAction(ID_SNAPANGLE, tr("Snap angle"))
am->AddAction(AzToolsFramework::SnapAngle, tr("Snap angle"))
.SetIcon(Style::icon("Angle"))
.SetApplyHoverEffect()
.SetStatusTip(tr("Snap angle"))
+10 -4
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@@ -59,11 +59,17 @@ namespace AzQtComponents
namespace AzToolsFramework
{
class Ticker;
}
namespace AzToolsFramework
{
class QtSourceControlNotificationHandler;
//! @name Reverse URLs.
//! Used to identify common actions and override them when necessary.
//@{
constexpr inline AZ::Crc32 EditModeMove = AZ_CRC_CE("com.o3de.action.editor.editmode.move");
constexpr inline AZ::Crc32 EditModeRotate = AZ_CRC_CE("com.o3de.action.editor.editmode.rotate");
constexpr inline AZ::Crc32 EditModeScale = AZ_CRC_CE("com.o3de.action.editor.editmode.scale");
constexpr inline AZ::Crc32 SnapToGrid = AZ_CRC_CE("com.o3de.action.editor.snaptogrid");
constexpr inline AZ::Crc32 SnapAngle = AZ_CRC_CE("com.o3de.action.editor.snapangle");
//@}
}
#define MAINFRM_LAYOUT_NORMAL "NormalLayout"
-5
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@@ -82,7 +82,6 @@
#define ID_TOOLS_CUSTOMIZEKEYBOARD 32914
#define ID_EXPORT_INDOORS 32915
#define ID_VIEW_CYCLE2DVIEWPORT 32916
#define ID_SNAPANGLE 32917
#define ID_PHYSICS_GETPHYSICSSTATE 32937
#define ID_PHYSICS_RESETPHYSICSSTATE 32938
#define ID_GAME_SYNCPLAYER 32941
@@ -108,9 +107,6 @@
#define ID_MOVE_OBJECT 33481
#define ID_RENAME_OBJ 33483
#define ID_FETCH 33496
#define ID_EDITMODE_ROTATE 33506
#define ID_EDITMODE_SCALE 33507
#define ID_EDITMODE_MOVE 33508
#define ID_SELECTION_DELETE 33512
#define ID_EDIT_ESCAPE 33513
#define ID_UNDO 33524
@@ -137,7 +133,6 @@
#define ID_ADDNODE 33570
#define ID_ADDSCENETRACK 33573
#define ID_FIND 33574
#define ID_SNAP_TO_GRID 33575
#define ID_TAG_LOC1 33576
#define ID_TAG_LOC2 33577
#define ID_TAG_LOC3 33578
+7 -2
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@@ -189,6 +189,7 @@ SEditorSettings::SEditorSettings()
consoleBackgroundColorTheme = AzToolsFramework::ConsoleColorTheme::Dark;
bShowTimeInConsole = false;
clearConsoleOnGameModeStart = false;
enableSceneInspector = false;
@@ -527,6 +528,8 @@ void SEditorSettings::Save()
SaveValue("Settings", "ConsoleBackgroundColorThemeV2", (int)consoleBackgroundColorTheme);
SaveValue("Settings", "ClearConsoleOnGameModeStart", clearConsoleOnGameModeStart);
SaveValue("Settings", "ShowTimeInConsole", bShowTimeInConsole);
SaveValue("Settings", "EnableSceneInspector", enableSceneInspector);
@@ -745,6 +748,8 @@ void SEditorSettings::Load()
consoleBackgroundColorTheme = AzToolsFramework::ConsoleColorTheme::Dark;
}
LoadValue("Settings", "ClearConsoleOnGameModeStart", clearConsoleOnGameModeStart);
LoadValue("Settings", "ShowTimeInConsole", bShowTimeInConsole);
LoadValue("Settings", "EnableSceneInspector", enableSceneInspector);
@@ -1083,7 +1088,7 @@ void SEditorSettings::ConvertPath(const AZStd::string_view sourcePath, AZStd::st
AzToolsFramework::EditorSettingsAPIRequests::SettingOutcome SEditorSettings::GetValue(const AZStd::string_view path)
{
if (path.find("|") < 0)
if (path.find("|") == AZStd::string_view::npos)
{
return { AZStd::string("Invalid Path - could not find separator \"|\"") };
}
@@ -1101,7 +1106,7 @@ AzToolsFramework::EditorSettingsAPIRequests::SettingOutcome SEditorSettings::Get
AzToolsFramework::EditorSettingsAPIRequests::SettingOutcome SEditorSettings::SetValue(const AZStd::string_view path, const AZStd::any& value)
{
if (path.find("|") < 0)
if (path.find("|") == AZStd::string_view::npos)
{
return { AZStd::string("Invalid Path - could not find separator \"|\"") };
}
+1
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@@ -380,6 +380,7 @@ AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
//! Source Control Enabling.
bool enableSourceControl;
bool clearConsoleOnGameModeStart;
//! Text editor.
QString textEditorForScript;
+4 -4
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@@ -953,13 +953,13 @@ void CViewportTitleDlg::CheckForCameraSpeedUpdate()
void CViewportTitleDlg::OnGridSnappingToggled()
{
m_gridSizeActionWidget->setEnabled(m_enableGridSnappingAction->isChecked());
MainWindow::instance()->GetActionManager()->GetAction(ID_SNAP_TO_GRID)->trigger();
MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->trigger();
}
void CViewportTitleDlg::OnAngleSnappingToggled()
{
m_angleSizeActionWidget->setEnabled(m_enableAngleSnappingAction->isChecked());
MainWindow::instance()->GetActionManager()->GetAction(ID_SNAPANGLE)->trigger();
MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->trigger();
}
void CViewportTitleDlg::OnGridSpinBoxChanged(double value)
@@ -974,14 +974,14 @@ void CViewportTitleDlg::OnAngleSpinBoxChanged(double value)
void CViewportTitleDlg::UpdateOverFlowMenuState()
{
bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(ID_SNAP_TO_GRID)->isChecked();
bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked();
{
QSignalBlocker signalBlocker(m_enableGridSnappingAction);
m_enableGridSnappingAction->setChecked(gridSnappingActive);
}
m_gridSizeActionWidget->setEnabled(gridSnappingActive);
bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(ID_SNAPANGLE)->isChecked();
bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked();
{
QSignalBlocker signalBlocker(m_enableAngleSnappingAction);
m_enableAngleSnappingAction->setChecked(angleSnappingActive);
@@ -211,7 +211,7 @@ namespace AZStd
// 20.9.3.2, observer:
constexpr rep count() const { return m_rep; }
// 20.9.3.3, arithmetic:
constexpr duration operator+() const { *this; }
constexpr duration operator+() const { return *this; }
constexpr duration operator-() const { return duration(-m_rep); }
constexpr duration& operator++() { ++m_rep; return *this; }
constexpr duration operator++(int) { return duration(m_rep++); }
@@ -1056,7 +1056,7 @@ namespace AZStd
inline void insert(const iterator& pos, ForwardIterator first, ForwardIterator last, const AZStd::forward_iterator_tag&)
{
size_type size = AZStd::distance(first, last);
AZSTD_CONTAINER_ASSERT(size >= 0, "AZStd::ring_buffer::insert - there are no elements to insert!");
AZSTD_CONTAINER_ASSERT(first > last, "AZStd::ring_buffer::insert - there are no elements to insert!");
if (size == 0)
{
return;
@@ -21,6 +21,7 @@ namespace AZStd
1610612741ul, 3221225473ul, 4294967291ul
};
// Bucket size suitable to hold n elements.
AZStd::size_t hash_next_bucket_size(AZStd::size_t n)
{
const AZStd::size_t* first = prime_list;
+42 -26
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@@ -134,6 +134,7 @@ namespace AZStd
void rehash(HashTable* table, size_type numBucketsMin)
{
size_type num_buckets = 0;
numBucketsMin = (AZStd::max)(numBucketsMin, (size_type)ceilf((float)m_list.size() / m_max_load_factor));
if (numBucketsMin != 0)
@@ -143,7 +144,7 @@ namespace AZStd
if (num_buckets == m_numBuckets)
{
return; // no point
return; // no need yet to rehash
}
m_numBuckets = num_buckets;
@@ -165,32 +166,43 @@ namespace AZStd
while (!m_list.empty())
{
cur = m_list.begin();
typename list_type::iterator insertIter, curEnd(cur);
const typename HashTable::key_type& valueKey = Traits::key_from_value(*cur);
typename list_type::iterator newIter, iter(cur);
size_type numValues = 1;
for (++iter; iter != last && table->m_keyEqual(Traits::key_from_value(*cur), Traits::key_from_value(*iter)); ++iter, ++numValues)
// Get the number of same consecutive elements in the table with same key,
// this allows range insertion of elements at once
for (++curEnd; curEnd != last && table->m_keyEqual(valueKey, Traits::key_from_value(*curEnd)); ++curEnd, ++numValues)
{
}
;
const typename HashTable::key_type& valueKey = Traits::key_from_value(*cur);
size_type newBucketIndex = table->bucket_from_hash(table->m_hasher(valueKey));
// newBucket.first holds the total number of elements in the bucket
// newBucket.second contains the pointer to the first element in the bucket
vector_value_type& newBucket = newBuckets[newBucketIndex];
size_type numElements = newBucket.first;
newIter = newBucket.second;
insertIter = newBucket.second;
// If we don't have elements in the bucket yet, transfer the elements directly
if (numElements == 0)
{
newList.splice(newList.begin(), m_list, cur, iter);
newList.splice(newList.begin(), m_list, cur, curEnd);
newBucket.second = newList.begin();
}
else
{
if (!table->find_insert_position(valueKey, table->m_keyEqual, newIter, numElements, integral_constant<bool, Traits::has_multi_elements>()))
// Since there are elements already in the bucket, update `insertIter` to where the elements will need to be inserted.
if (!table->find_insert_position(valueKey, table->m_keyEqual, insertIter, numElements, integral_constant<bool, Traits::has_multi_elements>()))
{
continue;
// An element was found but we don't allow for duplicate elements in this table.
// This happens when there was an insertion of two elements that are equal but have different hashes,
// which is undefined behavior for a hash table: ISO C++ N4713, section 23.14.15 - 5.3
AZ_Assert(false, "Found a duplicate element when rehashing. "
"Review the hashing function for this type and make sure two equal elements always have the same hash");
}
newList.splice(newIter, m_list, cur, iter);
newList.splice(insertIter, m_list, cur, curEnd);
}
newBucket.first += numValues;
@@ -251,15 +263,15 @@ namespace AZStd
m_vector.set_allocator(typename vector_type::allocator_type(&m_allocator));
}
allocator_type m_allocator; ///< The single instance of the allocator shared between list and vector containers.
list_type m_list; ///< List with elements.
vector_type m_vector; ///< Buckets with list iterators.
allocator_type m_allocator; //!< The single instance of the allocator shared between list and vector containers.
list_type m_list; //!< List with elements.
vector_type m_vector; //!< Buckets with list iterators.
private:
vector_value_type* m_buckets; ///< Current buckets array. (can point to the m_vector or m_startBucket).
size_type m_numBuckets; ///< Current number of buckets.
float m_max_load_factor;
vector_value_type m_startBucket; ///< Start bucket used for before we start dynamically allocate memory from m_vector.
vector_value_type* m_buckets; //!< Current buckets array. (can point to the m_vector or m_startBucket).
size_type m_numBuckets; //!< Current number of buckets.
float m_max_load_factor; //!< Maximum load (elements/buckets) before rehashing.
vector_value_type m_startBucket; //!< Start bucket used for before we start dynamically allocate memory from m_vector.
};
/**
@@ -321,8 +333,8 @@ namespace AZStd
template<class HashTable>
AZ_FORCE_INLINE void rehash(HashTable*, size_type) {}
vector_type m_vector; ///< Buckets with list iterators.
list_type m_list; ///< List with elements.
vector_type m_vector; //!< Buckets with list iterators.
list_type m_list; //!< List with elements.
};
}
@@ -972,28 +984,32 @@ namespace AZStd
rhs.clear();
}
// find_insert_position sets insertIter to where the element should be inserted
// and returns true if the element should be inserted, otherwise false
template<class ComparableToKey, class KeyEq>
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& iter, size_type numElements, const true_type& /* is multi elements */)
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& insertIter, size_type numElements, const true_type& /* is multi elements */)
{
for (size_type i = 0; i < numElements; ++i, ++iter)
for (size_type i = 0; i < numElements; ++i, ++insertIter)
{
if (keyEq(keyCmp, Traits::key_from_value(*iter)))
if (keyEq(keyCmp, Traits::key_from_value(*insertIter)))
{
++iter;
++insertIter;
break;
}
}
// always return true since multi elements (like multiset) allow repeated elements
return true;
}
template<class ComparableToKey, class KeyEq>
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& iter, size_type numElements, const false_type& /* !is multi elements */)
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& insertIter, size_type numElements, const false_type& /* !is multi elements */)
{
for (size_type i = 0; i < numElements; ++i, ++iter)
for (size_type i = 0; i < numElements; ++i, ++insertIter)
{
if (keyEq(keyCmp, Traits::key_from_value(*iter)))
if (keyEq(keyCmp, Traits::key_from_value(*insertIter)))
{
// Element already exists, it shouldn't be inserted as we don't allow more than one repeated element for this specialization
return false;
}
}
+1 -1
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@@ -294,7 +294,7 @@ namespace AZStd
T& m_v;
constexpr addr_impl_ref(T& v)
: m_v(v) {}
constexpr addr_impl_ref& operator=(const addr_impl_ref& v) { m_v = v; }
constexpr addr_impl_ref& operator=(const addr_impl_ref& v) { m_v = v; return *this; }
constexpr operator T& () const { return m_v; }
};
@@ -287,6 +287,55 @@ namespace UnitTest
}
}
TEST_F(HashedContainers, HashTable_InsertionDuplicateOnRehash)
{
struct TwoPtrs
{
void* m_ptr1;
void* m_ptr2;
bool operator==(const TwoPtrs& other) const
{
if (m_ptr1 == other.m_ptr1)
{
return m_ptr2 == other.m_ptr2;
}
else if (m_ptr1 == other.m_ptr2)
{
return m_ptr2 == other.m_ptr1;
}
return false;
}
};
// This hashing function produces different hashes for two equal values,
// which violates the requirement for hashing functions.
// The test makes sure that this does not reproduce an issue that caused the insert() function to loop infinitely.
struct TwoPtrsHasher
{
size_t operator()(const TwoPtrs& p) const
{
size_t hash{ 0 };
AZStd::hash_combine(hash, p.m_ptr1, p.m_ptr2);
return hash;
}
};
using PairSet = AZStd::unordered_set<TwoPtrs, TwoPtrsHasher>;
PairSet set;
set.insert({ (void*)1, (void*)2 });
set.insert({ (void*)3, (void*)4 });
set.insert({ (void*)5, (void*)6 });
set.insert({ (void*)7, (void*)8 });
// Elements with different hashes, but equal
set.insert({ (void*)0x000001ceddd9ca20, (void*)0x000001ceddd9cba0 }); // hash(148335135725641)
set.insert({ (void*)0x000001ceddd9cba0, (void*)0x000001ceddd9ca20 }); // hash(148335135764189)
AZ_TEST_START_TRACE_SUPPRESSION;
// This will trigger the assertion of duplicated elements found
// A bucket size of 23 since is where the collision between different hashes happens
set.rehash(23);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // 1 assertion
}
TEST_F(HashedContainers, HashTable_Fixed)
{
array<int, 5> elements = {
@@ -1150,7 +1150,7 @@ namespace UnitTest
#if AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS
TEST_F(AssetJobsFloodTest, DISABLED_ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
#else
TEST_F(AssetJobsFloodTest, ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
TEST_F(AssetJobsFloodTest, DISABLED_ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
#endif // !AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS
{
m_assetHandlerAndCatalog->AssetCatalogRequestBus::Handler::BusConnect();
@@ -163,7 +163,11 @@ namespace AzFramework
AZ_TracePrintfOnce("AssetSystemComponent", "Failed to find asset platform, setting 'pc'\n");
outputConnectionSettings.m_assetPlatform = "pc";
}
outputConnectionSettings.m_assetPlatform = assetsPlatform;
else
{
outputConnectionSettings.m_assetPlatform = assetsPlatform;
}
if (outputConnectionSettings.m_assetPlatform.empty())
{
assetsPlatform = AzFramework::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
@@ -227,8 +227,10 @@ namespace AzFramework
EntitySpawnTicket::EntitySpawnTicket(EntitySpawnTicket&& rhs)
: m_payload(rhs.m_payload)
, m_id(rhs.m_id)
{
rhs.m_payload = nullptr;
rhs.m_id = 0;
}
EntitySpawnTicket::EntitySpawnTicket(AZ::Data::Asset<Spawnable> spawnable)
@@ -269,7 +269,7 @@ namespace AzFramework
int numEnvironmentVars = 0;
if (processLaunchInfo.m_environmentVariables)
{
const int numEnvironmentVars = processLaunchInfo.m_environmentVariables->size();
numEnvironmentVars = processLaunchInfo.m_environmentVariables->size();
// Adding one more as exec expects the array to have a nullptr as the last element
environmentVariables = new char*[numEnvironmentVars + 1];
for (int i = 0; i < numEnvironmentVars; i++)
@@ -366,6 +366,24 @@ namespace UnitTest
}
}
TEST_F(SpawnableEntitiesManagerTest, EntitySpawnTicket_Move_Works)
{
AzFramework::EntitySpawnTicket ticket1(*m_spawnableAsset);
AzFramework::EntitySpawnTicket ticket2(*m_spawnableAsset);
const AzFramework::EntitySpawnTicket::Id ticket1Id = ticket1.GetId();
const AzFramework::EntitySpawnTicket::Id ticket2Id = ticket2.GetId();
AzFramework::EntitySpawnTicket ticketMoveConstructor(AZStd::move(ticket1));
EXPECT_TRUE(ticketMoveConstructor.IsValid());
EXPECT_EQ(ticketMoveConstructor.GetId(), ticket1Id);
AzFramework::EntitySpawnTicket ticketMoveOperator;
ticketMoveOperator = AZStd::move(ticket2);
EXPECT_TRUE(ticketMoveOperator.IsValid());
EXPECT_EQ(ticketMoveOperator.GetId(), ticket2Id);
}
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_DeleteTicketBeforeCall_NoCrash)
{
{
@@ -103,6 +103,14 @@ namespace AzNetworking
//! @return boolean true on success
virtual bool Disconnect(ConnectionId connectionId, DisconnectReason reason) = 0;
//! Sets whether this connection interface can disconnect by virtue of a timeout
//! @param timeoutEnabled If this connection interface will automatically disconnect due to a timeout
virtual void SetTimeoutEnabled(bool timeoutEnabled) = 0;
//! Whether this connection interface will disconnect by virtue of a time out (does not account for cvars affecting all connections)
//! @return boolean true if this connection will not disconnect on timeout (does not account for cvars affecting all connections)
virtual bool IsTimeoutEnabled() const = 0;
//! Const access to the metrics tracked by this network interface.
//! @return const reference to the metrics tracked by this network interface
const NetworkInterfaceMetrics& GetMetrics() const;
@@ -174,6 +174,16 @@ namespace AzNetworking
return connection->Disconnect(reason, TerminationEndpoint::Local);
}
void TcpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
{
m_timeoutEnabled = timeoutEnabled;
}
bool TcpNetworkInterface::IsTimeoutEnabled() const
{
return m_timeoutEnabled;
}
void TcpNetworkInterface::QueueNewConnection(const PendingConnection& pendingConnection)
{
m_pendingConnections.PushBackItem(pendingConnection);
@@ -306,7 +316,7 @@ namespace AzNetworking
{
tcpConnection->SendReliablePacket(CorePackets::HeartbeatPacket());
}
else if (net_TcpTimeoutConnections)
else if (net_TcpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
{
tcpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
return TimeoutResult::Delete;
@@ -99,6 +99,8 @@ namespace AzNetworking
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
bool StopListening() override;
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
void SetTimeoutEnabled(bool timeoutEnabled) override;
bool IsTimeoutEnabled() const override;
//! @}
//! Queues a new incoming connection for this network interface.
@@ -154,6 +156,7 @@ namespace AzNetworking
AZ::Name m_name;
TrustZone m_trustZone;
uint16_t m_port = 0;
bool m_timeoutEnabled = true;
IConnectionListener& m_connectionListener;
TcpConnectionSet m_connectionSet;
TcpSocketManager m_tcpSocketManager;
@@ -397,6 +397,16 @@ namespace AzNetworking
return connection->Disconnect(reason, TerminationEndpoint::Local);
}
void UdpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
{
m_timeoutEnabled = timeoutEnabled;
}
bool UdpNetworkInterface::IsTimeoutEnabled() const
{
return m_timeoutEnabled;
}
bool UdpNetworkInterface::IsEncrypted() const
{
return m_socket->IsEncrypted();
@@ -729,7 +739,7 @@ namespace AzNetworking
{
udpConnection->SendUnreliablePacket(CorePackets::HeartbeatPacket());
}
else if (net_UdpTimeoutConnections)
else if (net_UdpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
{
udpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
return TimeoutResult::Delete;
@@ -104,6 +104,8 @@ namespace AzNetworking
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
bool StopListening() override;
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
void SetTimeoutEnabled(bool timeoutEnabled) override;
bool IsTimeoutEnabled() const override;
//! @}
//! Returns true if this is an encrypted socket, false if not.
@@ -179,6 +181,7 @@ namespace AzNetworking
TrustZone m_trustZone;
uint16_t m_port = 0;
bool m_allowIncomingConnections = false;
bool m_timeoutEnabled = true;
IConnectionListener& m_connectionListener;
UdpConnectionSet m_connectionSet;
TimeoutQueue m_connectionTimeoutQueue;
@@ -72,15 +72,8 @@ namespace AzToolsFramework
if (m_rootInstance != nullptr)
{
// Need to save off the template id to remove the template after the instance is deleted.
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
m_rootInstance.reset();
if (templateId != Prefab::InvalidTemplateId)
{
// Remove the template here so that if we're in a Deactivate/Activate cycle, it can recreate the template/rootInstance
// correctly
m_prefabSystemComponent->RemoveTemplate(templateId);
}
m_prefabSystemComponent->RemoveAllTemplates();
}
}
@@ -95,7 +88,7 @@ namespace AzToolsFramework
if (templateId != Prefab::InvalidTemplateId)
{
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
m_prefabSystemComponent->RemoveTemplate(templateId);
m_prefabSystemComponent->RemoveAllTemplates();
}
m_rootInstance->SetContainerEntityName("Level");
}
@@ -245,7 +245,9 @@ namespace UnitTest
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBeforeUpdate, *firstInstance);
//remove instance from instance
firstInstance->DetachNestedInstance(addedAlias);
AZStd::unique_ptr<Instance> detachedInstance = firstInstance->DetachNestedInstance(addedAlias);
ASSERT_TRUE(detachedInstance != nullptr);
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
//create document with after change snapshot
PrefabDom instanceDomAfterUpdate;
@@ -309,6 +309,7 @@ namespace UnitTest
// and use the updated enclosing Instance to update the PrefabDom of Template.
AZStd::unique_ptr<Instance> detachedInstance = newEnclosingInstance->DetachNestedInstance(nestedInstanceAliases.front());
ASSERT_TRUE(detachedInstance);
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
PrefabDom updatedTemplateDom;
ASSERT_TRUE(PrefabDomUtils::StoreInstanceInPrefabDom(*newEnclosingInstance, updatedTemplateDom));
@@ -274,6 +274,7 @@ namespace UnitTest
InstanceAlias aliasOfWheelInstanceToRetain = wheelInstanceAliasesUnderAxle.front();
AZStd::unique_ptr<Instance> detachedInstance = axleInstance->DetachNestedInstance(wheelInstanceAliasesUnderAxle.back());
ASSERT_TRUE(detachedInstance);
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
PrefabDom updatedAxleInstanceDom;
ASSERT_TRUE(PrefabDomUtils::StoreInstanceInPrefabDom(*axleInstance, updatedAxleInstanceDom));
m_prefabSystemComponent->UpdatePrefabTemplate(axleTemplateId, updatedAxleInstanceDom);
@@ -118,7 +118,9 @@ namespace O3DE::ProjectManager
}
}
if (m_configProjectProcess->exitCode() != 0 || !containsGeneratingDone)
if (m_configProjectProcess->exitStatus() != QProcess::ExitStatus::NormalExit
|| m_configProjectProcess->exitCode() != 0
|| !containsGeneratingDone)
{
QString error = tr("Configuring project failed. See log for details.");
QStringToAZTracePrint(error);
@@ -180,7 +182,8 @@ namespace O3DE::ProjectManager
}
}
if (m_configProjectProcess->exitCode() != 0)
if (m_configProjectProcess->exitStatus() != QProcess::ExitStatus::NormalExit
|| m_configProjectProcess->exitCode() != 0)
{
QString error = tr("Building project failed. See log for details.");
QStringToAZTracePrint(error);
@@ -265,6 +265,6 @@ namespace O3DE::ProjectManager
void CreateProjectCtrl::ReinitGemCatalogForSelectedTemplate()
{
const QString projectTemplatePath = m_newProjectSettingsScreen->GetProjectTemplatePath();
m_gemCatalogScreen->ReinitForProject(projectTemplatePath + "/Template", /*isNewProject=*/true);
m_gemCatalogScreen->ReinitForProject(projectTemplatePath + "/Template");
}
} // namespace O3DE::ProjectManager
@@ -62,10 +62,10 @@ namespace O3DE::ProjectManager
hLayout->addWidget(m_gemInspector);
}
void GemCatalogScreen::ReinitForProject(const QString& projectPath, bool isNewProject)
void GemCatalogScreen::ReinitForProject(const QString& projectPath)
{
m_gemModel->clear();
FillModel(projectPath, isNewProject);
FillModel(projectPath);
if (m_filterWidget)
{
@@ -88,18 +88,9 @@ namespace O3DE::ProjectManager
});
}
void GemCatalogScreen::FillModel(const QString& projectPath, bool isNewProject)
void GemCatalogScreen::FillModel(const QString& projectPath)
{
AZ::Outcome<QVector<GemInfo>, AZStd::string> allGemInfosResult;
if (isNewProject)
{
allGemInfosResult = PythonBindingsInterface::Get()->GetEngineGemInfos();
}
else
{
allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath);
}
AZ::Outcome<QVector<GemInfo>, AZStd::string> allGemInfosResult = PythonBindingsInterface::Get()->GetAllGemInfos(projectPath);
if (allGemInfosResult.IsSuccess())
{
// Add all available gems to the model.
@@ -28,13 +28,13 @@ namespace O3DE::ProjectManager
~GemCatalogScreen() = default;
ProjectManagerScreen GetScreenEnum() override;
void ReinitForProject(const QString& projectPath, bool isNewProject);
void ReinitForProject(const QString& projectPath);
bool EnableDisableGemsForProject(const QString& projectPath);
GemModel* GetGemModel() const { return m_gemModel; }
private:
void FillModel(const QString& projectPath, bool isNewProject);
void FillModel(const QString& projectPath);
GemListView* m_gemListView = nullptr;
GemInspector* m_gemInspector = nullptr;
@@ -104,7 +104,7 @@ namespace O3DE::ProjectManager
QMessageBox::critical(m_parent, tr("Project Failed to Build!"), result);
m_projectInfo.m_buildFailed = true;
m_projectInfo.m_logUrl = QUrl();
m_projectInfo.m_logUrl = QUrl("file:///" + m_worker->GetLogFilePath());
emit NotifyBuildProject(m_projectInfo);
}
@@ -94,7 +94,7 @@ namespace O3DE::ProjectManager
Update();
// Gather the available gems that will be shown in the gem catalog.
m_gemCatalogScreen->ReinitForProject(m_projectInfo.m_path, /*isNewProject=*/false);
m_gemCatalogScreen->ReinitForProject(m_projectInfo.m_path);
}
void UpdateProjectCtrl::HandleGemsButton()