Updates to Goto Position to work with the new camera system (#1212)
* add support for 'GoTo Position' to work with the new camera enabled * small updates to move away from more legacy calls * minor formatting change * ensure values are converted from degrees to radians * revert change to use Enumerate viewport call * remove formatting changes from SandboxIntegration
This commit is contained in:
committed by
GitHub
parent
fedc85f51f
commit
1946561b8d
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <SandboxAPI.h>
|
||||
|
||||
namespace AZ
|
||||
{
|
||||
class Transform;
|
||||
class Vector3;
|
||||
} // namespace AZ
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
//! Set the default viewport camera translation/position.
|
||||
SANDBOX_API void SetDefaultViewportCameraPosition(const AZ::Vector3& position);
|
||||
|
||||
//! Set the default viewport camera orientation/rotation.
|
||||
//! @param pitch Amount of pitch in radians.
|
||||
//! @param yaw Amount of yaw in radians.
|
||||
SANDBOX_API void SetDefaultViewportCameraRotation(float pitch, float yaw);
|
||||
|
||||
//! Get the default viewport camera transform.
|
||||
SANDBOX_API AZ::Transform GetDefaultViewportCameraTransform();
|
||||
} // namespace SandboxEditor
|
||||
Reference in New Issue
Block a user