Rename EMotionFX class members to follow the m_ naming convention
Signed-off-by: Chris Burel <burelc@amazon.com>
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@@ -44,7 +44,7 @@ namespace EMotionFX
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m_totalTime = 0;
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m_actionCompletionCallback = completionCallback;
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m_MenuActiveCallback = menuCallback;
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m_menuActiveCallback = menuCallback;
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m_timeout = timeout;
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// Kick a timer off to check whether the menu is open.
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@@ -84,7 +84,7 @@ namespace EMotionFX
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}
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// The menu is now active, inform the calling object.
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m_MenuActiveCallback(menu);
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m_menuActiveCallback(menu);
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}
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void ModalPopupHandler::CheckForPopupWidget()
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