Rename EMotionFX class members to follow the m_ naming convention

Signed-off-by: Chris Burel <burelc@amazon.com>
This commit is contained in:
Chris Burel
2021-08-09 14:09:45 -07:00
parent 9afbd07a88
commit 1837d05169
649 changed files with 20161 additions and 21889 deletions
@@ -36,7 +36,7 @@ namespace EMotionFX
m_blendTree->AddChildNode(paramNode);
paramNode->InitAfterLoading(m_animGraph.get());
paramNode->InvalidateUniqueData(m_animGraphInstance);
m_blend2Node->AddConnection(paramNode, paramNode->FindOutputPortByName("weightParam")->mPortID, BlendTreeBlend2Node::PORTID_INPUT_WEIGHT);
m_blend2Node->AddConnection(paramNode, paramNode->FindOutputPortByName("weightParam")->m_portId, BlendTreeBlend2Node::PORTID_INPUT_WEIGHT);
}
void ConstructGraph()