Rename EMotionFX class members to follow the m_ naming convention
Signed-off-by: Chris Burel <burelc@amazon.com>
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@@ -36,7 +36,7 @@ namespace EMotionFX
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m_blendTree->AddChildNode(paramNode);
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paramNode->InitAfterLoading(m_animGraph.get());
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paramNode->InvalidateUniqueData(m_animGraphInstance);
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m_blend2Node->AddConnection(paramNode, paramNode->FindOutputPortByName("weightParam")->mPortID, BlendTreeBlend2Node::PORTID_INPUT_WEIGHT);
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m_blend2Node->AddConnection(paramNode, paramNode->FindOutputPortByName("weightParam")->m_portId, BlendTreeBlend2Node::PORTID_INPUT_WEIGHT);
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}
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void ConstructGraph()
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