Rename EMotionFX class members to follow the m_ naming convention

Signed-off-by: Chris Burel <burelc@amazon.com>
This commit is contained in:
Chris Burel
2021-08-09 14:09:45 -07:00
parent 9afbd07a88
commit 1837d05169
649 changed files with 20161 additions and 21889 deletions
@@ -26,11 +26,11 @@ namespace EMStudio
{
setWindowTitle("SimulatedObject Selection Window");
m_OKButton = new QPushButton("OK");
m_okButton = new QPushButton("OK");
m_cancelButton = new QPushButton("Cancel");
QHBoxLayout* buttonLayout = new QHBoxLayout();
buttonLayout->addWidget(m_OKButton);
buttonLayout->addWidget(m_okButton);
buttonLayout->addWidget(m_cancelButton);
QVBoxLayout* layout = new QVBoxLayout(this);
@@ -38,7 +38,7 @@ namespace EMStudio
layout->addWidget(m_simulatedObjectSelectionWidget);
layout->addLayout(buttonLayout);
connect(m_OKButton, &QPushButton::clicked, this, &SimulatedObjectSelectionWindow::accept);
connect(m_okButton, &QPushButton::clicked, this, &SimulatedObjectSelectionWindow::accept);
connect(m_cancelButton, &QPushButton::clicked, this, &SimulatedObjectSelectionWindow::reject);
connect(m_simulatedObjectSelectionWidget, &SimulatedObjectSelectionWidget::OnDoubleClicked, this, &SimulatedObjectSelectionWindow::accept);
}