Rename EMotionFX class members to follow the m_ naming convention
Signed-off-by: Chris Burel <burelc@amazon.com>
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@@ -16,8 +16,8 @@ namespace MCore
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// convert it into another unit type
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const MCore::Distance& Distance::ConvertTo(EUnitType targetUnitType)
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{
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mDistance = mDistanceMeters * GetConversionFactorFromMeters(targetUnitType);
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mUnitType = targetUnitType;
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m_distance = m_distanceMeters * GetConversionFactorFromMeters(targetUnitType);
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m_unitType = targetUnitType;
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return *this;
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}
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@@ -166,7 +166,7 @@ namespace MCore
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// update the distance in meters
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void Distance::UpdateDistanceMeters()
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{
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mDistanceMeters = mDistance * GetConversionFactorToMeters(mUnitType);
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m_distanceMeters = m_distance * GetConversionFactorToMeters(m_unitType);
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}
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