diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index 580ca97b46..4a038276d1 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -100,7 +100,6 @@ namespace AZ template typename MemorySubAllocator::memory_allocation MemorySubAllocator::Allocate(size_t sizeInBytes, size_t alignmentInBytes) { - AZ_PROFILE_FUNCTION(RHI); if (RHI::AlignUp(sizeInBytes, alignmentInBytes) > m_descriptor.m_capacityInBytes) { return memory_allocation(); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index c1a7156362..7cca24d3de 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -57,8 +57,6 @@ namespace AZ CpuVirtualAddress MemoryView::Map(RHI::HostMemoryAccess hostAccess) const { - AZ_PROFILE_FUNCTION(RHI); - CpuVirtualAddress cpuAddress = nullptr; D3D12_RANGE readRange = {}; if (hostAccess == RHI::HostMemoryAccess::Read) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp index 7e43fba7a3..b927e864fc 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp @@ -74,8 +74,6 @@ namespace AZ RHI::ResultCode ShaderResourceGroup::Init(ShaderAsset& shaderAsset, const SupervariantIndex& supervariantIndex, const AZ::Name& srgName) { - AZ_PROFILE_FUNCTION(RPI); - const auto& lay = shaderAsset.FindShaderResourceGroupLayout(srgName, supervariantIndex); m_layout = lay.get();