Merge latest to mp_handshake_conndata

Signed-off-by: puvvadar <puvvadar@amazon.com>
This commit is contained in:
puvvadar
2021-10-04 13:58:09 -07:00
564 changed files with 128361 additions and 4655 deletions
@@ -9,7 +9,7 @@
#pragma once
#include <Multiplayer/ConnectionData/IConnectionData.h>
#include <Source/NetworkEntity/EntityReplication/EntityReplicationManager.h>
#include <Multiplayer/NetworkEntity/EntityReplication/EntityReplicationManager.h>
namespace Multiplayer
{
@@ -30,7 +30,7 @@ namespace Multiplayer
ConnectionDataType GetConnectionDataType() const override;
AzNetworking::IConnection* GetConnection() const override;
EntityReplicationManager& GetReplicationManager() override;
void Update(AZ::TimeMs hostTimeMs) override;
void Update() override;
bool CanSendUpdates() const override;
void SetCanSendUpdates(bool canSendUpdates) override;
bool DidHandshake() const override;