git mv Code\Sandbox\Plugins Code/Editor/Plugins
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QAbstractTableModel>
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#include <QSortFilterProxyModel>
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/std/containers/set.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzQtComponents/Buses/DragAndDrop.h>
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#endif
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namespace ComponentDataUtilities
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{
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// Given a list of selected components, use the provided model to get the components to add to any selected entities.
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void AddComponentsToSelectedEntities(const QModelIndexList& selectedComponents, QAbstractItemModel* model);
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}
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class CViewport;
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//! ComponentDataModel
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//! Holds the data required to display components in a table, this includes component name, categories, icons.
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class ComponentDataModel
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: public QAbstractTableModel
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, protected AzQtComponents::DragAndDropEventsBus::Handler // its okay if more than one of these is installed, the first one gets it.
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(ComponentDataModel, AZ::SystemAllocator, 0);
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using ComponentClassList = AZStd::vector<const AZ::SerializeContext::ClassData*>;
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using ComponentCategorySet = AZStd::set<AZStd::string>;
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using ComponentClassMap = AZStd::unordered_map<AZStd::string, AZStd::vector<const AZ::SerializeContext::ClassData*>>;
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using ComponentIconMap = AZStd::unordered_map<AZ::Uuid, QIcon>;
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enum ColumnIndex
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{
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Icon,
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Category,
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Name,
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Count
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};
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enum CustomRoles
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{
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ClassDataRole = Qt::UserRole + 1
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};
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ComponentDataModel(QObject* parent = nullptr);
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~ComponentDataModel() override;
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QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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Qt::ItemFlags flags(const QModelIndex &index) const override;
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QMimeData* mimeData(const QModelIndexList& indexes) const override;
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const AZ::SerializeContext::ClassData* GetClassData(const QModelIndex&) const;
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AZ::EntityId NewEntityFromSelection(const QModelIndexList& selection);
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static const char* GetCategory(const AZ::SerializeContext::ClassData* classData);
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ComponentClassList& GetComponents() { return m_componentList; }
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ComponentCategorySet& GetCategories() { return m_categories; }
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protected:
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//////////////////////////////////////////////////////////////////////////
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// AzQtComponents::DragAndDropEventsBus::Handler
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//////////////////////////////////////////////////////////////////////////
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void DragEnter(QDragEnterEvent* event, AzQtComponents::DragAndDropContextBase& context) override;
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void DragMove(QDragMoveEvent* event, AzQtComponents::DragAndDropContextBase& context) override;
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void DragLeave(QDragLeaveEvent* event) override;
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void Drop(QDropEvent* event, AzQtComponents::DragAndDropContextBase& context) override;
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bool CanAcceptDragAndDropEvent(QDropEvent* event, AzQtComponents::DragAndDropContextBase& context) const;
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ComponentClassList m_componentList;
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ComponentClassMap m_componentMap;
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ComponentIconMap m_componentIcons;
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ComponentCategorySet m_categories;
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};
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//! ComponentDataProxyModel
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//! FilterProxy for the ComponentDataModel is used along with the search criteria to filter the
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//! list of components based on tags and/or selected category.
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class ComponentDataProxyModel : public QSortFilterProxyModel
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(ComponentDataProxyModel, AZ::SystemAllocator, 0);
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ComponentDataProxyModel(QObject* parent = nullptr)
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: QSortFilterProxyModel(parent)
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{}
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// Creates a new entity and adds the selected components to it.
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// It is specialized here to ensure it uses the correct indices according to the sorted data.
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AZ::EntityId NewEntityFromSelection(const QModelIndexList& selection);
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// Filters rows according to the specifed tags and/or selected category
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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// Set the category to filter by.
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void SetSelectedCategory(const AZStd::string& category);
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void ClearSelectedCategory();
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protected:
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AZStd::string m_selectedCategory;
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};
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