Merge 'gameliftfeature' branch into 'development' branch (#1534)
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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namespace AWSGameLift
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{
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// Reference https://sdk.amazonaws.com/cpp/api/LATEST/_game_session_status_8h_source.html
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static const char* AWSGameLiftSessionStatusNames[6] = { "NotSet", "Active", "Activating", "Terminated", "Terminating", "Error"};
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// Reference https://sdk.amazonaws.com/cpp/api/LATEST/_game_session_status_reason_8h.html
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static const char* AWSGameLiftSessionStatusReasons[2] = { "NotSet", "Interrupted" };
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static constexpr const char AWSGameLiftErrorMessageTemplate[] = "Exception: %s, Message: %s";
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} // namespace AWSGameLift
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