Asset Bundler - Minor Feedback (#550)

Asset Bundler - Minor Feedback

* updated the formatting so all lines are shorter than 140 characters

* fixed a few nitpicks that came up on a recent PR

* removed a function that wasn't being used anymore

* updated some error messages based on PR feedback
This commit is contained in:
Zaladane
2021-05-05 13:59:37 -07:00
committed by GitHub
parent 5783bf635b
commit 1455fcbde6
37 changed files with 529 additions and 207 deletions
@@ -71,15 +71,28 @@ namespace AssetBundler
explicit SeedListFileTableModel(SeedTabWidget* parentSeedTabWidget);
virtual ~SeedListFileTableModel();
void AddDefaultSeedsToInMemoryList(const AZStd::vector<AZStd::string>& defaultSeeds, const char* projectName, const AzFramework::PlatformFlags& platforms);
void AddDefaultSeedsToInMemoryList(
const AZStd::vector<AZStd::string>& defaultSeeds,
const char* projectName,
const AzFramework::PlatformFlags& platforms);
AZStd::vector<AZStd::string> CreateNewFiles(const AZStd::string& absoluteFilePath, const AzFramework::PlatformFlags& platforms, const QString& project) override;
AZStd::vector<AZStd::string> CreateNewFiles(
const AZStd::string& absoluteFilePath,
const AzFramework::PlatformFlags& platforms,
const QString& project) override;
bool DeleteFile(const QModelIndex& index) override;
void Reload(const char* fileExtension, const QSet<QString>& watchedFolders, const QSet<QString>& watchedFiles = QSet<QString>(), const AZStd::unordered_map<AZStd::string, AZStd::string>& pathToProjectNameMap = AZStd::unordered_map<AZStd::string, AZStd::string>()) override;
void Reload(
const char* fileExtension,
const QSet<QString>& watchedFolders,
const QSet<QString>& watchedFiles = QSet<QString>(),
const AZStd::unordered_map<AZStd::string, AZStd::string>& pathToProjectNameMap = AZStd::unordered_map<AZStd::string, AZStd::string>()) override;
void LoadFile(const AZStd::string& absoluteFilePath, const AZStd::string& projectName = "", bool isDefaultFile = false) override;
void LoadFile(
const AZStd::string& absoluteFilePath,
const AZStd::string& projectName = "",
bool isDefaultFile = false) override;
void SelectDefaultSeedLists(bool setSelected);