From 1431afb51a08535a0ceabc22f11a55c0e5f5bb93 Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Thu, 13 Jan 2022 18:26:39 -0800 Subject: [PATCH] remove a ability to change type on user added slots Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp index 1176df61dc..573a3f6e57 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp @@ -3873,7 +3873,9 @@ namespace ScriptCanvasEditor contextMenu.AddMenuAction(aznew ConvertReferenceToVariableNodeAction(&contextMenu)); contextMenu.AddMenuAction(aznew ExposeSlotMenuAction(&contextMenu)); contextMenu.AddMenuAction(aznew CreateAzEventHandlerSlotMenuAction(&contextMenu)); - contextMenu.AddMenuAction(aznew SetDataSlotTypeMenuAction(&contextMenu)); + + // disabling until references can be changed + // contextMenu.AddMenuAction(aznew SetDataSlotTypeMenuAction(&contextMenu)); return HandleContextMenu(contextMenu, slotId, screenPoint, scenePoint); }