Project Manager Toolbar Update

- use flow control for projects page for automatic updates when resizing
- made the first time screen only display the first time
This commit is contained in:
Alex Peterson
2021-05-26 19:47:17 -07:00
committed by GitHub
parent 9b1be43367
commit 13de9de3c1
39 changed files with 1099 additions and 629 deletions
@@ -14,6 +14,7 @@
#include <ScreenFactory.h>
#include <ScreenWidget.h>
#include <QTabWidget>
#include <QVBoxLayout>
namespace O3DE::ProjectManager
@@ -21,17 +22,19 @@ namespace O3DE::ProjectManager
ScreensCtrl::ScreensCtrl(QWidget* parent)
: QWidget(parent)
{
setObjectName("ScreensCtrl");
QVBoxLayout* vLayout = new QVBoxLayout();
vLayout->setMargin(0);
vLayout->setSpacing(0);
vLayout->setContentsMargins(0, 0, 0, 0);
setLayout(vLayout);
m_screenStack = new QStackedWidget();
vLayout->addWidget(m_screenStack);
//Track the bottom of the stack
m_screenVisitOrder.push(ProjectManagerScreen::Invalid);
// add a tab widget at the bottom of the stack
m_tabWidget = new QTabWidget();
m_screenStack->addWidget(m_tabWidget);
connect(m_tabWidget, &QTabWidget::currentChanged, this, &ScreensCtrl::TabChanged);
}
void ScreensCtrl::BuildScreens(QVector<ProjectManagerScreen> screens)
@@ -57,7 +60,14 @@ namespace O3DE::ProjectManager
ScreenWidget* ScreensCtrl::GetCurrentScreen()
{
return reinterpret_cast<ScreenWidget*>(m_screenStack->currentWidget());
if (m_screenStack->currentWidget() == m_tabWidget)
{
return reinterpret_cast<ScreenWidget*>(m_tabWidget->currentWidget());
}
else
{
return reinterpret_cast<ScreenWidget*>(m_screenStack->currentWidget());
}
}
bool ScreensCtrl::ChangeToScreen(ProjectManagerScreen screen)
@@ -79,13 +89,28 @@ namespace O3DE::ProjectManager
if (iterator != m_screenMap.end())
{
ScreenWidget* currentScreen = GetCurrentScreen();
if (currentScreen != iterator.value())
ScreenWidget* newScreen = iterator.value();
if (currentScreen != newScreen)
{
if (addVisit)
{
m_screenVisitOrder.push(currentScreen->GetScreenEnum());
ProjectManagerScreen oldScreen = currentScreen->GetScreenEnum();
m_screenVisitOrder.push(oldScreen);
}
m_screenStack->setCurrentWidget(iterator.value());
if (newScreen->IsTab())
{
m_tabWidget->setCurrentWidget(newScreen);
m_screenStack->setCurrentWidget(m_tabWidget);
}
else
{
m_screenStack->setCurrentWidget(newScreen);
}
newScreen->NotifyCurrentScreen();
return true;
}
}
@@ -95,23 +120,46 @@ namespace O3DE::ProjectManager
bool ScreensCtrl::GotoPreviousScreen()
{
// Don't go back if we are on the first set screen
if (m_screenVisitOrder.top() != ProjectManagerScreen::Invalid)
if (!m_screenVisitOrder.isEmpty())
{
// We do not check with screen if we can go back, we should always be able to go back
return ForceChangeToScreen(m_screenVisitOrder.pop(), false);
ProjectManagerScreen previousScreen = m_screenVisitOrder.pop();
return ForceChangeToScreen(previousScreen, false);
}
return false;
}
void ScreensCtrl::ResetScreen(ProjectManagerScreen screen)
{
bool shouldRestoreCurrentScreen = false;
if (GetCurrentScreen() && GetCurrentScreen()->GetScreenEnum() == screen)
{
shouldRestoreCurrentScreen = true;
}
// Delete old screen if it exists to start fresh
DeleteScreen(screen);
// Add new screen
ScreenWidget* newScreen = BuildScreen(this, screen);
m_screenStack->addWidget(newScreen);
if (newScreen->IsTab())
{
m_tabWidget->addTab(newScreen, newScreen->GetTabText());
if (shouldRestoreCurrentScreen)
{
m_tabWidget->setCurrentWidget(newScreen);
m_screenStack->setCurrentWidget(m_tabWidget);
}
}
else
{
m_screenStack->addWidget(newScreen);
if (shouldRestoreCurrentScreen)
{
m_screenStack->setCurrentWidget(newScreen);
}
}
m_screenMap.insert(screen, newScreen);
connect(newScreen, &ScreenWidget::ChangeScreenRequest, this, &ScreensCtrl::ChangeToScreen);
@@ -134,8 +182,21 @@ namespace O3DE::ProjectManager
const auto iter = m_screenMap.find(screen);
if (iter != m_screenMap.end())
{
m_screenStack->removeWidget(iter.value());
iter.value()->deleteLater();
ScreenWidget* screenToDelete = iter.value();
if (screenToDelete->IsTab())
{
int tabIndex = m_tabWidget->indexOf(screenToDelete);
if (tabIndex > -1)
{
m_tabWidget->removeTab(tabIndex);
}
}
else
{
// if the screen we delete is the current widget, a new one will
// be selected automatically (randomly?)
m_screenStack->removeWidget(screenToDelete);
}
// Erase does not cause a rehash so interators remain valid
m_screenMap.erase(iter);
@@ -150,4 +211,12 @@ namespace O3DE::ProjectManager
}
}
void ScreensCtrl::TabChanged([[maybe_unused]] int index)
{
ScreenWidget* screen = reinterpret_cast<ScreenWidget*>(m_tabWidget->currentWidget());
if (screen)
{
screen->NotifyCurrentScreen();
}
}
} // namespace O3DE::ProjectManager