diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 54e4de2df1..36dc30e1d5 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -2972,9 +2972,9 @@ void EditorViewportWidget::RestoreViewportAfterGameMode() QString text = QString( - "When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you " + tr("When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you " "had entered Game mode.

If you dislike this setting you can always change this anytime in the global " - "preferences.

") + "preferences.

")) .arg(EditorPreferencesGeneralRestoreViewportCameraSettingName); QString restoreOnExitGameModePopupDisabledRegKey("Editor/AutoHide/ViewportCameraRestoreOnExitGameMode"); diff --git a/Code/Editor/RenderViewport.cpp b/Code/Editor/RenderViewport.cpp index 6bb221f7dd..bb269ba298 100644 --- a/Code/Editor/RenderViewport.cpp +++ b/Code/Editor/RenderViewport.cpp @@ -4085,9 +4085,9 @@ void CRenderViewport::RestoreViewportAfterGameMode() QString text = QString( - "When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you " + tr("When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you " "had entered Game mode.

If you dislike this setting you can always change this anytime in the global " - "preferences.

") + "preferences.

")) .arg(EditorPreferencesGeneralRestoreViewportCameraSettingName); QString restoreOnExitGameModePopupDisabledRegKey("Editor/AutoHide/ViewportCameraRestoreOnExitGameMode");