diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp
index 54e4de2df1..36dc30e1d5 100644
--- a/Code/Editor/EditorViewportWidget.cpp
+++ b/Code/Editor/EditorViewportWidget.cpp
@@ -2972,9 +2972,9 @@ void EditorViewportWidget::RestoreViewportAfterGameMode()
QString text =
QString(
- "When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you "
+ tr("When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you "
"had entered Game mode.
If you dislike this setting you can always change this anytime in the global "
- "preferences.
")
+ "preferences.
"))
.arg(EditorPreferencesGeneralRestoreViewportCameraSettingName);
QString restoreOnExitGameModePopupDisabledRegKey("Editor/AutoHide/ViewportCameraRestoreOnExitGameMode");
diff --git a/Code/Editor/RenderViewport.cpp b/Code/Editor/RenderViewport.cpp
index 6bb221f7dd..bb269ba298 100644
--- a/Code/Editor/RenderViewport.cpp
+++ b/Code/Editor/RenderViewport.cpp
@@ -4085,9 +4085,9 @@ void CRenderViewport::RestoreViewportAfterGameMode()
QString text =
QString(
- "When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you "
+ tr("When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you "
"had entered Game mode.
If you dislike this setting you can always change this anytime in the global "
- "preferences.
")
+ "preferences.
"))
.arg(EditorPreferencesGeneralRestoreViewportCameraSettingName);
QString restoreOnExitGameModePopupDisabledRegKey("Editor/AutoHide/ViewportCameraRestoreOnExitGameMode");