fixing bugs with failing to disconnect from non-uniform scale event handlers in multiple places

This commit is contained in:
greerdv
2021-04-16 16:52:30 +01:00
parent ca54931620
commit 1363a5b76c
5 changed files with 6 additions and 0 deletions
@@ -391,6 +391,8 @@ namespace PhysX
Physics::WorldBodyRequestBus::Handler::BusDisconnect();
m_colliderDebugDraw.Disconnect();
AZ::Data::AssetBus::MultiHandler::BusDisconnect();
m_nonUniformScaleChangedHandler.Disconnect();
EditorColliderComponentRequestBus::Handler::BusDisconnect();
AZ::Render::MeshComponentNotificationBus::Handler::BusDisconnect();
LmbrCentral::MeshComponentNotificationBus::Handler::BusDisconnect();
ColliderShapeRequestBus::Handler::BusDisconnect();