test cleanup and adding AtomComponentProperties
Signed-off-by: Scott Murray <scottmur@amazon.com> Signed-off-by: Gene Walters <genewalt@amazon.com>
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Gene Walters
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12784c4ada
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-47
@@ -5,28 +5,61 @@ For complete copyright and license terms please see the LICENSE at the root of t
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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# fmt: off
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class Tests:
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camera_creation = ("Camera Entity successfully created", "Camera Entity failed to be created")
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camera_component_added = ("Camera component was added to Camera entity", "Camera component failed to be added to entity")
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camera_component_check = ("Entity has a Camera component", "Entity failed to find Camera component")
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camera_property_set = ("DepthOfField Entity set Camera Entity", "DepthOfField Entity could not set Camera Entity")
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creation_undo = ("UNDO Entity creation success", "UNDO Entity creation failed")
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creation_redo = ("REDO Entity creation success", "REDO Entity creation failed")
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depth_of_field_creation = ("DepthOfField Entity successfully created", "DepthOfField Entity failed to be created")
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depth_of_field_component = ("Entity has a DepthOfField component", "Entity failed to find DepthOfField component")
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depth_of_field_disabled = ("DepthOfField component disabled", "DepthOfField component was not disabled.")
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post_fx_component = ("Entity has a Post FX Layer component", "Entity did not have a Post FX Layer component")
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depth_of_field_enabled = ("DepthOfField component enabled", "DepthOfField component was not enabled.")
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enter_game_mode = ("Entered game mode", "Failed to enter game mode")
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exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
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is_visible = ("Entity is visible", "Entity was not visible")
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is_hidden = ("Entity is hidden", "Entity was not hidden")
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entity_deleted = ("Entity deleted", "Entity was not deleted")
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deletion_undo = ("UNDO deletion success", "UNDO deletion failed")
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deletion_redo = ("REDO deletion success", "REDO deletion failed")
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no_error_occurred = ("No errors detected", "Errors were detected")
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# fmt: on
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camera_creation = (
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"Camera Entity successfully created",
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"Camera Entity failed to be created")
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camera_component_added = (
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"Camera component was added to Camera entity",
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"Camera component failed to be added to entity")
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camera_component_check = (
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"Entity has a Camera component",
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"Entity failed to find Camera component")
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camera_property_set = (
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"DepthOfField Entity set Camera Entity",
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"DepthOfField Entity could not set Camera Entity")
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creation_undo = (
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"UNDO Entity creation success",
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"UNDO Entity creation failed")
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creation_redo = (
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"REDO Entity creation success",
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"REDO Entity creation failed")
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depth_of_field_creation = (
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"DepthOfField Entity successfully created",
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"DepthOfField Entity failed to be created")
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depth_of_field_component = (
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"Entity has a DepthOfField component",
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"Entity failed to find DepthOfField component")
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depth_of_field_disabled = (
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"DepthOfField component disabled",
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"DepthOfField component was not disabled.")
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post_fx_component = (
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"Entity has a Post FX Layer component",
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"Entity did not have a Post FX Layer component")
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depth_of_field_enabled = (
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"DepthOfField component enabled",
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"DepthOfField component was not enabled.")
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enter_game_mode = (
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"Entered game mode",
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"Failed to enter game mode")
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exit_game_mode = (
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"Exited game mode",
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"Couldn't exit game mode")
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is_visible = (
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"Entity is visible",
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"Entity was not visible")
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is_hidden = (
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"Entity is hidden",
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"Entity was not hidden")
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entity_deleted = (
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"Entity deleted",
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"Entity was not deleted")
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deletion_undo = (
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"UNDO deletion success",
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"UNDO deletion failed")
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deletion_redo = (
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"REDO deletion success",
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"REDO deletion failed")
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def AtomEditorComponents_DepthOfField_AddedToEntity():
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@@ -59,33 +92,32 @@ def AtomEditorComponents_DepthOfField_AddedToEntity():
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14) Delete DepthOfField entity.
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15) UNDO deletion.
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16) REDO deletion.
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17) Look for errors.
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17) Look for errors and asserts.
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:return: None
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"""
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import azlmbr.legacy.general as general
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import azlmbr.math as math
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from editor_python_test_tools.editor_entity_utils import EditorEntity
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from editor_python_test_tools.utils import Report, Tracer, TestHelper as helper
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from editor_python_test_tools.utils import Report, Tracer, TestHelper
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from Atom.atom_utils.atom_constants import AtomComponentProperties
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with Tracer() as error_tracer:
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# Test setup begins.
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# Setup: Wait for Editor idle loop before executing Python hydra scripts then open "Base" level.
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helper.init_idle()
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helper.open_level("", "Base")
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TestHelper.init_idle()
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TestHelper.open_level("", "Base")
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# Test steps begin.
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# 1. Create a DepthOfField entity with no components.
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depth_of_field_name = "DepthOfField"
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depth_of_field_entity = EditorEntity.create_editor_entity_at(
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math.Vector3(512.0, 512.0, 34.0), depth_of_field_name)
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depth_of_field_entity = EditorEntity.create_editor_entity(AtomComponentProperties.depth_of_field())
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Report.critical_result(Tests.depth_of_field_creation, depth_of_field_entity.exists())
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# 2. Add a DepthOfField component to DepthOfField entity.
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depth_of_field_component = depth_of_field_entity.add_component(depth_of_field_name)
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Report.critical_result(Tests.depth_of_field_component, depth_of_field_entity.has_component(depth_of_field_name))
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depth_of_field_component = depth_of_field_entity.add_component(AtomComponentProperties.depth_of_field())
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Report.critical_result(Tests.depth_of_field_component,
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depth_of_field_entity.has_component(AtomComponentProperties.depth_of_field()))
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# 3. UNDO the entity creation and component addition.
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# -> UNDO component addition.
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@@ -115,17 +147,16 @@ def AtomEditorComponents_DepthOfField_AddedToEntity():
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Report.result(Tests.depth_of_field_disabled, not depth_of_field_component.is_enabled())
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# 6. Add Post FX Layer component since it is required by the DepthOfField component.
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post_fx_layer = "PostFX Layer"
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depth_of_field_entity.add_component(post_fx_layer)
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Report.result(Tests.post_fx_component, depth_of_field_entity.has_component(post_fx_layer))
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depth_of_field_entity.add_component(AtomComponentProperties.postfx_layer())
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Report.result(Tests.post_fx_component, depth_of_field_entity.has_component(AtomComponentProperties.postfx_layer()))
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# 7. Verify DepthOfField component is enabled.
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Report.result(Tests.depth_of_field_enabled, depth_of_field_component.is_enabled())
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# 8. Enter/Exit game mode.
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helper.enter_game_mode(Tests.enter_game_mode)
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TestHelper.enter_game_mode(Tests.enter_game_mode)
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general.idle_wait_frames(1)
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helper.exit_game_mode(Tests.exit_game_mode)
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TestHelper.exit_game_mode(Tests.exit_game_mode)
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# 9. Test IsHidden.
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depth_of_field_entity.set_visibility_state(False)
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@@ -137,19 +168,20 @@ def AtomEditorComponents_DepthOfField_AddedToEntity():
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Report.result(Tests.is_visible, depth_of_field_entity.is_visible() is True)
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# 11. Add Camera entity.
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camera_name = "Camera"
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camera_entity = EditorEntity.create_editor_entity_at(math.Vector3(512.0, 512.0, 34.0), camera_name)
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camera_entity = EditorEntity.create_editor_entity(AtomComponentProperties.camera())
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Report.result(Tests.camera_creation, camera_entity.exists())
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# 12. Add Camera component to Camera entity.
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camera_entity.add_component(camera_name)
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Report.result(Tests.camera_component_added, camera_entity.has_component(camera_name))
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camera_entity.add_component(AtomComponentProperties.camera())
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Report.result(Tests.camera_component_added, camera_entity.has_component(AtomComponentProperties.camera()))
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# 13. Set the DepthOfField components's Camera Entity to the newly created Camera entity.
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depth_of_field_camera_property_path = "Controller|Configuration|Camera Entity"
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depth_of_field_component.set_component_property_value(depth_of_field_camera_property_path, camera_entity.id)
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camera_entity_set = depth_of_field_component.get_component_property_value(depth_of_field_camera_property_path)
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Report.result(Tests.camera_property_set, camera_entity.id == camera_entity_set)
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depth_of_field_component.set_component_property_value(
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AtomComponentProperties.depth_of_field('Camera Entity'), camera_entity.id)
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Report.result(
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Tests.camera_property_set,
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camera_entity.id == depth_of_field_component.get_component_property_value(
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AtomComponentProperties.depth_of_field('Camera Entity')))
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# 14. Delete DepthOfField entity.
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depth_of_field_entity.delete()
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@@ -163,9 +195,12 @@ def AtomEditorComponents_DepthOfField_AddedToEntity():
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general.redo()
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Report.result(Tests.deletion_redo, not depth_of_field_entity.exists())
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# 17. Look for errors.
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helper.wait_for_condition(lambda: error_tracer.has_errors, 1.0)
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Report.result(Tests.no_error_occurred, not error_tracer.has_errors)
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# 17. Look for errors and asserts.
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TestHelper.wait_for_condition(lambda: error_tracer.has_errors or error_tracer.has_asserts, 1.0)
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for error_info in error_tracer.errors:
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Report.info(f"Error: {error_info.filename} {error_info.function} | {error_info.message}")
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for assert_info in error_tracer.asserts:
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Report.info(f"Assert: {assert_info.filename} {assert_info.function} | {assert_info.message}")
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if __name__ == "__main__":
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