Merge branch 'development' into LYN-3705-2

This commit is contained in:
sphrose
2021-08-05 09:51:31 +01:00
859 changed files with 20495 additions and 18388 deletions
+2
View File
@@ -163,6 +163,8 @@ ly_add_target(
editor_files.cmake
PLATFORM_INCLUDE_FILES
Platform/${PAL_PLATFORM_NAME}/editor_${PAL_PLATFORM_NAME_LOWERCASE}.cmake
TARGET_PROPERTIES
LY_INSTALL_GENERATE_RUN_TARGET TRUE
BUILD_DEPENDENCIES
PRIVATE
3rdParty::Qt::Core
+28 -24
View File
@@ -415,33 +415,37 @@ namespace Editor
}
// Ensure that the Windows WM_INPUT messages get passed through to the AzFramework input system.
// These events are now consumed both in and out of game mode.
if (msg->message == WM_INPUT)
// These events are only broadcast in game mode. In Editor mode, RenderViewportWidget creates synthetic
// keyboard and mouse events via Qt.
if (GetIEditor()->IsInGameMode())
{
UINT rawInputSize;
const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER);
GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, NULL, &rawInputSize, rawInputHeaderSize);
AZStd::array<BYTE, sizeof(RAWINPUT)> rawInputBytesArray;
LPBYTE rawInputBytes = rawInputBytesArray.data();
const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize);
CRY_ASSERT(bytesCopied == rawInputSize);
RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes;
CRY_ASSERT(rawInput);
AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput);
return false;
}
else if (msg->message == WM_DEVICECHANGE)
{
if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED
if (msg->message == WM_INPUT)
{
AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent);
UINT rawInputSize;
const UINT rawInputHeaderSize = sizeof(RAWINPUTHEADER);
GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, NULL, &rawInputSize, rawInputHeaderSize);
AZStd::array<BYTE, sizeof(RAWINPUT)> rawInputBytesArray;
LPBYTE rawInputBytes = rawInputBytesArray.data();
const UINT bytesCopied = GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, rawInputBytes, &rawInputSize, rawInputHeaderSize);
CRY_ASSERT(bytesCopied == rawInputSize);
RAWINPUT* rawInput = (RAWINPUT*)rawInputBytes;
CRY_ASSERT(rawInput);
AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputEvent, *rawInput);
return false;
}
else if (msg->message == WM_DEVICECHANGE)
{
if (msg->wParam == 0x0007) // DBT_DEVNODES_CHANGED
{
AzFramework::RawInputNotificationBusWindows::Broadcast(&AzFramework::RawInputNotificationsWindows::OnRawInputDeviceChangeEvent);
}
return true;
}
return true;
}
return false;
+82 -15
View File
@@ -581,6 +581,8 @@ public:
{{"project-path", "Supplies the path to the project that the Editor should use", "project-path"}, dummyString},
{{"engine-path", "Supplies the path to the engine", "engine-path"}, dummyString},
{{"project-cache-path", "Path to the project cache", "project-cache-path"}, dummyString},
{{"project-user-path", "Path to the project user path", "project-user-path"}, dummyString},
{{"project-log-path", "Path to the project log path", "project-log-path"}, dummyString}
// add dummy entries here to prevent QCommandLineParser error-ing out on cmd line args that will be parsed later
};
@@ -1483,7 +1485,6 @@ struct PythonTestOutputHandler final
{
PythonOutputHandler::OnExceptionMessage(message);
printf("EXCEPTION: %.*s\n", static_cast<int>(message.size()), message.data());
AZ::Debug::Trace::Terminate(1);
}
};
@@ -1501,34 +1502,91 @@ void CCryEditApp::RunInitPythonScript(CEditCommandLineInfo& cmdInfo)
using namespace AzToolsFramework;
if (cmdInfo.m_bRunPythonScript || cmdInfo.m_bRunPythonTestScript)
{
// cmdInfo data is only available on startup, copy it
QByteArray fileStr = cmdInfo.m_strFileName.toUtf8();
// We support specifying multiple files in the cmdline by separating them with ';'
AZStd::vector<AZStd::string_view> fileList;
AzFramework::StringFunc::TokenizeVisitor(
fileStr.constData(),
[&fileList](AZStd::string_view elem)
{
fileList.push_back(elem);
}, ';', false /* keepEmptyStrings */
);
if (cmdInfo.m_pythonArgs.length() > 0 || cmdInfo.m_bRunPythonTestScript)
{
AZStd::vector<AZStd::string> tokens;
AzFramework::StringFunc::Tokenize(cmdInfo.m_pythonArgs.toUtf8().constData(), tokens, ' ');
QByteArray pythonArgsStr = cmdInfo.m_pythonArgs.toUtf8();
AZStd::vector<AZStd::string_view> pythonArgs;
std::transform(tokens.begin(), tokens.end(), std::back_inserter(pythonArgs), [](auto& tokenData) { return tokenData.c_str(); });
AzFramework::StringFunc::TokenizeVisitor(pythonArgsStr.constData(),
[&pythonArgs](AZStd::string_view elem)
{
pythonArgs.push_back(elem);
}, ' '
);
if (cmdInfo.m_bRunPythonTestScript)
{
AZStd::string pythonTestCase;
if (!cmdInfo.m_pythontTestCase.isEmpty())
// Multiple testcases can be specified them with ';', these should match the files to run
AZStd::vector<AZStd::string_view> testcaseList;
testcaseList.resize(fileList.size());
{
pythonTestCase = cmdInfo.m_pythontTestCase.toUtf8().constData();
int i = 0;
AzFramework::StringFunc::TokenizeVisitor(
fileStr.constData(),
[&i, &testcaseList](AZStd::string_view elem)
{
testcaseList[i++] = (elem);
}, ';', false /* keepEmptyStrings */
);
}
EditorPythonRunnerRequestBus::Broadcast(&EditorPythonRunnerRequestBus::Events::ExecuteByFilenameAsTest, cmdInfo.m_strFileName.toUtf8().constData(), pythonTestCase, pythonArgs);
bool success = true;
auto ExecuteByFilenamesTests = [&pythonArgs, &fileList, &testcaseList, &success](EditorPythonRunnerRequests* pythonRunnerRequests)
{
for (int i = 0; i < fileList.size(); ++i)
{
bool cur_success = pythonRunnerRequests->ExecuteByFilenameAsTest(fileList[i], testcaseList[i], pythonArgs);
success = success && cur_success;
}
};
EditorPythonRunnerRequestBus::Broadcast(ExecuteByFilenamesTests);
// Close the editor gracefully as the test has completed
GetIEditor()->GetDocument()->SetModifiedFlag(false);
QTimer::singleShot(0, qApp, &QApplication::closeAllWindows);
if (success)
{
// Close the editor gracefully as the test has completed
GetIEditor()->GetDocument()->SetModifiedFlag(false);
QTimer::singleShot(0, qApp, &QApplication::closeAllWindows);
}
else
{
// Close down the application with 0xF exit code indicating failure of the test
AZ::Debug::Trace::Terminate(0xF);
}
}
else
{
EditorPythonRunnerRequestBus::Broadcast(&EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs, cmdInfo.m_strFileName.toUtf8().constData(), pythonArgs);
auto ExecuteByFilenamesWithArgs = [&pythonArgs, &fileList](EditorPythonRunnerRequests* pythonRunnerRequests)
{
for (AZStd::string_view filename : fileList)
{
pythonRunnerRequests->ExecuteByFilenameWithArgs(filename, pythonArgs);
}
};
EditorPythonRunnerRequestBus::Broadcast(ExecuteByFilenamesWithArgs);
}
}
else
{
EditorPythonRunnerRequestBus::Broadcast(&EditorPythonRunnerRequestBus::Events::ExecuteByFilename, cmdInfo.m_strFileName.toUtf8().constData());
auto ExecuteByFilenames = [&fileList](EditorPythonRunnerRequests* pythonRunnerRequests)
{
for (AZStd::string_view filename : fileList)
{
pythonRunnerRequests->ExecuteByFilename(filename);
}
};
EditorPythonRunnerRequestBus::Broadcast(ExecuteByFilenames);
}
}
}
@@ -2271,7 +2329,9 @@ int CCryEditApp::IdleProcessing(bool bBackgroundUpdate)
bool bIsAppWindow = IsWindowInForeground();
bool bActive = false;
int res = 0;
if (bIsAppWindow || m_bForceProcessIdle || m_bKeepEditorActive)
if (bIsAppWindow || m_bForceProcessIdle || m_bKeepEditorActive
// Automated tests must always keep the editor active, or they can get stuck
|| m_bAutotestMode)
{
res = 1;
bActive = true;
@@ -2841,7 +2901,14 @@ void CCryEditApp::OpenProjectManager(const AZStd::string& screen)
{
// provide the current project path for in case we want to update the project
AZ::IO::FixedMaxPathString projectPath = AZ::Utils::GetProjectPath();
const AZStd::string commandLineOptions = AZStd::string::format(" --screen %s --project-path %s", screen.c_str(), projectPath.c_str());
#if !AZ_TRAIT_OS_PLATFORM_APPLE && !AZ_TRAIT_OS_USE_WINDOWS_FILE_PATHS
const char* argumentQuoteString = R"(")";
#else
const char* argumentQuoteString = R"(\")";
#endif
const AZStd::string commandLineOptions = AZStd::string::format(R"( --screen %s --project-path %s%s%s)",
screen.c_str(),
argumentQuoteString, projectPath.c_str(), argumentQuoteString);
bool launchSuccess = AzFramework::ProjectManager::LaunchProjectManager(commandLineOptions);
if (!launchSuccess)
{
+25 -3
View File
@@ -463,7 +463,7 @@ void EditorViewportWidget::Update()
if (m_updateCameraPositionNextTick)
{
auto cameraState = m_renderViewport->GetCameraState();
auto cameraState = GetCameraState();
AZ::Matrix3x4 matrix;
matrix.SetBasisAndTranslation(cameraState.m_side, cameraState.m_forward, cameraState.m_up, cameraState.m_position);
auto m = AZMatrix3x4ToLYMatrix3x4(matrix);
@@ -472,6 +472,12 @@ void EditorViewportWidget::Update()
m_Camera.SetZRange(cameraState.m_nearClip, cameraState.m_farClip);
}
// Ensure the FOV matches our internally stored setting if we're using the Editor camera
if (!m_viewEntityId.IsValid() && !GetIEditor()->IsInGameMode())
{
SetFOV(GetFOV());
}
// Reset the camera update flag now that we're finished updating our viewport context
m_updateCameraPositionNextTick = false;
@@ -1138,6 +1144,17 @@ void EditorViewportWidget::OnMenuSelectCurrentCamera()
AzFramework::CameraState EditorViewportWidget::GetCameraState()
{
if (m_viewEntityId.IsValid())
{
bool cameraStateAcquired = false;
AzFramework::CameraState cameraState;
Camera::EditorCameraViewRequestBus::BroadcastResult(cameraStateAcquired,
&Camera::EditorCameraViewRequestBus::Events::GetCameraState, cameraState);
if (cameraStateAcquired)
{
return cameraState;
}
}
return m_renderViewport->GetCameraState();
}
@@ -1223,6 +1240,13 @@ AZStd::shared_ptr<AtomToolsFramework::ModularViewportCameraController> CreateMod
AzFramework::ViewportId viewportId)
{
auto controller = AZStd::make_shared<AtomToolsFramework::ModularViewportCameraController>();
controller->SetCameraPriorityBuilderCallback(
[](AtomToolsFramework::CameraControllerPriorityFn& cameraControllerPriorityFn)
{
cameraControllerPriorityFn = AtomToolsFramework::DefaultCameraControllerPriority;
});
controller->SetCameraPropsBuilderCallback(
[](AzFramework::CameraProps& cameraProps)
{
@@ -2613,8 +2637,6 @@ void EditorViewportWidget::DestroyRenderContext()
//////////////////////////////////////////////////////////////////////////
void EditorViewportWidget::SetDefaultCamera()
{
// Ensure the FOV matches our internally stored setting
SetFOV(GetFOV());
if (IsDefaultCamera())
{
return;
+2 -7
View File
@@ -278,14 +278,9 @@ namespace
PyExit();
}
void PyReportTest(bool success, const AZStd::string& output)
void PyTestOutput(const AZStd::string& output)
{
CCryEditApp::instance()->PrintAlways(output);
if (!success)
{
gEnv->retCode = 0xF; // Special error code indicating a failure in tests
}
PyExitNoPrompt();
}
}
@@ -1956,7 +1951,7 @@ namespace AzToolsFramework
addLegacyGeneral(behaviorContext->Method("get_pane_class_names", PyGetViewPaneNames, nullptr, "Get all available class names for use with open_pane & close_pane."));
addLegacyGeneral(behaviorContext->Method("exit", PyExit, nullptr, "Exits the editor."));
addLegacyGeneral(behaviorContext->Method("exit_no_prompt", PyExitNoPrompt, nullptr, "Exits the editor without prompting to save first."));
addLegacyGeneral(behaviorContext->Method("report_test_result", PyReportTest, nullptr, "Report test information."));
addLegacyGeneral(behaviorContext->Method("test_output", PyTestOutput, nullptr, "Report test information."));
}
}
}
+1 -30
View File
@@ -321,42 +321,13 @@ bool CToolBoxManager::SetMacroTitle(int index, const QString& title, bool bToolb
}
//////////////////////////////////////////////////////////////////////////
void CToolBoxManager::Load(ActionManager* actionManager)
void CToolBoxManager::Load([[maybe_unused]] ActionManager* actionManager)
{
Clear();
QString path;
GetSaveFilePath(path);
Load(path, nullptr, true, nullptr);
if (actionManager)
{
auto engineSourceAssetPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Assets";
LoadShelves((engineSourceAssetPath / "Editor" / "Scripts").c_str(),
(engineSourceAssetPath / "Editor" / "Scripts" / "Shelves").c_str(), actionManager);
}
}
void CToolBoxManager::LoadShelves(QString scriptPath, QString shelvesPath, ActionManager* actionManager)
{
IFileUtil::FileArray files;
CFileUtil::ScanDirectory(shelvesPath, "*.xml", files);
const int shelfCount = files.size();
for (int idx = 0; idx < shelfCount; ++idx)
{
if (Path::GetExt(files[idx].filename) != "xml")
{
continue;
}
QString shelfName(PathUtil::GetFileName(files[idx].filename.toUtf8().data()));
AmazonToolbar toolbar(shelfName, shelfName);
Load(shelvesPath + QString("/") + files[idx].filename, &toolbar, false, actionManager);
m_toolbars.push_back(toolbar);
}
}
void CToolBoxManager::Load(QString xmlpath, AmazonToolbar* pToolbar, bool bToolbox, ActionManager* actionManager)
-1
View File
@@ -129,7 +129,6 @@ public:
void Save() const;
// Load macros configuration from registry.
void Load(ActionManager* actionManager = nullptr);
void LoadShelves(QString scriptPath, QString shelvesPath, ActionManager* actionManager);
//! Get the number of managed macros.
int GetMacroCount(bool bToolbox) const;
+2 -2
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@@ -20,11 +20,11 @@ struct AffineParts
Vec3 scale; //!< Stretch factors.
float fDet; //!< Sign of determinant.
/** Decompose matrix to its affnie parts.
/** Decompose matrix to its affine parts.
*/
void Decompose(const Matrix34& mat);
/** Decompose matrix to its affnie parts.
/** Decompose matrix to its affine parts.
Assume there`s no stretch rotation.
*/
void SpectralDecompose(const Matrix34& mat);
+1 -1
View File
@@ -31,7 +31,7 @@ public:
static void Record(IUndoObject* undo);
private:
static const uint32 scDescSize = 256;
static const AZ::u32 scDescSize = 256;
char m_description[scDescSize];
bool m_bCancelled;
bool m_bStartedRecord;
-7
View File
@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup>
<DisableFastUpToDateCheck>True</DisableFastUpToDateCheck>
</PropertyGroup>
</Project>
-378
View File
@@ -1,378 +0,0 @@
#!/usr/bin/python
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
import io
import os
import re
import sys
import time
import errno
import shutil
import fnmatch
import filecmp
import fileinput
import importlib
import argparse
import hashlib
from xml.sax.saxutils import escape, unescape, quoteattr
# Maximum number of errors before bailing on AutoGen
MAX_ERRORS = 100
errorCount = 0
def PrintError(*objs):
print(*objs, file=sys.stderr)
global errorCount
errorCount += 1
if errorCount > MAX_ERRORS:
print("Maximum errors exceeded (%d) please check the tty for errors" % MAX_ERRORS, file=sys.stderr)
sys.exit(1)
def PrintUnhandledExcptionInfo():
print("An unexpected error occurred, please report the error you encountered and include your build output", file=sys.stderr)
def TransformEscape(string):
return escape(quoteattr(unescape(string)))
def BooleanTrue(string):
testString = string.lower().strip()
return testString == "true" or testString == "1"
def CamelToHuman(string):
return string[0].upper() + re.sub(r'((?<=[a-z])[A-Z]|(?<!\A)[A-Z](?=[a-z]))', r' \1', string[1:])
def StripFloat(string):
return re.sub(r'(\d+(\.\d*)?|\.\d+)f', r'\g<1>0', string)
def CreateHashGuid(string):
hash = hashlib.new('md5')
hash.update(string.encode('utf-8'))
hashStr = hash.hexdigest()
return ("{" + hashStr[0:8] + "-" + hashStr[8:12] + "-" + hashStr[12:16] + "-" + hashStr[16:20] + "-" + hashStr[20:] + "}").upper()
def EtreeToString(xmlNode):
return etree.tostring(xmlNode)
def SanitizePath(path):
return (path or '').replace('\\', '/').replace('//', '/')
def SearchPaths(filename, paths=[]):
if len(paths) > 0:
for path in paths:
testFile = os.path.join(path, filename)
if os.path.exists(testFile):
return os.path.abspath(testFile)
if os.path.exists(filename):
return os.path.abspath(filename)
return None
def ComputeOutputPath(inputFiles, projectDir, outputDir):
commonInputPath = os.path.commonprefix(inputFiles) # If we've globbed many source files, this finds the common prefix
if os.path.isfile(commonInputPath): # If the commonInputPath resolves to an actual file, slice off the filename
commonInputPath = os.path.dirname(commonInputPath)
commonPath = os.path.commonprefix([commonInputPath, projectDir]) # Finds the common path between the data source files and our project directory (//depot/dev/Code/Framework/AzCore/)
inputRelativePath = os.path.relpath(commonInputPath, commonPath) # Computes the relative path for the project source directory (Code/Framework/AzCore/AutoGen/)
return os.path.join(outputDir, inputRelativePath) # Returns a suitable output directory (//depot/dev/Generated/Code/Framework/AzCore/AutoGen/)
def ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFile, templateCache, dryrun, verbose):
if dryrun or not dataInputFiles:
return
try:
outputFile = os.path.abspath(outputFile)
outputPath = os.path.dirname(outputFile)
treeRoots = []
for dataInputFile in sorted(dataInputFiles):
try:
if dataInputFile in dataInputSet.keys():
treeRoots.append(dataInputSet.get(dataInputFile))
elif os.path.splitext(dataInputFile)[1] == ".xml":
xml = etree.parse(dataInputFile)
# xml.xinclude()
xmlroot = xml.getroot()
# look for an xml schema link for this document
# xmlSchema = None
# if 'xsi' in xmlroot.nsmap:
# XMLSchemaNamespace = xmlroot.nsmap['xsi']
# schemaLink = xmlroot.get('{' + XMLSchemaNamespace + '}schemaLocation')
# if schemaLink is None:
# schemaLink = xmlroot.attrib['{' + XMLSchemaNamespace + '}noNamespaceSchemaLocation']
# if schemaLink:
# # if we have a schemaLink, then we need to strip off the relative pathing and use our search paths
# # relative pathing on the xml file itself is purely a nicety for Visual Studio to find the correct XSD for inline validation
# xmlSchema = os.path.basename(schemaLink)
# if xmlSchema:
# # check the template directory, the template include dir, and the folder that houses the nvdef file, and the xml's location for the xsd
# searchPaths = [os.path.dirname(templateFile)]
# searchPaths += [os.path.dirname(dataInputFile)]
# xmlShemaLoc = SearchPaths(xmlSchema, searchPaths)
# try:
# xmlSchemaDoc = etree.parse(xmlShemaLoc)
# xmlSchemaObj = etree.XMLSchema(xmlSchemaDoc, attribute_defaults=True)
# xmlSchemaObj.assertValid(xmlroot)
# except etree.DocumentInvalid as e:
# for error in e.error_log:
# PrintError('%s(%d) : error InvalidXML %s' % (os.path.abspath(dataInputFile), error.line, error.message))
# except IOError as e:
# PrintError('%s(%s) : %s' % (os.path.abspath(dataInputFile), str(1), e.message))
xmlroot = xml.getroot()
dataInputSet[dataInputFile] = xml.getroot()
treeRoots.append(xml.getroot())
else:
with open(dataInputFile) as jsonFile:
jsonData = json.load(jsonFile)
dataInputSet[dataInputFile] = jsonData
treeRoots.append(jsonData)
except IOError as e:
PrintError('%s(%s) : %s' % (fileinput.filename(), str(fileinput.filelineno()), e.message))
# except etree.XMLSyntaxError as e:
# for error in e.error_log:
# PrintError('%s(%s) : error XMLSyntaxError %s' % (os.path.abspath(dataInputFile), error.line, error.message))
compareFD = io.StringIO()
searchPaths = [os.path.dirname(templateFile)]
templateLoader = jinja2.FileSystemLoader(searchpath = searchPaths)
templateEnv = jinja2.Environment(bytecode_cache = templateCache, loader = templateLoader, trim_blocks = True, extensions = ["jinja2.ext.do",])
templateEnv.filters['relpath' ] = lambda x: os.path.relpath(x, outputPath)
templateEnv.filters['dirname' ] = os.path.dirname
templateEnv.filters['basename' ] = os.path.basename
templateEnv.filters['splitext' ] = os.path.splitext
templateEnv.filters['split' ] = os.path.split
templateEnv.filters['startswith' ] = str.startswith
templateEnv.filters['int' ] = int
templateEnv.filters['str' ] = str
templateEnv.filters['escape' ] = TransformEscape
templateEnv.filters['len' ] = len
templateEnv.filters['range' ] = range
templateEnv.filters['stripFloat' ] = StripFloat
templateEnv.filters['camelToHuman' ] = CamelToHuman
templateEnv.filters['booleanTrue' ] = BooleanTrue
templateEnv.filters['createHashGuid'] = CreateHashGuid
templateEnv.filters['etreeToString' ] = EtreeToString
templateJinja = templateEnv.get_template(os.path.basename(templateFile))
templateVars = \
{ \
"dataFiles" : treeRoots, \
"dataFileNames" : dataInputFiles, \
"templateName" : templateFile, \
"outputFile" : outputFile, \
"filename" : os.path.splitext(os.path.basename(outputFile))[0], \
}
try:
outputExtension = os.path.splitext(outputFile)[1]
if outputExtension == ".xml" or outputExtension == ".xhtml" or outputExtension == ".xsd":
compareFD.write('<?xml version="1.0"?>\n')
compareFD.write('<!-- Copyright (c) Contributors to the Open 3D Engine Project. -->\n')
compareFD.write('<!-- For complete copyright and license terms please see the LICENSE at the root of this distribution. -->\n')
compareFD.write('\n')
compareFD.write('<!-- SPDX-License-Identifier: Apache-2.0 OR MIT -->\n')
compareFD.write('\n')
compareFD.write('<!-- This file is generated automatically at compile time, DO NOT EDIT BY HAND -->\n')
compareFD.write('<!-- Template Source {0}; XML Sources {1}-->\n'.format(templateFile, ', '.join(dataInputFiles)))
compareFD.write('\n')
elif outputExtension == ".lua":
compareFD.write('-- Copyright (c) Contributors to the Open 3D Engine Project.\n')
compareFD.write('-- For complete copyright and license terms please see the LICENSE at the root of this distribution.\n')
compareFD.write('\n')
compareFD.write('-- SPDX-License-Identifier: Apache-2.0 OR MIT\n')
compareFD.write('\n')
compareFD.write('-- This file is generated automatically at compile time, DO NOT EDIT BY HAND\n')
compareFD.write('-- Template Source {0}; XML Sources {1}\n'.format(templateFile, ', '.join(dataInputFiles)))
compareFD.write('\n')
elif outputExtension == ".h" or outputExtension == ".hpp" or outputExtension == ".inl" or outputExtension == ".c" or outputExtension == ".cpp":
compareFD.write('/*\n')
compareFD.write(' * Copyright (c) Contributors to the Open 3D Engine Project.\n')
compareFD.write(' * For complete copyright and license terms please see the LICENSE at the root of this distribution.\n')
compareFD.write(' *\n')
compareFD.write(' * SPDX-License-Identifier: Apache-2.0 OR MIT\n')
compareFD.write(' *\n')
compareFD.write(' * This file is generated automatically at compile time, DO NOT EDIT BY HAND\n')
compareFD.write(' * Template Source {0}; Data Sources {1}\n'.format(templateFile, ', '.join(dataInputFiles)))
compareFD.write(' */\n')
compareFD.write('\n')
compareFD.write(templateJinja.render(templateVars))
compareFD.write('\n')
except jinja2.exceptions.TemplateNotFound as e:
PrintError('%s(1) : error TemplateNotFound %s' % (os.path.abspath(templateFile), e.message))
except IOError as e:
PrintError('%s(%s) : error I/O(%s) accessing %s : %s' % (fileinput.filename(), str(fileinput.filelineno()), e.errno, e.filename, e.strerror))
except jinja2.exceptions.TemplateSyntaxError as e:
PrintError('%s(%s) : error Template processing error: %s' % (os.path.abspath(e.filename), e.lineno, e.message))
except jinja2.exceptions.UndefinedError as e:
# Sadly, jinja doesn't provide the exact line of the template that had this error since the template is compiled directly to python code
PrintError('%s(1) : error Template processing error: %s with %s' % (os.path.abspath(templateFile), e.message, ', '.join([os.path.basename(dataInputFile) for dataInputFile in dataInputFiles])))
try:
os.makedirs(os.path.dirname(outputFile))
except OSError as e:
if e.errno == errno.EEXIST:
pass
else:
raise
try:
if os.path.isfile(outputFile):
with open(outputFile, 'r+') as currentFile:
currentFileStringData = currentFile.read()
if currentFileStringData == compareFD.getvalue():
if verbose == True:
print('Generated file %s is unchanged, skipping' % (outputFile))
else:
currentFile.truncate()
with open(outputFile, 'w+') as currentFile:
currentFile.write(compareFD.getvalue())
print('Generating %s with template %s and inputs %s' % (outputFile, templateFile, ", ".join(dataInputFiles)))
else:
with open(outputFile, 'w+') as outputFD:
outputFD.write(compareFD.getvalue())
print('Generating %s using template %s and inputs %s' % (outputFile, templateFile, ", ".join(dataInputFiles)))
except IOError as e:
PrintError('%s(%s) : error I/O(%s) accessing %s : %s' % (fileinput.filename(), str(fileinput.filelineno()), e.errno, e.filename, e.strerror))
except:
PrintError('%s(%s) : error Processing: %s' % (fileinput.filename(), str(fileinput.filelineno()), line))
PrintUnhandledExcptionInfo()
raise
compareFD.close()
def ProcessExpansionRule(sourceFiles, templateFiles, templateCache, outputDir, projectDir, expansionRule, dryrun, verbose, dataInputSet, outputFiles):
try:
# should be of the format inputFile(s),templateFile,outputFile, where inputFile and outputFile are subject to wildcarding and substitutions
expansionRuleSet = expansionRule.split(",")
inputFiles = expansionRuleSet[0]
templateFile = None
outputFile = expansionRuleSet[2]
for fullPathTemplate in templateFiles:
if expansionRuleSet[1] in fullPathTemplate:
templateFile = fullPathTemplate
break
if templateFile is None:
print("No matching template file found for %s, template may be missing from your _files.cmake" % expansionRuleSet[1])
return
# We have a few potential modes of input to output mapping that we'll have to handle depending on how the user formatted their azdef expansion rule
# if the data input file was explicit
# then output a single file for that explicit data
# else the data is wildcarded
# if the output contains $file or $fileprefix
# then we can generate a *unique* name for each data input, we're in one-to-one mapping mode, create a unique output for each input
# else if the output contains $path
# then we can generate a unique name for each *directory* of data inputs, we're in many-to-one mapping mode, create a unique output for each directory
# else the output is explicit, not wildcarded
# generate a single output file containing all matching data file's
# endif
# endif
testSingle = os.path.join(projectDir, inputFiles)
if os.path.isfile(testSingle):
# If we specified an *explicit* file to be processed (no wildcards for the data input file foo.json not *.foo.json), this is the branch that handles this case
# This is explicitly one-to-one mapping
dataInputFiles = [os.path.abspath(testSingle)]
outputFileAbsolute = outputFile.replace("$path", ComputeOutputPath(dataInputFiles, projectDir, outputDir))
outputFileAbsolute = outputFileAbsolute.replace("$fileprefix", os.path.splitext(os.path.basename(testSingle))[0].split(".")[0])
outputFileAbsolute = outputFileAbsolute.replace("$file", os.path.splitext(os.path.basename(testSingle))[0])
outputFileAbsolute = SanitizePath(outputFileAbsolute)
ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFileAbsolute, templateCache, dryrun, verbose)
outputFiles.append(outputFileAbsolute)
else:
# We've wildcarded the data input field, so we may have to handle one-to-one mapping of data files to output, or many-to-one mapping of data files to output
if "$fileprefix" in outputFile or "$file" in outputFile:
# Due to the wildcards in the output file, we've determined we'll do a one-to-one mapping of data files to output
for filename in fnmatch.filter(sourceFiles, inputFiles):
dataInputFiles = [os.path.abspath(filename)]
outputFileAbsolute = outputFile.replace("$path", ComputeOutputPath(dataInputFiles, projectDir, outputDir))
outputFileAbsolute = outputFileAbsolute.replace("$fileprefix", os.path.splitext(os.path.basename(filename))[0].split(".")[0])
outputFileAbsolute = outputFileAbsolute.replace("$file", os.path.splitext(os.path.basename(filename))[0])
outputFileAbsolute = SanitizePath(outputFileAbsolute)
ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFileAbsolute, templateCache, dryrun, verbose)
outputFiles.append(outputFileAbsolute)
else:
# Process all matches in one batch
# Due to the lack of wildcards in the output file, we've determined we'll glob all matching input files into the template conversion
for filename in fnmatch.filter(sourceFiles, inputFiles):
dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)]
outputFileAbsolute = outputFile.replace("$path", ComputeOutputPath(dataInputFiles, projectDir, outputDir))
outputFileAbsolute = SanitizePath(outputFileAbsolute)
ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFileAbsolute, templateCache, dryrun, verbose)
outputFiles.append(outputFileAbsolute)
except IOError as e:
PrintError('%s : error I/O(%s) accessing %s : %s' % (expansionRule, e.errno, e.filename, e.strerror))
except:
PrintError('%s : error Processing expansion rule' % expansionRule)
PrintUnhandledExcptionInfo()
raise
def ExecuteExpansionRules(cacheDir, outputDir, projectDir, inputFiles, expansionRules, dryrun, verbose, dataInputSet, outputFiles):
# Get Globals
global MAX_ERRORS
global errorCount
currentPath = os.getcwd()
startTime = time.time()
# Ensure jinja2 template cache dir actually exists...
try:
os.makedirs(cacheDir)
except OSError as e:
if e.errno == errno.EEXIST:
pass
else:
raise
sourceFiles = []
templateFiles = []
for inputFile in inputFiles:
if inputFile.endswith(".xml") or inputFile.endswith(".json"):
sourceFiles.append(os.path.join(projectDir, inputFile))
elif inputFile.endswith(".jinja"):
templateFiles.append(os.path.join(projectDir, inputFile))
templateCache = jinja2.FileSystemBytecodeCache(cacheDir)
for expansionRule in expansionRules:
ProcessExpansionRule(sourceFiles, templateFiles, templateCache, outputDir, projectDir, expansionRule, dryrun, verbose, dataInputSet, outputFiles)
if not dryrun:
elapsedTime = time.time() - startTime
millis = int(round(elapsedTime * 10))
m, s = divmod(elapsedTime, 60)
h, m = divmod(m, 60)
print('Total Time %d:%02d:%02d.%02d' % (h, m, s, millis))
# Return true on success
return errorCount == 0
# Main Function
if __name__ == '__main__':
# setup our command syntax
parser = argparse.ArgumentParser()
parser.add_argument("cacheDir", help="location to store jinja template cache files")
parser.add_argument("outputDir", help="location to output generated files")
parser.add_argument("projectDir", help="location to build directory against")
parser.add_argument("inputFiles", help="set of files to run azcg expansion rules against")
parser.add_argument("expansionRules", help="set of azcg expansion rules for matching data files to template files")
parser.add_argument("-n", "--dryrun", action='store_true', help="does not execute autogen, only outputs the set of files that autogen would generate")
parser.add_argument("-v", "--verbose", action='store_true', help="output only the set of files that would be generated by an expansion run")
parser.add_argument("-p", "--pythonPaths", action='append', nargs='+', default=[""], help="set of additional python paths to use for module imports")
args = parser.parse_args()
pythonPaths = args.pythonPaths
cacheDir = args.cacheDir
outputDir = args.outputDir
projectDir = args.projectDir
inputFiles = args.inputFiles.split(";")
expansionRules = args.expansionRules.split(";")
dryrun = args.dryrun
verbose = args.verbose
cacheDir = os.path.abspath(SanitizePath(cacheDir))
outputDir = os.path.abspath(SanitizePath(outputDir))
projectDir = os.path.abspath(SanitizePath(projectDir))
# Import 3rd party modules
for pythonPath in pythonPaths:
sys.path.append(pythonPath)
import jinja2
#from lxml import etree
import xml.etree.cElementTree as etree
import json
dataInputSet = {}
outputFiles = []
autoGenResult = ExecuteExpansionRules(cacheDir, outputDir, projectDir, inputFiles, expansionRules, dryrun, verbose, dataInputSet, outputFiles)
if dryrun:
print("%s" % ';'.join(outputFiles))
if autoGenResult:
sys.exit(0)
else:
sys.exit(1)
-14
View File
@@ -1,14 +0,0 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
ly_add_target(
NAME AzAutoGen HEADERONLY
NAMESPACE AZ
FILES_CMAKE
azautogen_files.cmake
)
@@ -1,11 +0,0 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
AzAutoGen.py
)
@@ -10,28 +10,74 @@
#include <AzCore/Debug/TraceMessageBus.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Script/ScriptContext.h>
#include <AzCore/Component/TickBus.h>
namespace AZ
{
namespace Debug
{
//! Trace Message Event Handler for Automation.
//! Since TraceMessageBus will be called from multiple threads and
//! python interpreter is single threaded, all the bus calls are
//! queued into a list and called at the end of the frame in the main thread.
//! @note this class is not using the usual AZ_EBUS_BEHAVIOR_BINDER
//! macro as the signature needs to be changed to connect to Tick bus.
class TraceMessageBusHandler
: public AZ::Debug::TraceMessageBus::Handler
, public AZ::BehaviorEBusHandler
, public AZ::TickBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(TraceMessageBusHandler, AZ::SystemAllocator, 0);
AZ_RTTI(TraceMessageBusHandler, "{5CDBAF09-5EB0-48AC-B327-2AF8601BB550}", AZ::BehaviorEBusHandler);
AZ_EBUS_BEHAVIOR_BINDER(TraceMessageBusHandler, "{5CDBAF09-5EB0-48AC-B327-2AF8601BB550}", AZ::SystemAllocator
, OnPreAssert
, OnPreError
, OnPreWarning
, OnAssert
, OnError
, OnWarning
, OnException
, OnPrintf
, OnOutput
);
TraceMessageBusHandler();
using EventFunctionsParameterPack = AZStd::Internal::pack_traits_arg_sequence<
decltype(&TraceMessageBusHandler::OnPreAssert),
decltype(&TraceMessageBusHandler::OnPreError),
decltype(&TraceMessageBusHandler::OnPreWarning),
decltype(&TraceMessageBusHandler::OnAssert),
decltype(&TraceMessageBusHandler::OnError),
decltype(&TraceMessageBusHandler::OnWarning),
decltype(&TraceMessageBusHandler::OnException),
decltype(&TraceMessageBusHandler::OnPrintf),
decltype(&TraceMessageBusHandler::OnOutput)
>;
enum
{
FN_OnPreAssert = 0,
FN_OnPreError,
FN_OnPreWarning,
FN_OnAssert,
FN_OnError,
FN_OnWarning,
FN_OnException,
FN_OnPrintf,
FN_OnOutput,
FN_MAX
};
static inline constexpr const char* m_functionNames[FN_MAX] =
{
"OnPreAssert",
"OnPreError",
"OnPreWarning",
"OnAssert",
"OnError",
"OnWarning",
"OnException",
"OnPrintf",
"OnOutput"
};
// AZ::BehaviorEBusHandler overrides...
int GetFunctionIndex(const char* functionName) const override;
void Disconnect() override;
bool Connect(AZ::BehaviorValueParameter* id = nullptr) override;
bool IsConnected() override;
bool IsConnectedId(AZ::BehaviorValueParameter* id) override;
// TraceMessageBus
/*
@@ -48,63 +94,190 @@ namespace AZ
bool OnPrintf(const char* window, const char* message) override;
bool OnOutput(const char* window, const char* message) override;
// AZ::TickBus::Handler overrides ...
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
int GetTickOrder() override;
private:
template<class R, class... Args>
R CallResultReturn(const R& defaultReturnValue, int index, Args&&... args) const
{
R returnVal = defaultReturnValue;
CallResult(returnVal, index, AZStd::forward<Args>(args)...);
return returnVal;
}
void QueueMessageCall(AZStd::function<void()> messageCall);
void FlushMessageCalls();
AZStd::list<AZStd::function<void()>> m_messageCalls;
AZStd::mutex m_messageCallsLock;
};
TraceMessageBusHandler::TraceMessageBusHandler()
{
m_events.resize(FN_MAX);
SetEvent(&TraceMessageBusHandler::OnPreAssert, m_functionNames[FN_OnPreAssert]);
SetEvent(&TraceMessageBusHandler::OnPreError, m_functionNames[FN_OnPreError]);
SetEvent(&TraceMessageBusHandler::OnPreWarning, m_functionNames[FN_OnPreWarning]);
SetEvent(&TraceMessageBusHandler::OnAssert, m_functionNames[FN_OnAssert]);
SetEvent(&TraceMessageBusHandler::OnError, m_functionNames[FN_OnError]);
SetEvent(&TraceMessageBusHandler::OnWarning, m_functionNames[FN_OnWarning]);
SetEvent(&TraceMessageBusHandler::OnException, m_functionNames[FN_OnException]);
SetEvent(&TraceMessageBusHandler::OnPrintf, m_functionNames[FN_OnPrintf]);
SetEvent(&TraceMessageBusHandler::OnOutput, m_functionNames[FN_OnOutput]);
}
int TraceMessageBusHandler::GetFunctionIndex(const char* functionName) const
{
for (int i = 0; i < FN_MAX; ++i)
{
if (azstricmp(functionName, m_functionNames[i]) == 0)
{
return i;
}
}
return -1;
}
void TraceMessageBusHandler::Disconnect()
{
AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
AZ::TickBus::Handler::BusDisconnect();
}
bool TraceMessageBusHandler::Connect(AZ::BehaviorValueParameter* id)
{
AZ::TickBus::Handler::BusConnect();
return AZ::Internal::EBusConnector<AZ::Debug::TraceMessageBus::Handler>::Connect(this, id);
}
bool TraceMessageBusHandler::IsConnected()
{
return AZ::Internal::EBusConnector<AZ::Debug::TraceMessageBus::Handler>::IsConnected(this);
}
bool TraceMessageBusHandler::IsConnectedId(AZ::BehaviorValueParameter* id)
{
return AZ::Internal::EBusConnector<AZ::Debug::TraceMessageBus::Handler>::IsConnectedId(this, id);
}
//////////////////////////////////////////////////////////////////////////
// TraceMessageBusHandler Implementation
inline bool TraceMessageBusHandler::OnPreAssert(const char* fileName, int line, const char* func, const char* message)
{
return CallResultReturn(false, FN_OnPreAssert, fileName, line, func, message);
QueueMessageCall(
[this, fileNameString = AZStd::string(fileName), line, funcString = AZStd::string(func), messageString = AZStd::string(message)]()
{
Call(FN_OnPreAssert, fileNameString.c_str(), line, funcString.c_str(), messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnPreError(const char* window, const char* fileName, int line, const char* func, const char* message)
{
return CallResultReturn(false, FN_OnPreError, window, fileName, line, func, message);
QueueMessageCall(
[this, windowString = AZStd::string(window), fileNameString = AZStd::string(fileName), line, funcString = AZStd::string(func), messageString = AZStd::string(message)]()
{
Call(FN_OnPreError, windowString.c_str(), fileNameString.c_str(), line, funcString.c_str(), messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnPreWarning(const char* window, const char* fileName, int line, const char* func, const char* message)
{
return CallResultReturn(false, FN_OnPreWarning, window, fileName, line, func, message);
QueueMessageCall(
[this, windowString = AZStd::string(window), fileNameString = AZStd::string(fileName), line, funcString = AZStd::string(func), messageString = AZStd::string(message)]()
{
return Call(FN_OnPreWarning, windowString.c_str(), fileNameString.c_str(), line, funcString.c_str(), messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnAssert(const char* message)
{
return CallResultReturn(false, FN_OnAssert, message);
QueueMessageCall(
[this, messageString = AZStd::string(message)]()
{
return Call(FN_OnAssert, messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnError(const char* window, const char* message)
{
return CallResultReturn(false, FN_OnError, window, message);
QueueMessageCall(
[this, windowString = AZStd::string(window), messageString = AZStd::string(message)]()
{
return Call(FN_OnError, windowString.c_str(), messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnWarning(const char* window, const char* message)
{
return CallResultReturn(false, FN_OnWarning, window, message);
QueueMessageCall(
[this, windowString = AZStd::string(window), messageString = AZStd::string(message)]()
{
return Call(FN_OnWarning, windowString.c_str(), messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnException(const char* message)
{
return CallResultReturn(false, FN_OnException, message);
QueueMessageCall(
[this, messageString = AZStd::string(message)]()
{
return Call(FN_OnException, messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnPrintf(const char* window, const char* message)
{
return CallResultReturn(false, FN_OnPrintf, window, message);
QueueMessageCall(
[this, windowString = AZStd::string(window), messageString = AZStd::string(message)]()
{
return Call(FN_OnPrintf, windowString.c_str(), messageString.c_str());
});
return false;
}
inline bool TraceMessageBusHandler::OnOutput(const char* window, const char* message)
{
return CallResultReturn(false, FN_OnOutput, window, message);
QueueMessageCall(
[this, windowString = AZStd::string(window), messageString = AZStd::string(message)]()
{
return Call(FN_OnOutput, windowString.c_str(), messageString.c_str());
});
return false;
}
void TraceMessageBusHandler::OnTick(
[[maybe_unused]] float deltaTime,
[[maybe_unused]] AZ::ScriptTimePoint time)
{
FlushMessageCalls();
}
int TraceMessageBusHandler::GetTickOrder()
{
return AZ::TICK_LAST;
}
void TraceMessageBusHandler::QueueMessageCall(AZStd::function<void()> messageCall)
{
AZStd::lock_guard<decltype(m_messageCallsLock)> lock(m_messageCallsLock);
m_messageCalls.push_back(messageCall);
}
void TraceMessageBusHandler::FlushMessageCalls()
{
AZStd::list<AZStd::function<void()>> messageCalls;
{
AZStd::lock_guard<decltype(m_messageCallsLock)> lock(m_messageCallsLock);
m_messageCalls.swap(messageCalls); // Move calls to a new list to release the lock as soon as possible
}
for (auto& messageCall : messageCalls)
{
messageCall();
}
}
void TraceReflect(ReflectContext* context)
{
@@ -84,7 +84,7 @@ namespace AZ
else
{
AZ::Debug::Trace::Instance().Assert(__FILE__, __LINE__, AZ_FUNCTION_SIGNATURE,
"Bus has multiple threads in its callstack records. Configure MutexType on the bus, or don't send to it from multiple threads");
"Bus %s has multiple threads in its callstack records. Configure MutexType on the bus, or don't send to it from multiple threads", BusType::GetName());
}
}
+3 -3
View File
@@ -268,7 +268,7 @@ namespace AZ
m_messages.pop();
if (numMessages == 1)
{
m_messages.get_container().clear(); // If it was the last message, free all memory.
m_messages = {};
}
}
//////////////////////////////////////////////////////////////////////////
@@ -280,7 +280,7 @@ namespace AZ
void Clear()
{
AZStd::lock_guard<MutexType> lock(m_messagesMutex);
m_messages.get_container().clear();
m_messages = {};
}
void SetActive(bool isActive)
@@ -289,7 +289,7 @@ namespace AZ
m_isActive = isActive;
if (!m_isActive)
{
m_messages.get_container().clear();
m_messages = {};
}
};
+312
View File
@@ -0,0 +1,312 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/base.h>
#include <AzCore/Jobs/Job.h>
#include <AzCore/Jobs/JobCancelGroup.h>
#include <AzCore/Jobs/JobContext.h>
#include <AzCore/Jobs/JobManager.h>
#include <AzCore/std/parallel/atomic.h>
namespace AZ
{
Job::Job(bool isAutoDelete, AZ::JobContext* context, bool isCompletion, AZ::s8 priority)
{
if (context)
{
m_context = context;
}
else
{
m_context = JobContext::GetParentContext();
}
unsigned int countAndFlags = 1;
if (isAutoDelete)
{
countAndFlags |= (unsigned int)FLAG_AUTO_DELETE;
}
if (isCompletion)
{
countAndFlags |= (unsigned int)FLAG_COMPLETION;
}
countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK);
SetDependentCountAndFlags(countAndFlags);
StoreDependent(NULL);
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_SETUP);
#endif // AZ_DEBUG_JOB_STATE
}
void Job::Start()
{
//jobs are created with a count set to 1, we remove that count to allow the job to start
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Jobs must be in the setup state before they can be started"));
SetState(STATE_STARTED);
#endif
DecrementDependentCount();
}
void Job::Reset(bool isClearDependent)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_PROCESSING), "Jobs must not be running when they are reset");
SetState(STATE_SETUP);
#endif
unsigned int countAndFlags = GetDependentCountAndFlags();
AZ_Assert((countAndFlags & (unsigned int)FLAG_AUTO_DELETE) == 0, "You can't call reset on AutoDelete jobs!");
// Remove the FLAG_DEPENDENTCOUNT_MASK and FLAG_CHILD_JOBS flags
countAndFlags = (countAndFlags & (~(FLAG_DEPENDENTCOUNT_MASK) & ~(FLAG_CHILD_JOBS))) | 1;
SetDependentCountAndFlags(countAndFlags);
if (isClearDependent)
{
StoreDependent(NULL);
}
else
{
Job* dependent = GetDependent();
if (dependent)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in setup state before it can be re-initialized"));
#endif
dependent->IncrementDependentCount();
}
}
}
void Job::SetDependent(Job* dependent)
{
AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in the setup state"));
#endif
dependent->IncrementDependentCount();
StoreDependent(dependent);
}
void Job::SetDependentStarted(Job* dependent)
{
AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
//We don't require the dependent to be in STATE_SETUP, the user can call this from a context where they
//know the dependent has not started yet, although it is in STATE_STARTED already, e.g. if SetDependent
//is called from a job which the dependent is already dependent on.
//Note that if the user gets this wrong, the dependent may start before this job is finished, and the asserts
//may not even trigger due to race conditions. Hence why this function is 'experts only'.
AZ_Assert((dependent->m_state == STATE_SETUP) || (dependent->m_state == STATE_STARTED)
|| (dependent->m_state == STATE_SUSPENDED), "Dependent must be in the setup, started, or suspended state");
#endif
dependent->IncrementDependentCount();
StoreDependent(dependent);
}
void Job::SetDependentChild(Job* dependent)
{
AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
AZ_Assert(dependent->m_state == STATE_PROCESSING, "Dependent must be processing to add a child");
#endif
dependent->IncrementDependentCountAndSetChildFlag();
StoreDependent(dependent);
}
void Job::SetContinuation(Job* continuationJob)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_PROCESSING, "Continuation jobs can only be set while we are processing, otherwise a regular dependent should be used");
#endif
Job* dependent = GetDependent();
if (dependent) //nothing to do if there is no dependent... doesn't usually happen, except with synchronous processing and assists
{
continuationJob->SetDependentStarted(dependent);
}
}
void Job::StartAsChild(Job* childJob)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_PROCESSING, "Child jobs can only be added while we are processing");
#endif
childJob->SetDependentChild(this);
childJob->Start();
}
void Job::WaitForChildren()
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_PROCESSING, "We must be currently processing in order to suspend");
#endif
if (GetDependentCount() != 0)
{
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_SUSPENDED);
#endif // AZ_DEBUG_JOB_STATE
m_context->GetJobManager().SuspendJobUntilReady(this);
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_PROCESSING);
#endif // AZ_DEBUG_JOB_STATE
}
AZ_Assert(GetDependentCount() == 0, "Suspended job has resumed, but still has non-zero dependent count, bug in JobManager?");
}
bool Job::IsCancelled() const
{
JobCancelGroup* cancelGroup = m_context->GetCancelGroup();
if (cancelGroup && cancelGroup->IsCancelled())
{
if (!IsCompletion()) // always run completion jobs, as they can be holding a synchronization primitive
{
return true;
}
}
return false;
}
bool Job::IsAutoDelete() const
{
return (GetDependentCountAndFlags() & (unsigned int)FLAG_AUTO_DELETE) ? true : false;
}
bool Job::IsCompletion() const
{
return (GetDependentCountAndFlags() & (unsigned int)FLAG_COMPLETION) ? true : false;
}
void Job::StartAndAssistUntilComplete()
{
m_context->GetJobManager().StartJobAndAssistUntilComplete(this);
}
void Job::StartAndWaitForCompletion()
{
//check if we are in a worker thread or a general user thread
Job* currentJob = m_context->GetJobManager().GetCurrentJob();
if (currentJob)
{
//worker thread, so just suspend this current job until the empty job completes
currentJob->StartAsChild(this);
currentJob->WaitForChildren();
}
else
{
StartAndAssistUntilComplete();
}
}
unsigned int Job::GetDependentCount() const
{
return (GetDependentCountAndFlags() & FLAG_DEPENDENTCOUNT_MASK);
}
void Job::IncrementDependentCount()
{
AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
++m_dependentCountAndFlags;
#else
m_dependentCountAndFlags.fetch_add(1, AZStd::memory_order_acq_rel);
#endif
}
void Job::IncrementDependentCountAndSetChildFlag()
{
AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
int oldCount = m_dependentCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
m_dependentCountAndFlags = (m_dependentCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
#else
//use a single atomic operation to increment the count and set the child flag if possible
unsigned int oldCountAndFlags, newCountAndFlags;
do
{
oldCountAndFlags = m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
int oldCount = oldCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
newCountAndFlags = (oldCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
} while (!m_dependentCountAndFlags.compare_exchange_weak(oldCountAndFlags, newCountAndFlags, AZStd::memory_order_acq_rel, AZStd::memory_order_acquire));
#endif
}
void Job::DecrementDependentCount()
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_STARTED)
|| (m_state == STATE_PROCESSING) || (m_state == STATE_SUSPENDED), //child jobs
"Job dependent count should not be decremented after job is already pending");
#endif
AZ_Assert(GetDependentCount() > 0, ("Job dependent count is already zero"));
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
unsigned int countAndFlags = m_dependentCountAndFlags--;
#else
unsigned int countAndFlags = m_dependentCountAndFlags.fetch_sub(1, AZStd::memory_order_acq_rel);
#endif
unsigned int count = countAndFlags & FLAG_DEPENDENTCOUNT_MASK;
if (count == 1)
{
if (!(countAndFlags & FLAG_CHILD_JOBS))
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_STARTED, "Job has not been started but the dependent count is zero, must be a dependency error");
SetState(STATE_PENDING);
#endif
m_context->GetJobManager().AddPendingJob(this);
}
}
}
AZ::s8 Job::GetPriority() const
{
return (GetDependentCountAndFlags() >> FLAG_PRIORITY_START_BIT) & 0xff;
}
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
void Job::StoreDependent(Job* job)
{
m_dependent = job;
}
Job* Job::GetDependent() const
{
return m_dependent;
}
void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
{
m_dependentCountAndFlags = countAndFlags;
}
unsigned int Job::GetDependentCountAndFlags() const
{
return m_dependentCountAndFlags;
}
#else
void Job::StoreDependent(Job* job)
{
m_dependent.store(job, AZStd::memory_order_release);
}
Job* Job::GetDependent() const
{
return m_dependent.load(AZStd::memory_order_acquire);
}
void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
{
m_dependentCountAndFlags.store(countAndFlags, AZStd::memory_order_release);
}
unsigned int Job::GetDependentCountAndFlags() const
{
return m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
}
#endif
}
+13 -311
View File
@@ -5,15 +5,14 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_JOBS_JOB_H
#define AZCORE_JOBS_JOB_H 1
#include <AzCore/base.h>
#include <AzCore/Jobs/JobCancelGroup.h>
#include <AzCore/Jobs/JobContext.h>
#include <AzCore/Jobs/JobManager.h>
#include <AzCore/std/parallel/atomic.h>
#pragma once
#include <AzCore/base.h>
#include <AzCore/Jobs/JobCancelGroup.h>
#include <AzCore/Jobs/JobContext.h>
#include <AzCore/Jobs/JobManager.h>
#include <AzCore/std/parallel/atomic.h>
#include <AzCore/Memory/PoolAllocator.h>
#if defined(_DEBUG)
@@ -234,319 +233,22 @@ namespace AZ
//would require atomic ops to set/read it, so not really worth it.
int m_state;
};
//============================================================================================================
//============================================================================================================
//============================================================================================================
inline Job::Job(bool isAutoDelete, JobContext* context, bool isCompletion, AZ::s8 priority)
{
if (context)
{
m_context = context;
}
else
{
m_context = JobContext::GetParentContext();
}
unsigned int countAndFlags = 1;
if (isAutoDelete)
{
countAndFlags |= (unsigned int)FLAG_AUTO_DELETE;
}
if (isCompletion)
{
countAndFlags |= (unsigned int)FLAG_COMPLETION;
}
countAndFlags |= (unsigned int)((priority << FLAG_PRIORITY_START_BIT) & FLAG_PRIORITY_MASK);
SetDependentCountAndFlags(countAndFlags);
StoreDependent(NULL);
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_SETUP);
#endif // AZ_DEBUG_JOB_STATE
}
AZ_FORCE_INLINE void Job::Start()
{
//jobs are created with a count set to 1, we remove that count to allow the job to start
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Jobs must be in the setup state before they can be started"));
SetState(STATE_STARTED);
#endif
DecrementDependentCount();
}
inline void Job::Reset(bool isClearDependent)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_PROCESSING), "Jobs must not be running when they are reset");
SetState(STATE_SETUP);
#endif
unsigned int countAndFlags = GetDependentCountAndFlags();
AZ_Assert((countAndFlags & (unsigned int)FLAG_AUTO_DELETE) == 0, "You can't call reset on AutoDelete jobs!");
// Remove the FLAG_DEPENDENTCOUNT_MASK and FLAG_CHILD_JOBS flags
countAndFlags = (countAndFlags & (~(FLAG_DEPENDENTCOUNT_MASK) & ~(FLAG_CHILD_JOBS))) | 1;
SetDependentCountAndFlags(countAndFlags);
if (isClearDependent)
{
StoreDependent(NULL);
}
else
{
Job* dependent = GetDependent();
if (dependent)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in setup state before it can be re-initialized"));
#endif
dependent->IncrementDependentCount();
}
}
}
AZ_FORCE_INLINE void Job::SetDependent(Job* dependent)
{
AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
AZ_Assert(dependent->m_state == STATE_SETUP, ("Dependent must be in the setup state"));
#endif
dependent->IncrementDependentCount();
StoreDependent(dependent);
}
AZ_FORCE_INLINE void Job::SetDependentStarted(Job* dependent)
{
AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
//We don't require the dependent to be in STATE_SETUP, the user can call this from a context where they
//know the dependent has not started yet, although it is in STATE_STARTED already, e.g. if SetDependent
//is called from a job which the dependent is already dependent on.
//Note that if the user gets this wrong, the dependent may start before this job is finished, and the asserts
//may not even trigger due to race conditions. Hence why this function is 'experts only'.
AZ_Assert((dependent->m_state == STATE_SETUP) || (dependent->m_state == STATE_STARTED)
|| (dependent->m_state == STATE_SUSPENDED), "Dependent must be in the setup, started, or suspended state");
#endif
dependent->IncrementDependentCount();
StoreDependent(dependent);
}
AZ_FORCE_INLINE void Job::SetDependentChild(Job* dependent)
{
AZ_Assert(!GetDependent(), ("Job already has a dependent, should be cleared after the job is done"));
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_SETUP, ("Dependent can only be set before the jobs are started"));
AZ_Assert(dependent->m_state == STATE_PROCESSING, "Dependent must be processing to add a child");
#endif
dependent->IncrementDependentCountAndSetChildFlag();
StoreDependent(dependent);
}
AZ_FORCE_INLINE void Job::SetContinuation(Job* continuationJob)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_PROCESSING, "Continuation jobs can only be set while we are processing, otherwise a regular dependent should be used");
#endif
Job* dependent = GetDependent();
if (dependent) //nothing to do if there is no dependent... doesn't usually happen, except with synchronous processing and assists
{
continuationJob->SetDependentStarted(dependent);
}
}
AZ_FORCE_INLINE void Job::StartAsChild(Job* childJob)
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_PROCESSING, "Child jobs can only be added while we are processing");
#endif
childJob->SetDependentChild(this);
childJob->Start();
}
AZ_FORCE_INLINE void Job::WaitForChildren()
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_PROCESSING, "We must be currently processing in order to suspend");
#endif
if (GetDependentCount() != 0)
{
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_SUSPENDED);
#endif // AZ_DEBUG_JOB_STATE
m_context->GetJobManager().SuspendJobUntilReady(this);
#ifdef AZ_DEBUG_JOB_STATE
SetState(STATE_PROCESSING);
#endif // AZ_DEBUG_JOB_STATE
}
AZ_Assert(GetDependentCount() == 0, "Suspended job has resumed, but still has non-zero dependent count, bug in JobManager?");
}
AZ_FORCE_INLINE bool Job::IsCancelled() const
{
JobCancelGroup* cancelGroup = m_context->GetCancelGroup();
if (cancelGroup && cancelGroup->IsCancelled())
{
if (!IsCompletion()) // always run completion jobs, as they can be holding a synchronization primitive
{
return true;
}
}
return false;
}
AZ_FORCE_INLINE bool Job::IsAutoDelete() const
{
return (GetDependentCountAndFlags() & (unsigned int)FLAG_AUTO_DELETE) ? true : false;
}
AZ_FORCE_INLINE bool Job::IsCompletion() const
{
return (GetDependentCountAndFlags() & (unsigned int)FLAG_COMPLETION) ? true : false;
}
AZ_FORCE_INLINE void Job::StartAndAssistUntilComplete()
{
m_context->GetJobManager().StartJobAndAssistUntilComplete(this);
}
inline void Job::StartAndWaitForCompletion()
{
//check if we are in a worker thread or a general user thread
Job* currentJob = m_context->GetJobManager().GetCurrentJob();
if (currentJob)
{
//worker thread, so just suspend this current job until the empty job completes
currentJob->StartAsChild(this);
currentJob->WaitForChildren();
}
else
{
StartAndAssistUntilComplete();
}
}
AZ_FORCE_INLINE JobContext* Job::GetContext() const
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Inline implementations
inline JobContext* Job::GetContext() const
{
return m_context;
}
AZ_FORCE_INLINE unsigned int Job::GetDependentCount() const
{
return (GetDependentCountAndFlags() & FLAG_DEPENDENTCOUNT_MASK);
}
AZ_FORCE_INLINE void Job::IncrementDependentCount()
{
AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
++m_dependentCountAndFlags;
#else
m_dependentCountAndFlags.fetch_add(1, AZStd::memory_order_acq_rel);
#endif
}
inline void Job::IncrementDependentCountAndSetChildFlag()
{
AZ_Assert(GetDependentCount() < FLAG_DEPENDENTCOUNT_MASK, "Dependent count overflow");
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
int oldCount = m_dependentCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
m_dependentCountAndFlags = (m_dependentCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
#else
//use a single atomic operation to increment the count and set the child flag if possible
unsigned int oldCountAndFlags, newCountAndFlags;
do
{
oldCountAndFlags = m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
int oldCount = oldCountAndFlags & FLAG_DEPENDENTCOUNT_MASK;
newCountAndFlags = (oldCountAndFlags & ~FLAG_DEPENDENTCOUNT_MASK) | (oldCount + 1) | FLAG_CHILD_JOBS;
} while (!m_dependentCountAndFlags.compare_exchange_weak(oldCountAndFlags, newCountAndFlags, AZStd::memory_order_acq_rel, AZStd::memory_order_acquire));
#endif
}
inline void Job::DecrementDependentCount()
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert((m_state == STATE_SETUP) || (m_state == STATE_STARTED)
|| (m_state == STATE_PROCESSING) || (m_state == STATE_SUSPENDED), //child jobs
"Job dependent count should not be decremented after job is already pending");
#endif
AZ_Assert(GetDependentCount() > 0, ("Job dependent count is already zero"));
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
unsigned int countAndFlags = m_dependentCountAndFlags--;
#else
unsigned int countAndFlags = m_dependentCountAndFlags.fetch_sub(1, AZStd::memory_order_acq_rel);
#endif
unsigned int count = countAndFlags & FLAG_DEPENDENTCOUNT_MASK;
if (count == 1)
{
if (!(countAndFlags & FLAG_CHILD_JOBS))
{
#ifdef AZ_DEBUG_JOB_STATE
AZ_Assert(m_state == STATE_STARTED, "Job has not been started but the dependent count is zero, must be a dependency error");
SetState(STATE_PENDING);
#endif
m_context->GetJobManager().AddPendingJob(this);
}
}
}
inline AZ::s8 Job::GetPriority() const
{
return (GetDependentCountAndFlags() >> FLAG_PRIORITY_START_BIT) & 0xff;
}
#ifdef AZ_DEBUG_JOB_STATE
AZ_FORCE_INLINE void Job::SetState(int state)
inline void Job::SetState(int state)
{
m_state = state;
}
#endif
#ifdef AZCORE_JOBS_IMPL_SYNCHRONOUS
AZ_FORCE_INLINE void Job::StoreDependent(Job* job)
{
m_dependent = job;
}
AZ_FORCE_INLINE Job* Job::GetDependent() const
{
return m_dependent;
}
AZ_FORCE_INLINE void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
{
m_dependentCountAndFlags = countAndFlags;
}
AZ_FORCE_INLINE unsigned int Job::GetDependentCountAndFlags() const
{
return m_dependentCountAndFlags;
}
#else
AZ_FORCE_INLINE void Job::StoreDependent(Job* job)
{
m_dependent.store(job, AZStd::memory_order_release);
}
AZ_FORCE_INLINE Job* Job::GetDependent() const
{
return m_dependent.load(AZStd::memory_order_acquire);
}
AZ_FORCE_INLINE void Job::SetDependentCountAndFlags(unsigned int countAndFlags)
{
m_dependentCountAndFlags.store(countAndFlags, AZStd::memory_order_release);
}
AZ_FORCE_INLINE unsigned int Job::GetDependentCountAndFlags() const
{
return m_dependentCountAndFlags.load(AZStd::memory_order_acquire);
}
#endif
}
#endif
#pragma once
@@ -71,7 +71,7 @@ namespace AZ
return &out;
}
Matrix4x4* MakeOrthographicMatrixRH(Matrix4x4& out, float left, float right, float bottom, float top, float nearDist, float farDist)
Matrix4x4* MakeOrthographicMatrixRH(Matrix4x4& out, float left, float right, float bottom, float top, float nearDist, float farDist, bool reverseDepth)
{
AZ_Assert(right > left, "right should be greater than left");
// valid to have matrix invert top/bottom and far/near
@@ -83,6 +83,11 @@ namespace AZ
return nullptr;
}
if (reverseDepth)
{
AZStd::swap(nearDist, farDist);
}
out.SetRow(0, 2.f/(right - left), 0.f, 0.f, - (right + left) / (right - left) );
out.SetRow(1, 0.f, 2.f / (top - bottom), 0.f, - (top + bottom) / (top - bottom) );
out.SetRow(2, 0.f, 0.f, 1 / (nearDist - farDist), nearDist / (nearDist - farDist) );
@@ -57,8 +57,9 @@ namespace AZ
//! @param top The y coordinate of top view-plane
//! @param near Distance to the near view-plane. Must be no less than zero.
//! @param far Distance to the far view-plane. Must be greater than zero.
//! @param reverseDepth Set to true to reverse depth which means near distance maps to 1 and far distance maps to 0.
//! @return Pointer of the output matrix
Matrix4x4* MakeOrthographicMatrixRH(Matrix4x4& out, float left, float right, float bottom, float top, float nearDist, float farDist);
Matrix4x4* MakeOrthographicMatrixRH(Matrix4x4& out, float left, float right, float bottom, float top, float nearDist, float farDist, bool reverseDepth = false);
//! Transforms a position by a matrix. This function can be used with any generic cases which include projection matrices.
Vector3 MatrixTransformPosition(const Matrix4x4& matrix, const Vector3& inPosition);
@@ -42,8 +42,6 @@ namespace AZStd
class unordered_multiset;
template<AZStd::size_t NumBits>
class bitset;
template<class T, class Container/* = AZStd::deque<T>*/ >
class stack;
template<class T>
class intrusive_ptr;
@@ -236,6 +236,17 @@ namespace AZ
*/
ClassBuilder* ClassElement(Crc32 elementIdCrc, const char* description);
/**
* Declare element with attributes that belong to the class SerializeContext::Class, this is a logical structure, you can have one or more GroupElementToggles.
* T must be a boolean variable that will enable and disable each DataElement attached to this structure.
* \param description - Descriptive name of the field that will typically appear in a tooltip.
* \param memberVariable - reference to the member variable so we can bind to serialization data.
*/
template<class T>
ClassBuilder* GroupElementToggle(const char* description, T memberVariable);
/**
* Declare element with an associated UI handler that does not represent a specific class member variable.
* \param uiId - name of a UI handler used to display the element
@@ -515,6 +526,15 @@ namespace AZ
return this;
}
//=========================================================================
// ClassElement
//=========================================================================
template<class T>
inline EditContext::ClassBuilder* EditContext::ClassBuilder::GroupElementToggle(const char* name, T memberVariable)
{
return DataElement(AZ::Edit::ClassElements::Group, memberVariable, name, name, "");
}
//=========================================================================
// UIElement
//=========================================================================
@@ -57,6 +57,7 @@ namespace AZ::Internal
// and avoid all this logic.
using namespace AZ::SettingsRegistryMergeUtils;
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
AZ::IO::FixedMaxPath engineRoot;
if (auto engineManifestPath = AZ::Utils::GetEngineManifestPath(); !engineManifestPath.empty())
@@ -72,45 +73,16 @@ namespace AZ::Internal
struct EngineInfo
{
AZ::IO::FixedMaxPath m_path;
AZ::SettingsRegistryInterface::FixedValueString m_moniker;
FixedValueString m_moniker;
};
struct EnginePathsVisitor : public AZ::SettingsRegistryInterface::Visitor
{
void Visit(
[[maybe_unused]] AZStd::string_view path, [[maybe_unused]] AZStd::string_view valueName,
[[maybe_unused]] AZStd::string_view path, AZStd::string_view valueName,
[[maybe_unused]] AZ::SettingsRegistryInterface::Type type, AZStd::string_view value) override
{
m_enginePaths.emplace_back(EngineInfo{AZ::IO::FixedMaxPath{value}.LexicallyNormal(), {}});
}
AZ::SettingsRegistryInterface::VisitResponse Traverse(
[[maybe_unused]] AZStd::string_view path, AZStd::string_view valueName,
AZ::SettingsRegistryInterface::VisitAction action, AZ::SettingsRegistryInterface::Type type) override
{
auto response = AZ::SettingsRegistryInterface::VisitResponse::Continue;
if (action == AZ::SettingsRegistryInterface::VisitAction::Begin)
{
if (type == AZ::SettingsRegistryInterface::Type::Array)
{
if (valueName.compare("engines") != 0)
{
response = AZ::SettingsRegistryInterface::VisitResponse::Skip;
}
}
}
else if (action == AZ::SettingsRegistryInterface::VisitAction::Value)
{
if (type == AZ::SettingsRegistryInterface::Type::String)
{
if (valueName.compare("path") != 0)
{
response = AZ::SettingsRegistryInterface::VisitResponse::Skip;
}
}
}
return response;
m_enginePaths.emplace_back(EngineInfo{ AZ::IO::FixedMaxPath{value}.LexicallyNormal(), FixedValueString{valueName} });
}
AZStd::vector<EngineInfo> m_enginePaths{};
@@ -119,11 +91,11 @@ namespace AZ::Internal
EnginePathsVisitor pathVisitor;
if (manifestLoaded)
{
auto enginePathsKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/engines", EngineManifestRootKey);
auto enginePathsKey = FixedValueString::format("%s/engines_path", EngineManifestRootKey);
settingsRegistry.Visit(pathVisitor, enginePathsKey);
}
const auto engineMonikerKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/engine_name", EngineSettingsRootKey);
const auto engineMonikerKey = FixedValueString::format("%s/engine_name", EngineSettingsRootKey);
AZStd::set<AZ::IO::FixedMaxPath> projectPathsNotFound;
@@ -135,7 +107,15 @@ namespace AZ::Internal
if (settingsRegistry.MergeSettingsFile(
engineSettingsPath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, EngineSettingsRootKey))
{
settingsRegistry.Get(engineInfo.m_moniker, engineMonikerKey);
FixedValueString engineName;
settingsRegistry.Get(engineName, engineMonikerKey);
AZ_Warning("SettingsRegistryMergeUtils",engineInfo.m_moniker == engineName,
R"(The engine name key "%s" mapped to engine path "%s" within the global manifest of "%s")"
R"( does not match the "engine_name" field "%s" in the engine.json)" "\n"
"This engine should be re-registered.",
engineInfo.m_moniker.c_str(), engineInfo.m_path.c_str(), engineManifestPath.c_str(),
engineName.c_str())
engineInfo.m_moniker = engineName;
}
}
@@ -561,9 +541,24 @@ namespace AZ::SettingsRegistryMergeUtils
AZ::IO::FixedMaxPath normalizedProjectPath = path.LexicallyNormal();
registry.Set(FilePathKey_ProjectPath, normalizedProjectPath.Native());
// Add an alias to the project "user" directory
AZ::IO::FixedMaxPath projectUserPath = (normalizedProjectPath / "user").LexicallyNormal();
// Set the user directory with the provided path or using project/user as default
auto projectUserPathKey = FixedValueString::format("%s/project_user_path", BootstrapSettingsRootKey);
AZ::IO::FixedMaxPath projectUserPath;
if (!registry.Get(projectUserPath.Native(), projectUserPathKey))
{
projectUserPath = (normalizedProjectPath / "user").LexicallyNormal();
}
registry.Set(FilePathKey_ProjectUserPath, projectUserPath.Native());
// Set the user directory with the provided path or using project/user as default
auto projectLogPathKey = FixedValueString::format("%s/project_log_path", BootstrapSettingsRootKey);
AZ::IO::FixedMaxPath projectLogPath;
if (!registry.Get(projectLogPath.Native(), projectLogPathKey))
{
projectLogPath = (projectUserPath / "log").LexicallyNormal();
}
registry.Set(FilePathKey_ProjectLogPath, projectLogPath.Native());
// check for a default write storage path, fall back to the project's user/ directory if not
AZStd::optional<AZ::IO::FixedMaxPathString> devWriteStorage = Utils::GetDevWriteStoragePath();
registry.Set(FilePathKey_DevWriteStorage, devWriteStorage.has_value()
@@ -948,7 +943,14 @@ namespace AZ::SettingsRegistryMergeUtils
OptionKeyToRegsetKey{
"project-cache-path",
AZStd::string::format("%s/project_cache_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey)},
OptionKeyToRegsetKey{"project-build-path", ProjectBuildPath} };
OptionKeyToRegsetKey{
"project-user-path",
AZStd::string::format("%s/project_user_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey)},
OptionKeyToRegsetKey{
"project-log-path",
AZStd::string::format("%s/project_log_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey)},
OptionKeyToRegsetKey{"project-build-path", ProjectBuildPath},
};
AZStd::fixed_vector<AZStd::string, commandOptions.size()> overrideArgs;
@@ -44,6 +44,10 @@ namespace AZ::SettingsRegistryMergeUtils
//! project settings can be stored
inline static constexpr char FilePathKey_ProjectUserPath[] = "/Amazon/AzCore/Runtime/FilePaths/SourceProjectUserPath";
//! Store the absolute path to the Projects "log" directory, which is a transient directory where per user
//! logs can be stored. By default this would be on "{FilePathKey_ProjectUserPath}/log"
inline static constexpr char FilePathKey_ProjectLogPath[] = "/Amazon/AzCore/Runtime/FilePaths/SourceProjectLogPath";
//! User facing key which represents the root of a project cmake build tree. i.e the ${CMAKE_BINARY_DIR}
//! A relative path is taking relative to the *project* root, NOT *engine* root.
inline constexpr AZStd::string_view ProjectBuildPath = "/Amazon/Project/Settings/Build/project_build_path";
@@ -221,6 +221,7 @@ set(FILES
Jobs/Internal/JobManagerWorkStealing.cpp
Jobs/Internal/JobManagerWorkStealing.h
Jobs/Internal/JobNotify.h
Jobs/Job.cpp
Jobs/Job.h
Jobs/JobCancelGroup.h
Jobs/JobCompletion.h
@@ -120,6 +120,11 @@ namespace AZStd
base_type::insert(*first);
}
}
fixed_unordered_map(const AZStd::initializer_list<value_type>& list, const hasher& hash = hasher(),
const key_eq& keyEqual = key_eq())
: fixed_unordered_map(list.begin(), list.end(), hash, keyEqual)
{
}
AZ_FORCE_INLINE pair_iter_bool insert(const value_type& value)
{
@@ -241,6 +246,12 @@ namespace AZStd
base_type::insert(*first);
}
}
fixed_unordered_multimap(const AZStd::initializer_list<value_type>& list, const hasher& hash = hasher(),
const key_eq& keyEqual = key_eq())
: fixed_unordered_multimap(list.begin(), list.end(), hash, keyEqual)
{
}
AZ_FORCE_INLINE iterator insert(const value_type& value)
{
return base_type::insert_impl(value).first;
@@ -5,206 +5,17 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZSTD_QUEUE_H
#define AZSTD_QUEUE_H 1
#pragma once
#include <AzCore/std/containers/deque.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/functional_basic.h>
#include <queue>
namespace AZStd
{
/**
* FIFO queue complaint with \ref CStd (23.2.3.1)
* The only extension we have is that we allow access
* to the underlying container via: get_container function.
* Check the queue \ref AZStdExamples.
*/
template<class T, class Container = AZStd::deque<T> >
class queue
{
enum
{
CONTAINER_VERSION = 1
};
public:
typedef queue<T, Container> this_type;
typedef Container container_type;
typedef typename Container::value_type value_type;
typedef typename Container::size_type size_type;
typedef typename Container::reference reference;
typedef typename Container::const_reference const_reference;
AZ_FORCE_INLINE queue() {}
AZ_FORCE_INLINE explicit queue(const container_type& container)
: m_container(container) {}
AZ_FORCE_INLINE bool empty() const { return m_container.empty(); }
AZ_FORCE_INLINE size_type size() const { return m_container.size(); }
AZ_FORCE_INLINE reference front() { return m_container.front(); }
AZ_FORCE_INLINE const_reference front() const { return m_container.front(); }
AZ_FORCE_INLINE reference back() { return m_container.back(); }
AZ_FORCE_INLINE const_reference back() const { return m_container.back(); }
AZ_FORCE_INLINE void push(const value_type& value) { m_container.push_back(value); }
AZ_FORCE_INLINE void pop() { m_container.pop_front(); }
AZ_FORCE_INLINE void push() { m_container.push_back(); }
AZ_FORCE_INLINE queue(this_type&& rhs)
: m_container(AZStd::move(rhs.m_container)) {}
AZ_FORCE_INLINE explicit queue(Container&& container)
: m_container(AZStd::move(container)) {}
this_type& operator=(this_type&& rhs)
{
m_container = AZStd::move(rhs.m_container);
return (*this);
}
void push(value_type&& value) { m_container.push_back(AZStd::move(value)); }
template<class... Args>
void emplace(Args&&... args) { m_container.emplace_back(AZStd::forward<Args>(args)...); }
void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); }
AZ_FORCE_INLINE Container& get_container() { return m_container; }
AZ_FORCE_INLINE const Container& get_container() const { return m_container; }
protected:
Container m_container;
};
// queue TEMPLATE FUNCTIONS
template<class T, class Container>
AZ_FORCE_INLINE bool operator==(const AZStd::queue<T, Container>& left, const AZStd::queue<T, Container>& right)
{
return left.get_container() == right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE bool operator!=(const AZStd::queue<T, Container>& left, const AZStd::queue<T, Container>& right)
{
return left.get_container() != right.get_container();
}
/* template<class T, class Container>
AZ_FORCE_INLINE bool operator<(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() < right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE bool operator>(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() > right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE operator<=(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() <= right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE bool operator>=(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() >= right.get_container();
}*/
/**
* Priority queue is complaint with \ref CStd (23.2.3.2)
* The only extension we have is that we allow access
* to the underlying container via: get_container function.
* Check the priority_queue \ref AZStdExamples.
*/
template<class T, class Container = AZStd::vector<T>, class Predicate = AZStd::less<typename Container::value_type> >
class priority_queue
{
enum
{
CONTAINER_VERSION = 1
};
public:
typedef priority_queue<T, Container, Predicate> this_type;
typedef Container container_type;
typedef typename Container::value_type value_type;
typedef typename Container::size_type size_type;
typedef typename Container::reference reference;
typedef typename Container::const_reference const_reference;
AZ_FORCE_INLINE priority_queue() {}
AZ_FORCE_INLINE explicit priority_queue(const Predicate& comp)
: m_comp(comp) {}
AZ_FORCE_INLINE priority_queue(const Predicate& comp, const container_type& container)
: m_container(container)
, m_comp(comp)
{
// construct by copying specified container, comparator
AZStd::make_heap(m_container.begin(), m_container.end(), comp);
}
template<class InputIterator>
AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last)
: m_container(first, last)
, m_comp()
{
AZStd::make_heap(m_container.begin(), m_container.end(), m_comp);
}
template<class InputIterator>
AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last, const Predicate& comp)
: m_container(first, last)
, m_comp(comp)
{ // construct by copying [_First, _Last), specified comparator
AZStd::make_heap(m_container.begin(), m_container.end(), m_comp);
}
template<class InputIterator>
AZ_FORCE_INLINE priority_queue(InputIterator first, InputIterator last, const Predicate& comp, const container_type& container)
: m_container(container)
, m_comp(comp)
{ // construct by copying [_First, _Last), container, and comparator
m_container.insert(m_container.end(), first, last);
AZStd::make_heap(m_container.begin(), m_container.end(), m_comp);
}
AZ_FORCE_INLINE bool empty() const { return m_container.empty(); }
AZ_FORCE_INLINE size_type size() const { return m_container.size(); }
AZ_FORCE_INLINE const_reference top() const { return m_container.front(); }
AZ_FORCE_INLINE reference top() { return m_container.front(); }
AZ_FORCE_INLINE void push(const value_type& value)
{
m_container.push_back(value);
AZStd::push_heap(m_container.begin(), m_container.end(), m_comp);
}
AZ_FORCE_INLINE void pop()
{
AZStd::pop_heap(m_container.begin(), m_container.end(), m_comp);
m_container.pop_back();
}
AZ_FORCE_INLINE priority_queue(this_type&& rhs)
: m_container(AZStd::move(rhs.m_container))
, m_comp(AZStd::move(rhs.m_comp)) {}
AZ_FORCE_INLINE explicit priority_queue(const Predicate& pred, Container&& container)
: m_container(AZStd::move(container))
, m_comp(pred) {}
this_type& operator=(this_type&& rhs)
{
m_container = AZStd::move(rhs.m_container);
m_comp = AZStd::move(rhs.m_comp);
return (*this);
}
void push(value_type&& value) { m_container.push_back(AZStd::move(value)); AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); }
template<class Args>
void emplace(Args&& args) { m_container.emplace_back(AZStd::forward<Args>(args)); AZStd::push_heap(m_container.begin(), m_container.end(), m_comp); }
void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); AZStd::swap(m_comp, rhs.m_comp); }
AZ_FORCE_INLINE Container& get_container() { return m_container; }
AZ_FORCE_INLINE const Container& get_container() const { return m_container; }
protected:
Container m_container;
Predicate m_comp;
};
template<class T, class Container = AZStd::deque<T>>
using queue = std::queue<T, Container>;
template<class T, class Container = AZStd::vector<T>, class Compare = AZStd::less<typename Container::value_type>>
using priority_queue = std::priority_queue<T, Container, Compare>;
}
#endif // AZSTD_QUEUE_H
#pragma once
@@ -5,103 +5,13 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZSTD_STACK_H
#define AZSTD_STACK_H 1
#pragma once
#include <AzCore/std/containers/deque.h>
#include <stack>
namespace AZStd
{
/**
* Stack container is complaint with \ref CStd (23.2.3.3)
* The only extension we have is that we allow access
* to the underlying container via: get_container function.
* Check the stack \ref AZStdExamples.
*/
template<class T, class Container = AZStd::deque<T> >
class stack
{
enum
{
CONTAINER_VERSION = 1
};
public:
typedef stack<T, Container> this_type;
typedef Container container_type;
typedef typename Container::value_type value_type;
typedef typename Container::size_type size_type;
typedef typename Container::reference reference;
typedef typename Container::const_reference const_reference;
AZ_FORCE_INLINE stack() {}
AZ_FORCE_INLINE explicit stack(const container_type& container)
: m_container(container) {}
AZ_FORCE_INLINE bool empty() const { return m_container.empty(); }
AZ_FORCE_INLINE size_type size() const { return m_container.size(); }
AZ_FORCE_INLINE reference top() { return m_container.back(); }
AZ_FORCE_INLINE const_reference top() const { return m_container.back(); }
AZ_FORCE_INLINE reference back() { return m_container.back(); }
AZ_FORCE_INLINE const_reference back() const { return m_container.back(); }
AZ_FORCE_INLINE void push(const value_type& value) { m_container.push_back(value); }
AZ_FORCE_INLINE void pop() { m_container.pop_back(); }
AZ_FORCE_INLINE void push() { m_container.push_back(); }
AZ_FORCE_INLINE stack(this_type&& rhs)
: m_container(AZStd::move(rhs.m_container)) {}
AZ_FORCE_INLINE explicit stack(Container&& container)
: m_container(AZStd::move(container)) {}
this_type& operator=(this_type&& rhs) { m_container = AZStd::move(rhs.m_container); return *this; }
void push(value_type&& value) { m_container.push_back(AZStd::move(value)); }
template<class Args>
void emplace(Args&& args) { m_container.emplace_back(AZStd::forward<Args>(args)); }
void swap(this_type&& rhs) { m_container.swap(AZStd::move(rhs.m_container)); }
void swap(this_type& rhs) { AZStd::swap(m_container, rhs.m_container); }
AZ_FORCE_INLINE Container& get_container() { return m_container; }
AZ_FORCE_INLINE const Container& get_container() const { return m_container; }
protected:
Container m_container;
};
// queue TEMPLATE FUNCTIONS
template<class T, class Container>
AZ_FORCE_INLINE bool operator==(const AZStd::stack<T, Container>& left, const AZStd::stack<T, Container>& right)
{
return left.get_container() == right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE bool operator!=(const AZStd::stack<T, Container>& left, const AZStd::stack<T, Container>& right)
{
return left.get_container() != right.get_container();
}
/* template<class T, class Container>
AZ_FORCE_INLINE bool operator<(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() < right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE bool operator>(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() > right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE operator<=(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() <= right.get_container();
}
template<class T, class Container>
AZ_FORCE_INLINE bool operator>=(const queue<T,Container>& left, const queue<T,Container>& right)
{
return left.get_container() >= right.get_container();
}*/
template<class T, class Container = AZStd::deque<T>>
using stack = std::stack<T, Container>;
}
#endif // AZSTD_STACK_H
#pragma once
@@ -21,6 +21,7 @@ namespace AZStd
1610612741ul, 3221225473ul, 4294967291ul
};
// Bucket size suitable to hold n elements.
AZStd::size_t hash_next_bucket_size(AZStd::size_t n)
{
const AZStd::size_t* first = prime_list;
+42 -26
View File
@@ -134,6 +134,7 @@ namespace AZStd
void rehash(HashTable* table, size_type numBucketsMin)
{
size_type num_buckets = 0;
numBucketsMin = (AZStd::max)(numBucketsMin, (size_type)ceilf((float)m_list.size() / m_max_load_factor));
if (numBucketsMin != 0)
@@ -143,7 +144,7 @@ namespace AZStd
if (num_buckets == m_numBuckets)
{
return; // no point
return; // no need yet to rehash
}
m_numBuckets = num_buckets;
@@ -165,32 +166,43 @@ namespace AZStd
while (!m_list.empty())
{
cur = m_list.begin();
typename list_type::iterator insertIter, curEnd(cur);
const typename HashTable::key_type& valueKey = Traits::key_from_value(*cur);
typename list_type::iterator newIter, iter(cur);
size_type numValues = 1;
for (++iter; iter != last && table->m_keyEqual(Traits::key_from_value(*cur), Traits::key_from_value(*iter)); ++iter, ++numValues)
// Get the number of same consecutive elements in the table with same key,
// this allows range insertion of elements at once
for (++curEnd; curEnd != last && table->m_keyEqual(valueKey, Traits::key_from_value(*curEnd)); ++curEnd, ++numValues)
{
}
;
const typename HashTable::key_type& valueKey = Traits::key_from_value(*cur);
size_type newBucketIndex = table->bucket_from_hash(table->m_hasher(valueKey));
// newBucket.first holds the total number of elements in the bucket
// newBucket.second contains the pointer to the first element in the bucket
vector_value_type& newBucket = newBuckets[newBucketIndex];
size_type numElements = newBucket.first;
newIter = newBucket.second;
insertIter = newBucket.second;
// If we don't have elements in the bucket yet, transfer the elements directly
if (numElements == 0)
{
newList.splice(newList.begin(), m_list, cur, iter);
newList.splice(newList.begin(), m_list, cur, curEnd);
newBucket.second = newList.begin();
}
else
{
if (!table->find_insert_position(valueKey, table->m_keyEqual, newIter, numElements, integral_constant<bool, Traits::has_multi_elements>()))
// Since there are elements already in the bucket, update `insertIter` to where the elements will need to be inserted.
if (!table->find_insert_position(valueKey, table->m_keyEqual, insertIter, numElements, integral_constant<bool, Traits::has_multi_elements>()))
{
continue;
// An element was found but we don't allow for duplicate elements in this table.
// This happens when there was an insertion of two elements that are equal but have different hashes,
// which is undefined behavior for a hash table: ISO C++ N4713, section 23.14.15 - 5.3
AZ_Assert(false, "Found a duplicate element when rehashing. "
"Review the hashing function for this type and make sure two equal elements always have the same hash");
}
newList.splice(newIter, m_list, cur, iter);
newList.splice(insertIter, m_list, cur, curEnd);
}
newBucket.first += numValues;
@@ -251,15 +263,15 @@ namespace AZStd
m_vector.set_allocator(typename vector_type::allocator_type(&m_allocator));
}
allocator_type m_allocator; ///< The single instance of the allocator shared between list and vector containers.
list_type m_list; ///< List with elements.
vector_type m_vector; ///< Buckets with list iterators.
allocator_type m_allocator; //!< The single instance of the allocator shared between list and vector containers.
list_type m_list; //!< List with elements.
vector_type m_vector; //!< Buckets with list iterators.
private:
vector_value_type* m_buckets; ///< Current buckets array. (can point to the m_vector or m_startBucket).
size_type m_numBuckets; ///< Current number of buckets.
float m_max_load_factor;
vector_value_type m_startBucket; ///< Start bucket used for before we start dynamically allocate memory from m_vector.
vector_value_type* m_buckets; //!< Current buckets array. (can point to the m_vector or m_startBucket).
size_type m_numBuckets; //!< Current number of buckets.
float m_max_load_factor; //!< Maximum load (elements/buckets) before rehashing.
vector_value_type m_startBucket; //!< Start bucket used for before we start dynamically allocate memory from m_vector.
};
/**
@@ -321,8 +333,8 @@ namespace AZStd
template<class HashTable>
AZ_FORCE_INLINE void rehash(HashTable*, size_type) {}
vector_type m_vector; ///< Buckets with list iterators.
list_type m_list; ///< List with elements.
vector_type m_vector; //!< Buckets with list iterators.
list_type m_list; //!< List with elements.
};
}
@@ -972,28 +984,32 @@ namespace AZStd
rhs.clear();
}
// find_insert_position sets insertIter to where the element should be inserted
// and returns true if the element should be inserted, otherwise false
template<class ComparableToKey, class KeyEq>
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& iter, size_type numElements, const true_type& /* is multi elements */)
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& insertIter, size_type numElements, const true_type& /* is multi elements */)
{
for (size_type i = 0; i < numElements; ++i, ++iter)
for (size_type i = 0; i < numElements; ++i, ++insertIter)
{
if (keyEq(keyCmp, Traits::key_from_value(*iter)))
if (keyEq(keyCmp, Traits::key_from_value(*insertIter)))
{
++iter;
++insertIter;
break;
}
}
// always return true since multi elements (like multiset) allow repeated elements
return true;
}
template<class ComparableToKey, class KeyEq>
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& iter, size_type numElements, const false_type& /* !is multi elements */)
bool find_insert_position(const ComparableToKey& keyCmp, const KeyEq& keyEq, iterator& insertIter, size_type numElements, const false_type& /* !is multi elements */)
{
for (size_type i = 0; i < numElements; ++i, ++iter)
for (size_type i = 0; i < numElements; ++i, ++insertIter)
{
if (keyEq(keyCmp, Traits::key_from_value(*iter)))
if (keyEq(keyCmp, Traits::key_from_value(*insertIter)))
{
// Element already exists, it shouldn't be inserted as we don't allow more than one repeated element for this specialization
return false;
}
}
+1 -1
View File
@@ -12,7 +12,7 @@
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
ly_get_list_relative_pal_filename(common_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/Common)
if(LY_ENABLE_RAD_TELEMETRY)
if(LY_RAD_TELEMETRY_ENABLED)
set(AZ_CORE_RADTELEMETRY_FILES ${common_dir}/azcore_profile_telemetry_files.cmake)
set(AZ_CORE_RADTELEMETRY_PLATFORM_INCLUDES ${pal_dir}/profile_telemetry_platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake)
set(AZ_CORE_RADTELEMETRY_INCLUDE_DIRECTORIES ${common_dir})
@@ -12,6 +12,6 @@
# is being avoided to prevent overriding functions declared in other targets platfrom
# specific cmake files
if(LY_ENABLE_RAD_TELEMETRY)
if(LY_RAD_TELEMETRY_ENABLED)
set(LY_COMPILE_DEFINITIONS PUBLIC AZ_PROFILE_TELEMETRY)
endif()
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="utf-8"?>
<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
<!-- rapidjson::GenericValue - basic support -->
<Type Name="rapidjson_ly::GenericValue&lt;*,*&gt;">
<DisplayString Condition="(data_.f.flags &amp; kTypeMask) == kNullType">null</DisplayString>
<DisplayString Condition="data_.f.flags == kTrueFlag">true</DisplayString>
<DisplayString Condition="data_.f.flags == kFalseFlag">false</DisplayString>
<DisplayString Condition="data_.f.flags == kShortStringFlag">{data_.ss.str}</DisplayString>
<DisplayString Condition="(data_.f.flags &amp; kTypeMask) == kStringType">{(const char*)((size_t)data_.s.str &amp; 0x0000FFFFFFFFFFFF)}</DisplayString>
<DisplayString Condition="(data_.f.flags &amp; kNumberIntFlag) == kNumberIntFlag">{data_.n.i.i}</DisplayString>
<DisplayString Condition="(data_.f.flags &amp; kNumberUintFlag) == kNumberUintFlag">{data_.n.u.u}</DisplayString>
<DisplayString Condition="(data_.f.flags &amp; kNumberInt64Flag) == kNumberInt64Flag">{data_.n.i64}</DisplayString>
<DisplayString Condition="(data_.f.flags &amp; kNumberUint64Flag) == kNumberUint64Flag">{data_.n.u64}</DisplayString>
<DisplayString Condition="(data_.f.flags &amp; kNumberDoubleFlag) == kNumberDoubleFlag">{data_.n.d}</DisplayString>
<DisplayString Condition="data_.f.flags == kObjectType">Object members={data_.o.size}</DisplayString>
<DisplayString Condition="data_.f.flags == kArrayType">Array members={data_.a.size}</DisplayString>
<Expand>
<Item Condition="data_.f.flags == kObjectType" Name="[size]">data_.o.size</Item>
<Item Condition="data_.f.flags == kObjectType" Name="[capacity]">data_.o.capacity</Item>
<ArrayItems Condition="data_.f.flags == kObjectType">
<Size>data_.o.size</Size>
<!-- NOTE: Rapidjson stores some extra data in the high bits of pointers, which is why the mask -->
<ValuePointer>(rapidjson_ly::GenericMember&lt;$T1,$T2&gt;*)(((size_t)data_.o.members) &amp; 0x0000FFFFFFFFFFFF)</ValuePointer>
</ArrayItems>
<Item Condition="data_.f.flags == kArrayType" Name="[size]">data_.a.size</Item>
<Item Condition="data_.f.flags == kArrayType" Name="[capacity]">data_.a.capacity</Item>
<ArrayItems Condition="data_.f.flags == kArrayType">
<Size>data_.a.size</Size>
<!-- NOTE: Rapidjson stores some extra data in the high bits of pointers, which is why the mask -->
<ValuePointer>(rapidjson_ly::GenericValue&lt;$T1,$T2&gt;*)(((size_t)data_.a.elements) &amp; 0x0000FFFFFFFFFFFF)</ValuePointer>
</ArrayItems>
</Expand>
</Type>
</AutoVisualizer>
@@ -12,6 +12,6 @@
# is being avoided to prevent overriding functions declared in other targets platfrom
# specific cmake files
if(LY_ENABLE_RAD_TELEMETRY)
if(LY_RAD_TELEMETRY_ENABLED)
set(LY_COMPILE_DEFINITIONS PUBLIC AZ_PROFILE_TELEMETRY)
endif()
@@ -30,6 +30,7 @@ set(FILES
../Common/VisualStudio/AzCore/Natvis/azcore.natvis
../Common/VisualStudio/AzCore/Natvis/azcore.natstepfilter
../Common/VisualStudio/AzCore/Natvis/azcore.natjmc
../Common/VisualStudio/AzCore/Natvis/rapidjson.natvis
AzCore/Debug/StackTracer_Windows.cpp
../Common/WinAPI/AzCore/Debug/Trace_WinAPI.cpp
../Common/WinAPI/AzCore/IO/Streamer/StreamerContext_WinAPI.cpp
@@ -12,6 +12,6 @@
# is being avoided to prevent overriding functions declared in other targets platfrom
# specific cmake files
if(LY_ENABLE_RAD_TELEMETRY)
if(LY_RAD_TELEMETRY_ENABLED)
set(LY_COMPILE_DEFINITIONS PUBLIC AZ_PROFILE_TELEMETRY)
endif()
@@ -6,6 +6,6 @@
#
#
if(LY_ENABLE_RAD_TELEMETRY)
if(LY_RAD_TELEMETRY_ENABLED)
set(LY_COMPILE_DEFINITIONS PUBLIC AZ_PROFILE_TELEMETRY)
endif()
@@ -298,7 +298,7 @@ namespace UnitTest
AZ_TEST_ASSERT(int_queue.empty());
AZ_TEST_ASSERT(int_queue.size() == 0);
// Queue uses deque as default container, so try to contruct to queue from a deque.
// Queue uses deque as default container, so try to construct to queue from a deque.
deque<int> container(40, 10);
int_queue_type int_queue2(container);
AZ_TEST_ASSERT(!int_queue2.empty());
@@ -324,7 +324,7 @@ namespace UnitTest
AZ_TEST_ASSERT(int_queue2.size() == 40);
AZ_TEST_ASSERT(int_queue2.back() == 20);
int_queue.push();
int_queue.emplace();
AZ_TEST_ASSERT(!int_queue.empty());
AZ_TEST_ASSERT(int_queue.size() == 1);
@@ -423,7 +423,7 @@ namespace UnitTest
AZ_TEST_ASSERT(int_stack2.size() == 40);
AZ_TEST_ASSERT(int_stack2.top() == 10);
int_stack.push();
int_stack.emplace();
AZ_TEST_ASSERT(!int_stack.empty());
AZ_TEST_ASSERT(int_stack.size() == 1);
// StackContainerTest-End
@@ -669,4 +669,19 @@ namespace UnitTest
++iteration;
}
}
using StackContainerTestFixture = ScopedAllocatorSetupFixture;
TEST_F(StackContainerTestFixture, StackEmplaceOperator_SupportsZeroOrMoreArguments)
{
using TestPairType = AZStd::pair<int, int>;
AZStd::stack<TestPairType> testStack;
testStack.emplace();
testStack.emplace(1);
testStack.emplace(2, 3);
using ContainerType = typename AZStd::stack<TestPairType>::container_type;
AZStd::stack<TestPairType> expectedStack(ContainerType{ TestPairType{ 0, 0 }, TestPairType{ 1, 0 }, TestPairType{ 2, 3 } });
EXPECT_EQ(expectedStack, testStack);
}
}
@@ -287,6 +287,55 @@ namespace UnitTest
}
}
TEST_F(HashedContainers, HashTable_InsertionDuplicateOnRehash)
{
struct TwoPtrs
{
void* m_ptr1;
void* m_ptr2;
bool operator==(const TwoPtrs& other) const
{
if (m_ptr1 == other.m_ptr1)
{
return m_ptr2 == other.m_ptr2;
}
else if (m_ptr1 == other.m_ptr2)
{
return m_ptr2 == other.m_ptr1;
}
return false;
}
};
// This hashing function produces different hashes for two equal values,
// which violates the requirement for hashing functions.
// The test makes sure that this does not reproduce an issue that caused the insert() function to loop infinitely.
struct TwoPtrsHasher
{
size_t operator()(const TwoPtrs& p) const
{
size_t hash{ 0 };
AZStd::hash_combine(hash, p.m_ptr1, p.m_ptr2);
return hash;
}
};
using PairSet = AZStd::unordered_set<TwoPtrs, TwoPtrsHasher>;
PairSet set;
set.insert({ (void*)1, (void*)2 });
set.insert({ (void*)3, (void*)4 });
set.insert({ (void*)5, (void*)6 });
set.insert({ (void*)7, (void*)8 });
// Elements with different hashes, but equal
set.insert({ (void*)0x000001ceddd9ca20, (void*)0x000001ceddd9cba0 }); // hash(148335135725641)
set.insert({ (void*)0x000001ceddd9cba0, (void*)0x000001ceddd9ca20 }); // hash(148335135764189)
AZ_TEST_START_TRACE_SUPPRESSION;
// This will trigger the assertion of duplicated elements found
// A bucket size of 23 since is where the collision between different hashes happens
set.rehash(23);
AZ_TEST_STOP_TRACE_SUPPRESSION(1); // 1 assertion
}
TEST_F(HashedContainers, HashTable_Fixed)
{
array<int, 5> elements = {
@@ -14,6 +14,7 @@
#include <AzCore/IO/FileIO.h>
#include <AzCore/IO/GenericStreams.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/Math/Uuid.h>
#include <AzCore/Jobs/JobManager.h>
#include <AzCore/Jobs/JobContext.h>
#include <AzCore/Outcome/Outcome.h>
@@ -698,7 +699,7 @@ namespace UnitTest
auto& assetManager = AssetManager::Instance();
AssetBusCallbacks callbacks{};
callbacks.SetOnAssetReadyCallback([&](const Asset<AssetData>&, AssetBusCallbacks&)
callbacks.SetOnAssetReadyCallback([&, AssetNoRefB](const Asset<AssetData>&, AssetBusCallbacks&)
{
// This callback should run inside the "main thread" dispatch events loop
auto loadAsset = assetManager.GetAsset<AssetWithSerializedData>(AZ::Uuid(AssetNoRefB), AssetLoadBehavior::Default);
@@ -1149,7 +1150,7 @@ namespace UnitTest
#if AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS
TEST_F(AssetJobsFloodTest, DISABLED_ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
#else
TEST_F(AssetJobsFloodTest, ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
TEST_F(AssetJobsFloodTest, DISABLED_ContainerFilterTest_ContainersWithAndWithoutFiltering_Success)
#endif // !AZ_TRAIT_DISABLE_FAILED_ASSET_MANAGER_TESTS
{
m_assetHandlerAndCatalog->AssetCatalogRequestBus::Handler::BusConnect();
@@ -707,25 +707,23 @@ namespace AzFramework
}
}
if (AZ::IO::FixedMaxPath projectUserPath;
m_settingsRegistry->Get(projectUserPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectUserPath))
AZ::IO::FixedMaxPath engineRoot = GetEngineRoot();
AZ::IO::FixedMaxPath projectUserPath;
if (!m_settingsRegistry->Get(projectUserPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectUserPath))
{
fileIoBase->SetAlias("@user@", projectUserPath.c_str());
AZ::IO::FixedMaxPath projectLogPath = projectUserPath / "log";
fileIoBase->SetAlias("@log@", projectLogPath.c_str());
fileIoBase->CreatePath(projectLogPath.c_str()); // Create the log directory at this point
projectUserPath = engineRoot / "user";
}
fileIoBase->SetAlias("@user@", projectUserPath.c_str());
fileIoBase->CreatePath(projectUserPath.c_str());
CreateUserCache(projectUserPath, *fileIoBase);
CreateUserCache(projectUserPath, *fileIoBase);
}
else
AZ::IO::FixedMaxPath projectLogPath;
if (!m_settingsRegistry->Get(projectLogPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectLogPath))
{
AZ::IO::FixedMaxPath fallbackLogPath = GetEngineRoot();
fallbackLogPath /= "user";
fileIoBase->SetAlias("@user@", fallbackLogPath.c_str());
fallbackLogPath /= "log";
fileIoBase->SetAlias("@log@", fallbackLogPath.c_str());
fileIoBase->CreatePath(fallbackLogPath.c_str());
projectLogPath = projectUserPath / "log";
}
fileIoBase->SetAlias("@log@", projectLogPath.c_str());
fileIoBase->CreatePath(projectLogPath.c_str());
}
}
@@ -63,6 +63,13 @@ namespace Camera
//! @return The camera frustum's height
virtual float GetFrustumHeight() = 0;
//! Gets whether or not the camera is using an orthographic projection.
//! @return True if the camera is using an orthographic projection, or false if the camera is using a perspective projection.
virtual bool IsOrthographic() = 0;
//! @return The half width of the orthographic projection, @see SetOrthographicHalfWidth.
virtual float GetOrthographicHalfWidth() = 0;
//! Sets the camera's field of view in degrees between 0 < fov < 180 degrees
//! @param fov The camera frustum's new field of view in degrees
virtual void SetFov(float fov)
@@ -95,6 +102,15 @@ namespace Camera
//! @param height The camera frustum's new height
virtual void SetFrustumHeight(float height) = 0;
//! Sets whether or not the camera should use an orthographic projection in place of a perspective projection.
//! @param orthographic If true, the camera will use an orthographic projection
virtual void SetOrthographic(bool orthographic) = 0;
//! Sets the half-width of the orthographic projection.
//! @params halfWidth Used to calculate the bounds of the projection while in orthographic mode.
//! The height is calculated automatically based on the aspect ratio.
virtual void SetOrthographicHalfWidth(float halfWidth) = 0;
//! Makes the camera the active view
virtual void MakeActiveView() = 0;
@@ -123,6 +123,12 @@ namespace AzPhysics
->Field("Kinematic", &RigidBodyConfiguration::m_kinematic)
->Field("CCD Enabled", &RigidBodyConfiguration::m_ccdEnabled)
->Field("Compute Mass", &RigidBodyConfiguration::m_computeMass)
->Field("Lock Linear X", &RigidBodyConfiguration::m_lockLinearX)
->Field("Lock Linear Y", &RigidBodyConfiguration::m_lockLinearY)
->Field("Lock Linear Z", &RigidBodyConfiguration::m_lockLinearZ)
->Field("Lock Angular X", &RigidBodyConfiguration::m_lockAngularX)
->Field("Lock Angular Y", &RigidBodyConfiguration::m_lockAngularY)
->Field("Lock Angular Z", &RigidBodyConfiguration::m_lockAngularZ)
->Field("Mass", &RigidBodyConfiguration::m_mass)
->Field("Compute COM", &RigidBodyConfiguration::m_computeCenterOfMass)
->Field("Centre of mass offset", &RigidBodyConfiguration::m_centerOfMassOffset)
@@ -62,6 +62,16 @@ namespace AzPhysics
bool m_computeInertiaTensor = true;
bool m_computeMass = true;
// Flags to restrict motion along specific world-space axes.
bool m_lockLinearX = false;
bool m_lockLinearY = false;
bool m_lockLinearZ = false;
// Flags to restrict rotation around specific world-space axes.
bool m_lockAngularX = false;
bool m_lockAngularY = false;
bool m_lockAngularZ = false;
//! If set, non-simulated shapes will also be included in the mass properties calculation.
bool m_includeAllShapesInMassCalculation = false;
@@ -227,8 +227,10 @@ namespace AzFramework
EntitySpawnTicket::EntitySpawnTicket(EntitySpawnTicket&& rhs)
: m_payload(rhs.m_payload)
, m_id(rhs.m_id)
{
rhs.m_payload = nullptr;
rhs.m_id = 0;
}
EntitySpawnTicket::EntitySpawnTicket(AZ::Data::Asset<Spawnable> spawnable)
@@ -32,7 +32,7 @@ namespace UnitTest
void TestDebugDisplayRequests::DrawWireBox(const AZ::Vector3& min, const AZ::Vector3& max)
{
const AZ::Transform& tm = m_transforms.back();
const AZ::Transform& tm = m_transforms.top();
m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), min.GetY(), min.GetZ())));
m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), min.GetY(), max.GetZ())));
m_points.push_back(tm.TransformPoint(AZ::Vector3(min.GetX(), max.GetY(), min.GetZ())));
@@ -50,7 +50,7 @@ namespace UnitTest
void TestDebugDisplayRequests::DrawWireQuad(float width, float height)
{
const AZ::Transform& tm = m_transforms.back();
const AZ::Transform& tm = m_transforms.top();
m_points.push_back(tm.TransformPoint(AZ::Vector3(-0.5f * width, 0.0f, -0.5f * height)));
m_points.push_back(tm.TransformPoint(AZ::Vector3(-0.5f * width, 0.0f, 0.5f * height)));
m_points.push_back(tm.TransformPoint(AZ::Vector3(0.5f * width, 0.0f, -0.5f * height)));
@@ -64,7 +64,7 @@ namespace UnitTest
void TestDebugDisplayRequests::DrawPoints(const AZStd::vector<AZ::Vector3>& points)
{
const AZ::Transform& tm = m_transforms.back();
const AZ::Transform& tm = m_transforms.top();
for (const auto& point : points)
{
m_points.push_back(tm.TransformPoint(point));
@@ -100,7 +100,7 @@ namespace UnitTest
void TestDebugDisplayRequests::PushMatrix(const AZ::Transform& tm)
{
m_transforms.push(m_transforms.back() * tm);
m_transforms.push(m_transforms.top() * tm);
}
void TestDebugDisplayRequests::PopMatrix()
@@ -147,7 +147,9 @@ namespace AzFramework
m_scrollDelta = scroll->m_delta;
}
return m_cameras.HandleEvents(event, m_motionDelta, m_scrollDelta);
m_handlingEvents = m_cameras.HandleEvents(event, m_motionDelta, m_scrollDelta);
return m_handlingEvents;
}
Camera CameraSystem::StepCamera(const Camera& targetCamera, const float deltaTime)
@@ -262,12 +262,14 @@ namespace AzFramework
public:
bool HandleEvents(const InputEvent& event);
Camera StepCamera(const Camera& targetCamera, float deltaTime);
bool HandlingEvents() const { return m_handlingEvents; }
Cameras m_cameras; //!< Represents a collection of camera inputs that together provide a camera controller.
private:
ScreenVector m_motionDelta; //!< The delta used for look/orbit/pan (rotation + translation) - two dimensional.
float m_scrollDelta = 0.0f; //!< The delta used for dolly/movement (translation) - one dimensional.
bool m_handlingEvents = false; //!< Is the camera system currently handling events (events are consumed and not propagated).
};
//! A camera input to handle motion deltas that can rotate or orbit the camera.
@@ -481,7 +481,7 @@ namespace AzFramework
if (!m_freeOctreeNodes.empty())
{
// Take a free block of child nodes from our free list
ExtractPageAndOffsetFromIndex(m_freeOctreeNodes.back(), nextChildPage, nextChildOffset);
ExtractPageAndOffsetFromIndex(m_freeOctreeNodes.top(), nextChildPage, nextChildOffset);
m_freeOctreeNodes.pop();
}
else
+2 -2
View File
@@ -10,7 +10,7 @@
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
ly_get_list_relative_pal_filename(common_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/Common)
set(LY_ENABLE_STATISTICAL_PROFILING OFF CACHE BOOL "Enables statistical profiling when using AZ_PROFILE_SCOPE. If True, it takes effect only if RAD Telemetry is disabled.")
set(LY_STATISTICAL_PROFILING_ENABLED OFF CACHE BOOL "Enables statistical profiling when using AZ_PROFILE_SCOPE. If True, it takes effect only if RAD Telemetry is disabled.")
set(LY_TOUCHBENDING_LAYER_BIT 63 CACHE STRING "Use TouchBending as the collision layer. The TouchBending layer can be a number from 1 to 63 (Default=63).")
ly_add_target(
@@ -38,7 +38,7 @@ ly_add_target(
3rdParty::lz4
)
if(LY_ENABLE_STATISTICAL_PROFILING)
if(LY_STATISTICAL_PROFILING_ENABLED)
ly_add_source_properties(
SOURCES AzFramework/Debug/StatisticalProfilerProxy.h
PROPERTY COMPILE_DEFINITIONS
@@ -9,8 +9,13 @@
#pragma once
#include <AzCore/Interface/Interface.h>
#include <AzCore/EBus/EBus.h>
#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
#include <xcb/xcb.h>
#endif // LY_COMPILE_DEFINITIONS
namespace AzFramework
{
class LinuxLifecycleEvents
@@ -25,4 +30,31 @@ namespace AzFramework
using Bus = AZ::EBus<LinuxLifecycleEvents>;
};
#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
class LinuxXcbConnectionManager
{
public:
AZ_RTTI(LinuxXcbConnectionManager, "{1F756E14-8D74-42FD-843C-4863307710DB}");
virtual ~LinuxXcbConnectionManager() = default;
virtual xcb_connection_t* GetXcbConnection() const = 0;
};
class LinuxXcbConnectionManagerBusTraits
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static constexpr AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static constexpr AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
//////////////////////////////////////////////////////////////////////////
};
using LinuxXcbConnectionManagerBus = AZ::EBus<LinuxXcbConnectionManager, LinuxXcbConnectionManagerBusTraits>;
using LinuxXcbConnectionManagerInterface = AZ::Interface<LinuxXcbConnectionManager>;
#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
} // namespace AzFramework
@@ -12,6 +12,32 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace AzFramework
{
#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
class LinuxXcbConnectionManagerImpl
: public LinuxXcbConnectionManagerBus::Handler
{
public:
LinuxXcbConnectionManagerImpl()
{
m_xcbConnection = xcb_connect(nullptr, nullptr);
AZ_Error("ApplicationLinux", m_xcbConnection != nullptr, "Unable to connect to X11 Server.");
LinuxXcbConnectionManagerBus::Handler::BusConnect();
}
~LinuxXcbConnectionManagerImpl()
{
LinuxXcbConnectionManagerBus::Handler::BusDisconnect();
xcb_disconnect(m_xcbConnection);
}
xcb_connection_t* GetXcbConnection() const override
{
return m_xcbConnection;
}
private:
xcb_connection_t* m_xcbConnection = nullptr;
};
#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
////////////////////////////////////////////////////////////////////////////////////////////////
class ApplicationLinux
: public Application::Implementation
@@ -27,6 +53,12 @@ namespace AzFramework
// Application::Implementation
void PumpSystemEventLoopOnce() override;
void PumpSystemEventLoopUntilEmpty() override;
private:
#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
AZStd::unique_ptr<LinuxXcbConnectionManager> m_xcbConnectionManager;
#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
};
////////////////////////////////////////////////////////////////////////////////////////////////
@@ -39,11 +71,26 @@ namespace AzFramework
ApplicationLinux::ApplicationLinux()
{
LinuxLifecycleEvents::Bus::Handler::BusConnect();
#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
m_xcbConnectionManager = AZStd::make_unique<LinuxXcbConnectionManagerImpl>();
if (LinuxXcbConnectionManagerInterface::Get() == nullptr)
{
LinuxXcbConnectionManagerInterface::Register(m_xcbConnectionManager.get());
}
#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
}
////////////////////////////////////////////////////////////////////////////////////////////////
ApplicationLinux::~ApplicationLinux()
{
#if PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
if (LinuxXcbConnectionManagerInterface::Get() == m_xcbConnectionManager.get())
{
LinuxXcbConnectionManagerInterface::Unregister(m_xcbConnectionManager.get());
}
m_xcbConnectionManager.reset();
#endif // PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB
LinuxLifecycleEvents::Bus::Handler::BusDisconnect();
}
@@ -5,3 +5,30 @@
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
# Based on the linux window manager trait, perform the appropriate additional build configurations
# Only 'xcb', 'wayland', and 'xlib' are recognized
if (${PAL_TRAIT_LINUX_WINDOW_MANAGER} STREQUAL "xcb")
find_library(XCB_LIBRARY xcb)
set(LY_BUILD_DEPENDENCIES
PRIVATE
${XCB_LIBRARY}
)
set(LY_COMPILE_DEFINITIONS PUBLIC PAL_TRAIT_LINUX_WINDOW_MANAGER_XCB)
elseif(PAL_TRAIT_LINUX_WINDOW_MANAGER STREQUAL "wayland")
set(LY_COMPILE_DEFINITIONS PUBLIC PAL_TRAIT_LINUX_WINDOW_MANAGER_WAYLAND)
elseif(PAL_TRAIT_LINUX_WINDOW_MANAGER STREQUAL "xlib")
set(LY_COMPILE_DEFINITIONS PUBLIC PAL_TRAIT_LINUX_WINDOW_MANAGER_XLIB)
else()
message(FATAL_ERROR, "Linux Window Manager ${PAL_TRAIT_LINUX_WINDOW_MANAGER} is not recognized")
endif()
@@ -366,6 +366,24 @@ namespace UnitTest
}
}
TEST_F(SpawnableEntitiesManagerTest, EntitySpawnTicket_Move_Works)
{
AzFramework::EntitySpawnTicket ticket1(*m_spawnableAsset);
AzFramework::EntitySpawnTicket ticket2(*m_spawnableAsset);
const AzFramework::EntitySpawnTicket::Id ticket1Id = ticket1.GetId();
const AzFramework::EntitySpawnTicket::Id ticket2Id = ticket2.GetId();
AzFramework::EntitySpawnTicket ticketMoveConstructor(AZStd::move(ticket1));
EXPECT_TRUE(ticketMoveConstructor.IsValid());
EXPECT_EQ(ticketMoveConstructor.GetId(), ticket1Id);
AzFramework::EntitySpawnTicket ticketMoveOperator;
ticketMoveOperator = AZStd::move(ticket2);
EXPECT_TRUE(ticketMoveOperator.IsValid());
EXPECT_EQ(ticketMoveOperator.GetId(), ticket2Id);
}
TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_DeleteTicketBeforeCall_NoCrash)
{
{
@@ -22,6 +22,7 @@ namespace AzNetworking
const AZ::TimeMs deltaTimeMs = currentTimeMs - m_lastLoggedTimeMs;
m_atoms[m_activeAtom].m_bytesTransmitted += byteCount;
m_atoms[m_activeAtom].m_packetsSent++;
m_atoms[m_activeAtom].m_timeAccumulatorMs += deltaTimeMs;
if (m_atoms[m_activeAtom].m_timeAccumulatorMs >= m_maxSampleTimeMs)
@@ -32,6 +33,11 @@ namespace AzNetworking
m_lastLoggedTimeMs = currentTimeMs;
}
void DatarateMetrics::LogPacketLost()
{
m_atoms[m_activeAtom].m_packetsLost++;
}
float DatarateMetrics::GetBytesPerSecond() const
{
const uint32_t sampleAtom = 1 - m_activeAtom;
@@ -47,6 +53,18 @@ namespace AzNetworking
return (bytesLogged * 1000.0f) / sampleTime; // (* 1000) to convert from bytes per millisecond to bytes per second
}
float DatarateMetrics::GetLossRatePercent() const
{
const uint32_t sampleAtom = 1 - m_activeAtom;
if (m_atoms[sampleAtom].m_packetsSent == 0)
{
return 0.0f;
}
return float(m_atoms[sampleAtom].m_packetsLost) / float(m_atoms[sampleAtom].m_packetsSent);
}
void ConnectionComputeRtt::LogPacketSent(PacketId packetId, AZ::TimeMs currentTimeMs)
{
for (uint32_t i = 0; i < MaxTrackableEntries; i++)
@@ -19,8 +19,10 @@ namespace AzNetworking
{
DatarateAtom() = default;
AZ::TimeMs m_timeAccumulatorMs = AZ::TimeMs{ 0 };
uint32_t m_bytesTransmitted = 0;
AZ::TimeMs m_timeAccumulatorMs = AZ::TimeMs{0};
uint32_t m_packetsSent = 0;
uint32_t m_packetsLost = 0;
};
//! @class DatarateMetrics
@@ -40,19 +42,26 @@ namespace AzNetworking
//! @param currentTimeMs current process time in milliseconds
void LogPacket(uint32_t byteCount, AZ::TimeMs currentTimeMs);
//! Invoked whenever a packet has determined to be lost.
void LogPacketLost();
//! Retrieve a sample of the datarate being incurred by this connection in bytes per second.
//! @return datarate for traffic sent to or from the connection in bytes per second
float GetBytesPerSecond() const;
//! Returns the estimated packet loss rate as a percentage of packets.
//! @return the estimated percentage loss rate
float GetLossRatePercent() const;
private:
//! Used internally to swap buffers used for metric gathering.
void SwapBuffers();
static constexpr AZ::TimeMs MaxSampleTimeMs = AZ::TimeMs{500};
static constexpr AZ::TimeMs MaxSampleTimeMs = AZ::TimeMs{ 2000 };
AZ::TimeMs m_maxSampleTimeMs = MaxSampleTimeMs;
AZ::TimeMs m_lastLoggedTimeMs = MaxSampleTimeMs;
AZ::TimeMs m_maxSampleTimeMs = MaxSampleTimeMs;
AZ::TimeMs m_lastLoggedTimeMs = MaxSampleTimeMs;
uint32_t m_activeAtom = 0;
DatarateAtom m_atoms[2];
};
@@ -69,7 +78,7 @@ namespace AzNetworking
ConnectionPacketEntry(PacketId packetId, AZ::TimeMs sendTimeMs);
PacketId m_packetId = InvalidPacketId;
AZ::TimeMs m_sendTimeMs = AZ::TimeMs{0};
AZ::TimeMs m_sendTimeMs = AZ::TimeMs{0};
};
//! @class ConnectionComputeRtt
@@ -100,8 +109,8 @@ namespace AzNetworking
private:
static constexpr uint32_t MaxTrackableEntries = 4;
static constexpr float InitialRoundTripTime = 0.1f; //< Start off with a 100 millisecond estimate for Rtt
static constexpr uint32_t MaxTrackableEntries = 8;
static constexpr float InitialRoundTripTime = 0.1f; //< Start off with a 100 millisecond estimate for Rtt
float m_roundTripTime = InitialRoundTripTime;
ConnectionPacketEntry m_entries[MaxTrackableEntries];
@@ -117,6 +126,11 @@ namespace AzNetworking
//! Resets all internal metrics to defaults.
void Reset();
void LogPacketSent(uint32_t byteCount, AZ::TimeMs currentTimeMs);
void LogPacketRecv(uint32_t byteCount, AZ::TimeMs currentTimeMs);
void LogPacketLost();
void LogPacketAcked();
uint32_t m_packetsSent = 0;
uint32_t m_packetsRecv = 0;
uint32_t m_packetsLost = 0;
@@ -40,4 +40,33 @@ namespace AzNetworking
{
*this = ConnectionMetrics();
}
inline void ConnectionMetrics::LogPacketSent(uint32_t byteCount, AZ::TimeMs currentTimeMs)
{
if (byteCount > 0)
{
m_packetsSent++;
}
m_sendDatarate.LogPacket(byteCount, currentTimeMs);
}
inline void ConnectionMetrics::LogPacketRecv(uint32_t byteCount, AZ::TimeMs currentTimeMs)
{
if (byteCount > 0)
{
m_packetsRecv++;
}
m_recvDatarate.LogPacket(byteCount, currentTimeMs);
}
inline void ConnectionMetrics::LogPacketLost()
{
m_packetsLost++;
m_sendDatarate.LogPacketLost();
}
inline void ConnectionMetrics::LogPacketAcked()
{
m_packetsAcked++;
}
}
@@ -95,11 +95,6 @@ namespace AzNetworking
//! @return the max transmission unit for this connection
virtual uint32_t GetConnectionMtu() const = 0;
//! Sets connection quality values for testing poor connection conditions.
//! Currently unsupported on TcpConnections
//! @param connectionQuality simulated connection quality values to use
virtual void SetConnectionQuality(const ConnectionQuality& connectionQuality) = 0;
//! Returns the connection identifier for this connection instance.
//! @return the connection identifier for this connection instance
ConnectionId GetConnectionId() const;
@@ -128,12 +123,23 @@ namespace AzNetworking
//! @return reference to the connection metric info
ConnectionMetrics& GetMetrics();
//! Retrieves debug connection quality settings.
//! Currently unsupported on TcpConnections
//! @return connection quality structure for this connection
const ConnectionQuality& GetConnectionQuality() const;
//! Retrieves debug connection quality settings, non-const.
//! Currently unsupported on TcpConnections
//! @return connection quality structure for this connection
ConnectionQuality& GetConnectionQuality();
private:
// The following data members are here in the interface for performance reasons
ConnectionId m_connectionId = InvalidConnectionId;
IpAddress m_remoteAddress;
ConnectionMetrics m_connectionMetrics;
ConnectionQuality m_connectionQuality;
void* m_userData = nullptr;
};
}
@@ -59,4 +59,14 @@ namespace AzNetworking
{
return m_connectionMetrics;
}
inline const ConnectionQuality& IConnection::GetConnectionQuality() const
{
return m_connectionQuality;
}
inline ConnectionQuality& IConnection::GetConnectionQuality()
{
return m_connectionQuality;
}
}
@@ -103,6 +103,14 @@ namespace AzNetworking
//! @return boolean true on success
virtual bool Disconnect(ConnectionId connectionId, DisconnectReason reason) = 0;
//! Sets whether this connection interface can disconnect by virtue of a timeout
//! @param timeoutEnabled If this connection interface will automatically disconnect due to a timeout
virtual void SetTimeoutEnabled(bool timeoutEnabled) = 0;
//! Whether this connection interface will disconnect by virtue of a time out (does not account for cvars affecting all connections)
//! @return boolean true if this connection will not disconnect on timeout (does not account for cvars affecting all connections)
virtual bool IsTimeoutEnabled() const = 0;
//! Const access to the metrics tracked by this network interface.
//! @return const reference to the metrics tracked by this network interface
const NetworkInterfaceMetrics& GetMetrics() const;
@@ -122,7 +122,7 @@ namespace AzNetworking
bool TcpConnection::UpdateRecv()
{
const AZ::TimeMs startTimeMs = AZ::GetElapsedTimeMs();
GetMetrics().m_recvDatarate.LogPacket(0, startTimeMs);
GetMetrics().LogPacketRecv(0, startTimeMs);
// Read new data off the input socket
{
@@ -261,11 +261,6 @@ namespace AzNetworking
return 0; // do nothing, unsupported on TCP connections
}
void TcpConnection::SetConnectionQuality([[maybe_unused]] const ConnectionQuality& connectionQuality)
{
; // do nothing, unsupported on TCP connections
}
bool TcpConnection::SendPacketInternal(PacketType packetType, TcpPacketEncodingBuffer& payloadBuffer, AZ::TimeMs currentTimeMs)
{
AZ_Assert(payloadBuffer.GetCapacity() < AZStd::numeric_limits<uint16_t>::max(), "Buffer capacity should be representable using 2 bytes or less");
@@ -333,8 +328,7 @@ namespace AzNetworking
}
m_sendRingbuffer.AdvanceWriteBuffer(headerSize + payloadSize);
GetMetrics().m_packetsSent++;
GetMetrics().m_sendDatarate.LogPacket(headerSize + payloadSize, currentTimeMs);
GetMetrics().LogPacketSent(headerSize + payloadSize, currentTimeMs);
m_networkInterface.GetMetrics().m_sendPackets++;
UpdateSend();
return true;
@@ -379,8 +373,7 @@ namespace AzNetworking
memcpy(dstData, srcData, packetSize);
m_recvRingbuffer.AdvanceReadBuffer(serializer.GetReadSize() + packetSize);
GetMetrics().m_packetsRecv++;
GetMetrics().m_recvDatarate.LogPacket(packetSize, currentTimeMs);
GetMetrics().LogPacketRecv(packetSize, currentTimeMs);
m_networkInterface.GetMetrics().m_recvPackets++;
return true;
}
@@ -102,7 +102,6 @@ namespace AzNetworking
bool Disconnect(DisconnectReason reason, TerminationEndpoint endpoint) override;
void SetConnectionMtu(uint32_t connectionMtu) override;
uint32_t GetConnectionMtu() const override;
void SetConnectionQuality(const ConnectionQuality& connectionQuality) override;
// @}
//! Sets the registered socket file descriptor for this TcpConnection in the associated ConnectionSet instance.
@@ -174,6 +174,16 @@ namespace AzNetworking
return connection->Disconnect(reason, TerminationEndpoint::Local);
}
void TcpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
{
m_timeoutEnabled = timeoutEnabled;
}
bool TcpNetworkInterface::IsTimeoutEnabled() const
{
return m_timeoutEnabled;
}
void TcpNetworkInterface::QueueNewConnection(const PendingConnection& pendingConnection)
{
m_pendingConnections.PushBackItem(pendingConnection);
@@ -306,7 +316,7 @@ namespace AzNetworking
{
tcpConnection->SendReliablePacket(CorePackets::HeartbeatPacket());
}
else if (net_TcpTimeoutConnections)
else if (net_TcpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
{
tcpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
return TimeoutResult::Delete;
@@ -99,6 +99,8 @@ namespace AzNetworking
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
bool StopListening() override;
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
void SetTimeoutEnabled(bool timeoutEnabled) override;
bool IsTimeoutEnabled() const override;
//! @}
//! Queues a new incoming connection for this network interface.
@@ -154,6 +156,7 @@ namespace AzNetworking
AZ::Name m_name;
TrustZone m_trustZone;
uint16_t m_port = 0;
bool m_timeoutEnabled = true;
IConnectionListener& m_connectionListener;
TcpConnectionSet m_connectionSet;
TcpSocketManager m_tcpSocketManager;
@@ -152,7 +152,7 @@ namespace AzNetworking
void UdpConnection::ProcessAcked(PacketId packetId, AZ::TimeMs currentTimeMs)
{
GetMetrics().m_packetsAcked++;
GetMetrics().LogPacketAcked();
m_reliableQueue.OnPacketAcked(m_networkInterface, *this, packetId);
// Compute Rtt adjustments
@@ -172,8 +172,7 @@ namespace AzNetworking
GetMetrics().m_connectionRtt.LogPacketSent(packetId, currentTimeMs);
}
GetMetrics().m_packetsSent++;
GetMetrics().m_sendDatarate.LogPacket(packetSize, currentTimeMs);
GetMetrics().LogPacketSent(packetSize, currentTimeMs);
m_lastSentPacketMs = currentTimeMs;
m_unackedPacketCount = 0;
}
@@ -193,7 +192,7 @@ namespace AzNetworking
return PacketTimeoutResult::Acked;
case PacketAckState::Nacked:
GetMetrics().m_packetsLost++;
GetMetrics().LogPacketLost();
if (reliability == ReliabilityType::Reliable)
{
m_reliableQueue.OnPacketLost(m_networkInterface, *this, packetId);
@@ -224,8 +223,7 @@ namespace AzNetworking
return false;
}
GetMetrics().m_packetsRecv++;
GetMetrics().m_recvDatarate.LogPacket(packetSize, currentTimeMs);
GetMetrics().LogPacketRecv(packetSize, currentTimeMs);
if (header.GetIsReliable() && !m_reliableQueue.OnPacketReceived(header))
{
@@ -66,13 +66,8 @@ namespace AzNetworking
bool Disconnect(DisconnectReason reason, TerminationEndpoint endpoint) override;
void SetConnectionMtu(uint32_t connectionMtu) override;
uint32_t GetConnectionMtu() const override;
void SetConnectionQuality(const ConnectionQuality& connectionQuality) override;
// @}
//! Gets connection quality values for testing poor connection conditions.
//! @return connection quality values for this IConnection instance
const ConnectionQuality& GetConnectionQuality() const;
//! Returns a suitable encryption endpoint for this connection type.
//! @return reference to the connections encryption endpoint
DtlsEndpoint& GetDtlsEndpoint();
@@ -146,8 +141,6 @@ namespace AzNetworking
UdpFragmentQueue m_fragmentQueue;
ConnectionState m_state = ConnectionState::Disconnected;
ConnectionRole m_connectionRole = ConnectionRole::Connector;
ConnectionQuality m_connectionQuality;
DtlsEndpoint m_dtlsEndpoint;
AZ::TimeMs m_lastSentPacketMs;
@@ -160,4 +153,3 @@ namespace AzNetworking
}
#include <AzNetworking/UdpTransport/UdpConnection.inl>
@@ -10,16 +10,6 @@
namespace AzNetworking
{
inline void UdpConnection::SetConnectionQuality(const ConnectionQuality& connectionQuality)
{
m_connectionQuality = connectionQuality;
}
inline const ConnectionQuality& UdpConnection::GetConnectionQuality() const
{
return m_connectionQuality;
}
inline DtlsEndpoint& UdpConnection::GetDtlsEndpoint()
{
return m_dtlsEndpoint;
@@ -224,8 +224,7 @@ namespace AzNetworking
continue;
}
connection->GetMetrics().m_recvDatarate.LogPacket(packet.m_receivedBytes + UdpPacketHeaderSize, currentTimeMs);
connection->GetMetrics().m_packetsRecv++;
connection->GetMetrics().LogPacketRecv(packet.m_receivedBytes + UdpPacketHeaderSize, currentTimeMs);
// Decode the packet flag bitset first since it's always uncompressed
UdpPacketHeader header;
@@ -398,6 +397,16 @@ namespace AzNetworking
return connection->Disconnect(reason, TerminationEndpoint::Local);
}
void UdpNetworkInterface::SetTimeoutEnabled(bool timeoutEnabled)
{
m_timeoutEnabled = timeoutEnabled;
}
bool UdpNetworkInterface::IsTimeoutEnabled() const
{
return m_timeoutEnabled;
}
bool UdpNetworkInterface::IsEncrypted() const
{
return m_socket->IsEncrypted();
@@ -730,7 +739,7 @@ namespace AzNetworking
{
udpConnection->SendUnreliablePacket(CorePackets::HeartbeatPacket());
}
else if (net_UdpTimeoutConnections)
else if (net_UdpTimeoutConnections && m_networkInterface.IsTimeoutEnabled())
{
udpConnection->Disconnect(DisconnectReason::Timeout, TerminationEndpoint::Local);
return TimeoutResult::Delete;
@@ -104,6 +104,8 @@ namespace AzNetworking
bool WasPacketAcked(ConnectionId connectionId, PacketId packetId) override;
bool StopListening() override;
bool Disconnect(ConnectionId connectionId, DisconnectReason reason) override;
void SetTimeoutEnabled(bool timeoutEnabled) override;
bool IsTimeoutEnabled() const override;
//! @}
//! Returns true if this is an encrypted socket, false if not.
@@ -179,6 +181,7 @@ namespace AzNetworking
TrustZone m_trustZone;
uint16_t m_port = 0;
bool m_allowIncomingConnections = false;
bool m_timeoutEnabled = true;
IConnectionListener& m_connectionListener;
UdpConnectionSet m_connectionSet;
TimeoutQueue m_connectionTimeoutQueue;
@@ -126,7 +126,7 @@ namespace AzNetworking
#ifdef ENABLE_LATENCY_DEBUG
if (connectionQuality.m_lossPercentage > 0)
{
if (int32_t(m_random.GetRandom() % 100) < (connectionQuality.m_lossPercentage / 2))
if (int32_t(m_random.GetRandom() % 100) < (connectionQuality.m_lossPercentage))
{
// Pretend we sent, but don't actually send
return true;
@@ -157,9 +157,11 @@ namespace AzNetworking
#ifdef ENABLE_LATENCY_DEBUG
else if ((connectionQuality.m_latencyMs > AZ::TimeMs{ 0 }) || (connectionQuality.m_varianceMs > AZ::TimeMs{ 0 }))
{
const AZ::TimeMs jitterMs = aznumeric_cast<AZ::TimeMs>(m_random.GetRandom()) % (connectionQuality.m_varianceMs / aznumeric_cast<AZ::TimeMs>(2));
const AZ::TimeMs jitterMs = aznumeric_cast<AZ::TimeMs>(m_random.GetRandom()) % (connectionQuality.m_varianceMs > AZ::TimeMs{ 0 }
? connectionQuality.m_varianceMs
: AZ::TimeMs{ 1 });
const AZ::TimeMs currTimeMs = AZ::GetElapsedTimeMs();
const AZ::TimeMs deferTimeMs = (connectionQuality.m_latencyMs / aznumeric_cast<AZ::TimeMs>(2)) + jitterMs;
const AZ::TimeMs deferTimeMs = (connectionQuality.m_latencyMs) + jitterMs;
DeferredData deferred = DeferredData(address, data, size, encrypt, dtlsEndpoint);
AZ::Interface<AZ::IEventScheduler>::Get()->AddCallback([&, deferredData = deferred]
@@ -240,15 +240,51 @@ namespace AzQtComponents
// Center within the parent
QRect geo = geometry();
// If the base size of the guest widget is larger than the screen,
// then we need to resize it so that it will fit by either using
// the minimum size (if one is set), or fallback to the screen size.
if (m_guestWidget)
{
if (auto screen = m_guestWidget->screen())
{
const QRect screenGeometry = screen->availableGeometry();
if (geo.width() > screenGeometry.width())
{
auto guestMinimumWidth = m_guestWidget->minimumWidth();
if (guestMinimumWidth && guestMinimumWidth <= screenGeometry.width())
{
geo.setWidth(guestMinimumWidth);
}
else
{
geo.setWidth(screenGeometry.width());
}
}
if (geo.height() > screenGeometry.height())
{
auto guestMinimumHeight = m_guestWidget->minimumHeight();
if (guestMinimumHeight && guestMinimumHeight <= screenGeometry.height())
{
geo.setHeight(guestMinimumHeight);
}
else
{
geo.setHeight(screenGeometry.height());
}
}
}
}
geo.moveCenter(parentWindowCenter);
QWindow *w = topLevelWidget->windowHandle();
QWindow* w = topLevelWidget->windowHandle();
if (!w)
{
return;
}
QScreen *screen = w->screen();
QScreen* screen = w->screen();
if (!screen)
{
// defensive, shouldn't happen
@@ -661,6 +697,10 @@ namespace AzQtComponents
if (!restoreGeometryFromSettings())
{
show();
// If we failed to restore from settings (the first time this window is loaded),
// then center it on the screen by default
centerOnScreen(this);
}
}
@@ -43,19 +43,20 @@ namespace AzQtComponents
{
const QChar decimalPoint = locale.decimalPoint();
const QChar zeroDigit = locale.zeroDigit();
const int numToStringDecimals = AZStd::max(numDecimals, 20);
// We want to truncate, not round. toString will round, so we add an extra decimal place to the formatting
// so we can remove the last value
QString retValue = locale.toString(value, 'f', (numDecimals > 0) ? numDecimals + 1 : 0);
// We want to truncate, not round. toString will round, so we add extra decimal places to the formatting
// so we can remove the last values
QString retValue = locale.toString(value, 'f', (numDecimals > 0) ? numToStringDecimals : 0);
// Handle special cases when we have decimals in our value
if (numDecimals > 0)
{
// Truncate the extra digit now, if it's still there
// Truncate the extra digits now, if they're still there
int decimalPointIndex = retValue.lastIndexOf(decimalPoint);
if ((decimalPointIndex > 0) && (retValue.size() - (decimalPointIndex + 1)) == (numDecimals + 1))
if ((decimalPointIndex > 0) && (retValue.size() - (decimalPointIndex + 1)) == numToStringDecimals)
{
retValue.resize(retValue.size() - 1);
retValue.resize(retValue.size() - (numToStringDecimals - numDecimals));
}
// Remove trailing zeros, since the locale conversion won't do
@@ -102,7 +102,7 @@ namespace Camera
using EditorCameraNotificationBus = AZ::EBus<EditorCameraNotifications>;
/**
* This bus is for requesting any camera-view-related changes
* This bus is for requesting any camera-view-related changes or information
*/
class EditorCameraViewRequests : public AZ::ComponentBus
{
@@ -115,6 +115,11 @@ namespace Camera
* Sets this camera as the active view in the scene, otherwise restores the default editor camera if it was already active
*/
virtual void ToggleCameraAsActiveView() = 0;
/**
* Gets the camera state associated with this view.
*/
virtual bool GetCameraState(AzFramework::CameraState& cameraState) = 0;
};
using EditorCameraViewRequestBus = AZ::EBus<EditorCameraViewRequests>;
@@ -35,11 +35,12 @@ namespace AzToolsFramework
[[maybe_unused]] AZStd::string_view filename, [[maybe_unused]] const AZStd::vector<AZStd::string_view>& args) {}
//! executes a Python script as a test
virtual void ExecuteByFilenameAsTest(
virtual bool ExecuteByFilenameAsTest(
[[maybe_unused]] AZStd::string_view filename,
[[maybe_unused]] AZStd::string_view testCase,
[[maybe_unused]] const AZStd::vector<AZStd::string_view>& args)
{
return false;
}
};
using EditorPythonRunnerRequestBus = AZ::EBus<EditorPythonRunnerRequests>;
@@ -72,15 +72,8 @@ namespace AzToolsFramework
if (m_rootInstance != nullptr)
{
// Need to save off the template id to remove the template after the instance is deleted.
Prefab::TemplateId templateId = m_rootInstance->GetTemplateId();
m_rootInstance.reset();
if (templateId != Prefab::InvalidTemplateId)
{
// Remove the template here so that if we're in a Deactivate/Activate cycle, it can recreate the template/rootInstance
// correctly
m_prefabSystemComponent->RemoveTemplate(templateId);
}
m_prefabSystemComponent->RemoveAllTemplates();
}
}
@@ -95,7 +88,7 @@ namespace AzToolsFramework
if (templateId != Prefab::InvalidTemplateId)
{
m_rootInstance->SetTemplateId(Prefab::InvalidTemplateId);
m_prefabSystemComponent->RemoveTemplate(templateId);
m_prefabSystemComponent->RemoveAllTemplates();
}
m_rootInstance->SetContainerEntityName("Level");
}
@@ -177,7 +177,7 @@ namespace AzToolsFramework
PrefabDomUtils::ApplyPatches(templateDomReference, templateDomReference.GetAllocator(), providedPatch);
//trigger propagation
if (result.GetOutcome() != AZ::JsonSerializationResult::Outcomes::Success)
if (result.GetProcessing() != AZ::JsonSerializationResult::Processing::Completed)
{
AZ_Error("Prefab", false, "Patch was not successfully applied.");
return false;
@@ -90,10 +90,11 @@ namespace AzToolsFramework
AZStd::unordered_map<Instance*, PrefabDom> nestedInstanceLinkPatchesMap;
// Retrieve all entities affected and identify Instances
if (!RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonRootEntityOwningInstance->get(), entities, instances))
PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances(
inputEntityList, commonRootEntityOwningInstance->get(), entities, instances);
if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
return AZ::Failure(
AZStd::string("Could not create a new prefab out of the entities provided - invalid selection."));
return retrieveEntitiesAndInstancesOutcome;
}
AZStd::unordered_map<AZ::EntityId, AZStd::string> oldEntityAliases;
@@ -646,7 +647,12 @@ namespace AzToolsFramework
{
// Retrieve all nested instances that are part of the subtree under the current entity.
EntityList entities;
RetrieveAndSortPrefabEntitiesAndInstances({ entity }, beforeOwningInstance->get(), entities, instancesInvolved);
PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances(
{ entity }, beforeOwningInstance->get(), entities, instancesInvolved);
if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
return retrieveEntitiesAndInstancesOutcome;
}
}
for (Instance* instance : instancesInvolved)
@@ -748,7 +754,9 @@ namespace AzToolsFramework
AZStd::vector<Instance*> instances;
// Retrieve all descendant entities and instances of this entity that belonged to the same owning instance.
RetrieveAndSortPrefabEntitiesAndInstances({ entity }, beforeOwningInstance->get(), entities, instances);
PrefabOperationResult retrieveEntitiesAndInstancesOutcome = RetrieveAndSortPrefabEntitiesAndInstances(
{ entity }, beforeOwningInstance->get(), entities, instances);
AZ_Error("Prefab", retrieveEntitiesAndInstancesOutcome.IsSuccess(), retrieveEntitiesAndInstancesOutcome.GetError().data());
AZStd::vector<AZStd::unique_ptr<Instance>> instanceUniquePtrs;
AZStd::vector<AZStd::pair<Instance*, PrefabDom>> instancePatches;
@@ -981,11 +989,12 @@ namespace AzToolsFramework
AZStd::vector<Instance*> instances;
EntityList inputEntityList = EntityIdSetToEntityList(duplicationSet);
bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
PrefabOperationResult retrieveEntitiesAndInstancesOutcome =
RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
if (!success)
if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
return AZ::Failure(AZStd::string("Failed to retrieve entities and instances from the given list of entity ids for duplication"));
return AZStd::move(retrieveEntitiesAndInstancesOutcome);
}
// Take a snapshot of the instance DOM before we manipulate it
@@ -1128,11 +1137,12 @@ namespace AzToolsFramework
AZStd::vector<AZ::Entity*> entities;
AZStd::vector<Instance*> instances;
bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
PrefabOperationResult retrieveEntitiesAndInstancesOutcome =
RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
if (!success)
if (!retrieveEntitiesAndInstancesOutcome.IsSuccess())
{
return AZ::Failure(AZStd::string("DeleteEntitiesAndAllDescendantsInInstance"));
return AZStd::move(retrieveEntitiesAndInstancesOutcome);
}
for (AZ::Entity* entity : entities)
@@ -1405,13 +1415,16 @@ namespace AzToolsFramework
return nullptr;
}
bool PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances(
const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
EntityList& outEntities, AZStd::vector<Instance*>& outInstances) const
PrefabOperationResult PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances(
const EntityList& inputEntities,
Instance& commonRootEntityOwningInstance,
EntityList& outEntities,
AZStd::vector<Instance*>& outInstances) const
{
if (inputEntities.size() == 0)
{
return false;
return AZ::Failure(
AZStd::string("An empty list of input entities is provided to retrieve the prefab entities and instances."));
}
AZStd::queue<AZ::Entity*> entityQueue;
@@ -1438,8 +1451,8 @@ namespace AzToolsFramework
AZ_Assert(
owningInstance.has_value(),
"An error occurred while retrieving entities and prefab instances : "
"Owning instance of entity with id '%llu' couldn't be found",
entity->GetId());
"Owning instance of entity with name '%s' and id '%llu' couldn't be found",
entity->GetName().c_str(), static_cast<AZ::u64>(entity->GetId()));
// Check if this entity is owned by the same instance owning the root.
if (&owningInstance->get() == &commonRootEntityOwningInstance)
@@ -1480,7 +1493,10 @@ namespace AzToolsFramework
else
{
// This can only happen if one entity does not share the common root!
return false;
return AZ::Failure(AZStd::string::format(
"Entity with name '%s' and id '%llu' has an owning instance that doesn't belong to the instance "
"hierarchy of the selected entities.",
entity->GetName().c_str(), static_cast<AZ::u64>(entity->GetId())));
}
}
}
@@ -1501,7 +1517,12 @@ namespace AzToolsFramework
outInstances.push_back(instancePtr);
}
return (outEntities.size() + outInstances.size()) > 0;
if ((outEntities.size() + outInstances.size()) == 0)
{
return AZ::Failure(
AZStd::string("An empty list of entities and prefab instances were retrieved from the selected entities"));
}
return AZ::Success();
}
EntityIdList PrefabPublicHandler::GenerateEntityIdListWithoutLevelInstance(
@@ -64,8 +64,11 @@ namespace AzToolsFramework
private:
PrefabOperationResult DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants);
bool RetrieveAndSortPrefabEntitiesAndInstances(const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
EntityList& outEntities, AZStd::vector<Instance*>& outInstances) const;
PrefabOperationResult RetrieveAndSortPrefabEntitiesAndInstances(
const EntityList& inputEntities,
Instance& commonRootEntityOwningInstance,
EntityList& outEntities,
AZStd::vector<Instance*>& outInstances) const;
EntityIdList GenerateEntityIdListWithoutLevelInstance(const EntityIdList& entityIds) const;
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
@@ -1951,12 +1951,13 @@ namespace AzToolsFramework
return;
}
// If prefabs are enabled, there will be no root slice so bail out here since we don't need
// to show any slice options in the menu
AZ::SliceComponent* rootSlice = nullptr;
AzFramework::SliceEntityOwnershipServiceRequestBus::EventResult(rootSlice, contextId,
&AzFramework::SliceEntityOwnershipServiceRequestBus::Events::GetRootSlice);
if (!rootSlice)
{
AZ_Error("PropertyEditor", false, "Entity context has no root slice");
return;
}
@@ -2105,10 +2106,6 @@ namespace AzToolsFramework
{
QMenu* revertMenu = nullptr;
revertMenu = menu.addMenu(tr("Revert overrides"));
revertMenu->setToolTipsVisible(true);
revertMenu->setEnabled(false);
//check for changes on selected property
if (componentClassData)
{
@@ -2128,6 +2125,11 @@ namespace AzToolsFramework
return;
}
// Only add the "Revert overrides" menu option if it belongs to a slice
revertMenu = menu.addMenu(tr("Revert overrides"));
revertMenu->setToolTipsVisible(true);
revertMenu->setEnabled(false);
if (fieldNode)
{
bool hasChanges = fieldNode->HasChangesVersusComparison(false);
@@ -546,7 +546,7 @@ namespace AzToolsFramework
for (auto& element : nodeEditData->m_elements)
{
if (element.IsClassElement() && element.m_elementId == AZ::Edit::ClassElements::Group)
if (element.m_elementId == AZ::Edit::ClassElements::Group)
{
groupData = (element.m_description && element.m_description[0]) ? &element : nullptr;
continue;
@@ -1112,13 +1112,14 @@ namespace AzToolsFramework
const AZ::Edit::ElementData* groupData = nullptr;
for (const AZ::Edit::ElementData& elementData : parentEditData->m_elements)
{
if (node->m_elementEditData == &elementData) // this element matches this node
// this element matches this node
if ((node->m_elementEditData == &elementData) && (elementData.m_elementId != AZ::Edit::ClassElements::Group))
{
// Record the last found group data
node->m_groupElementData = groupData;
break;
}
else if (elementData.IsClassElement() && elementData.m_elementId == AZ::Edit::ClassElements::Group)
else if (elementData.m_elementId == AZ::Edit::ClassElements::Group)
{
if (!elementData.m_description || !elementData.m_description[0])
{ // close the group
@@ -12,6 +12,7 @@
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/UI/UICore/WidgetHelpers.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyCheckBoxCtrl.hxx>
AZ_PUSH_DISABLE_WARNING(4244 4251 4800, "-Wunknown-warning-option") // 4244: conversion from 'int' to 'float', possible loss of data
// 4251: class '...' needs to have dll-interface to be used by clients of class 'QInputEvent'
@@ -141,6 +142,11 @@ namespace AzToolsFramework
m_treeDepth = 0;
delete m_dropDownArrow;
if (m_toggleSwitch != nullptr)
{
m_handler->DestroyGUI(m_toggleSwitch);
m_toggleSwitch = nullptr;
}
if (m_childWidget)
{
@@ -387,6 +393,13 @@ namespace AzToolsFramework
setUpdatesEnabled(true);
}
void PropertyRowWidget::InitializeToggleGroup(const char* groupName, PropertyRowWidget* pParent, int depth, InstanceDataNode* node, int labelWidth)
{
Initialize(groupName, pParent, depth, labelWidth);
ChangeSourceNode(node);
CreateGroupToggleSwitch();
}
void PropertyRowWidget::Initialize(const char* groupName, PropertyRowWidget* pParent, int depth, int labelWidth)
{
Initialize(pParent, nullptr, depth, labelWidth);
@@ -1102,6 +1115,19 @@ namespace AzToolsFramework
}
}
void PropertyRowWidget::CreateGroupToggleSwitch()
{
if (m_toggleSwitch == nullptr)
{
m_handlerName = AZ::Edit::UIHandlers::CheckBox;
PropertyTypeRegistrationMessages::Bus::BroadcastResult(m_handler, &PropertyTypeRegistrationMessages::Bus::Events::ResolvePropertyHandler, m_handlerName, azrtti_typeid<bool>());
m_toggleSwitch = m_handler->CreateGUI(this);
m_middleLayout->insertWidget(0, m_toggleSwitch, 1);
auto checkBoxCtrl = static_cast<AzToolsFramework::PropertyCheckBoxCtrl*>(m_toggleSwitch);
QObject::connect(checkBoxCtrl, &AzToolsFramework::PropertyCheckBoxCtrl::valueChanged, this, &PropertyRowWidget::OnClickedToggleButton);
}
}
void PropertyRowWidget::SetIndentSize(int w)
{
m_indent->changeSize(w, 1, QSizePolicy::Fixed, QSizePolicy::Fixed);
@@ -1110,6 +1136,18 @@ namespace AzToolsFramework
m_leftHandSideLayout->activate();
}
void PropertyRowWidget::OnClickedToggleButton(bool checked)
{
if (m_expanded != checked)
{
DoExpandOrContract(!IsExpanded(), 0 != (QGuiApplication::keyboardModifiers() & Qt::ControlModifier));
}
}
void PropertyRowWidget::ChangeSourceNode(InstanceDataNode* node)
{
m_sourceNode = node;
}
void PropertyRowWidget::SetExpanded(bool expanded)
{
@@ -50,6 +50,7 @@ namespace AzToolsFramework
virtual void Initialize(PropertyRowWidget* pParent, InstanceDataNode* dataNode, int depth, int labelWidth = 200);
virtual void Initialize(const char* groupName, PropertyRowWidget* pParent, int depth, int labelWidth = 200);
virtual void InitializeToggleGroup(const char* groupName, PropertyRowWidget* pParent, int depth, InstanceDataNode* node, int labelWidth = 200);
virtual void Clear(); // for pooling
// --- NOT A UNIQUE IDENTIFIER ---
@@ -143,11 +144,14 @@ namespace AzToolsFramework
QVBoxLayout* GetLeftHandSideLayoutParent() { return m_leftHandSideLayoutParent; }
QToolButton* GetIndicatorButton() { return m_indicatorButton; }
QLabel* GetNameLabel() { return m_nameLabel; }
QWidget* GetToggle() { return m_toggleSwitch; }
const QWidget* GetToggle() const { return m_toggleSwitch; }
void SetIndentSize(int w);
void SetAsCustom(bool custom) { m_custom = custom; }
bool CanChildrenBeReordered() const;
bool CanBeReordered() const;
protected:
int CalculateLabelWidth() const;
@@ -177,6 +181,8 @@ namespace AzToolsFramework
QLabel* m_defaultLabel; // if there is no handler, we use a m_defaultLabel label
InstanceDataNode* m_sourceNode;
QWidget* m_toggleSwitch = nullptr;
QString m_currentFilterString;
struct ChangeNotification
@@ -241,6 +247,8 @@ namespace AzToolsFramework
void mouseDoubleClickEvent(QMouseEvent* event) override;
void UpdateDropDownArrow();
void CreateGroupToggleSwitch();
void ChangeSourceNode(InstanceDataNode* node);
void UpdateDefaultLabel(InstanceDataNode* node);
void createContainerButtons();
@@ -259,6 +267,7 @@ namespace AzToolsFramework
private slots:
void OnClickedExpansionButton();
void OnClickedToggleButton(bool checked);
void OnClickedAddElementButton();
void OnClickedRemoveElementButton();
void OnClickedClearContainerButton();
@@ -169,6 +169,8 @@ namespace AzToolsFramework
InstanceDataHierarchyList m_instances; ///< List of instance sets to display, other one can aggregate other instances.
InstanceDataHierarchy::ValueComparisonFunction m_valueComparisonFunction;
ReflectedPropertyEditor::WidgetList m_widgets;
ReflectedPropertyEditor::WidgetList m_specialGroupWidgets;
InstanceDataNode* groupSourceNode = nullptr;
RowContainerType m_widgetsInDisplayOrder;
UserWidgetToDataMap m_userWidgetsToData;
VisibilityCallback m_visibilityCallback;
@@ -501,6 +503,7 @@ namespace AzToolsFramework
// if the node is in a group then create the widget for the group
if (groupElementData)
{
bool isToggleGroup = false;
const char* groupName = groupElementData->m_description;
PropertyRowWidget*& widgetEntry = m_groupWidgets[{parent, groupName}];
@@ -509,14 +512,34 @@ namespace AzToolsFramework
{
widgetEntry = CreateOrPullFromPool();
widgetEntry->SetFilterString(m_editor->GetFilterString());
widgetEntry->Initialize(groupName, parent, depth, m_propertyLabelWidth);
// Initialized normally if the group does not have a member variable attached to it,
// otherwise initialize it as a group that will have a toggle switch.
if (groupElementData->IsClassElement())
{
widgetEntry->Initialize(groupName, parent, depth, m_propertyLabelWidth);
}
else
{
widgetEntry->InitializeToggleGroup(groupName, parent, depth, groupSourceNode, m_propertyLabelWidth);
QWidget* toggleSwitch = widgetEntry->GetToggle();
PropertyHandlerBase* pHandler = widgetEntry->GetHandler();
m_userWidgetsToData[toggleSwitch] = groupSourceNode;
m_specialGroupWidgets[groupSourceNode] = widgetEntry;
pHandler->ConsumeAttributes_Internal(toggleSwitch, groupSourceNode);
pHandler->ReadValuesIntoGUI_Internal(toggleSwitch, groupSourceNode);
widgetEntry->OnValuesUpdated();
isToggleGroup = true;
}
widgetEntry->SetLeafIndentation(m_leafIndentation);
widgetEntry->SetTreeIndentation(m_treeIndentation);
widgetEntry->setObjectName(groupName);
for (const AZ::Edit::AttributePair& attribute : groupElementData->m_attributes)
{
PropertyAttributeReader reader(node->GetParent()->FirstInstance(), attribute.second);
InstanceDataNode* readerNode = (isToggleGroup) ? groupSourceNode : node;
PropertyAttributeReader reader(readerNode->GetParent()->FirstInstance(), attribute.second);
QString descriptionOut;
bool foundDescription = false;
widgetEntry->ConsumeAttribute(attribute.first, reader, true, &descriptionOut, &foundDescription);
@@ -608,7 +631,7 @@ namespace AzToolsFramework
// creates and populates the GUI to edit the property if not already created
void ReflectedPropertyEditor::Impl::CreateEditorWidget(PropertyRowWidget* pWidget)
{
if (!pWidget->HasChildWidgetAlready())
if (!pWidget->HasChildWidgetAlready() && !pWidget->GetToggle())
{
PropertyHandlerBase* pHandler = pWidget->GetHandler();
if (pHandler)
@@ -735,36 +758,44 @@ namespace AzToolsFramework
}
}
}
pWidget = CreateOrPullFromPool();
pWidget->show();
pWidget->SetFilterString(m_editor->GetFilterString());
pWidget->Initialize(pParent, node, depth, m_propertyLabelWidth);
if (labelOverride != "")
if (!node->GetElementEditMetadata() || (node->GetElementEditMetadata()->m_elementId != AZ::Edit::ClassElements::Group))
{
pWidget->SetNameLabel(labelOverride.data());
pWidget = CreateOrPullFromPool();
pWidget->show();
pWidget->SetFilterString(m_editor->GetFilterString());
pWidget->Initialize(pParent, node, depth, m_propertyLabelWidth);
if (labelOverride != "")
{
pWidget->SetNameLabel(labelOverride.data());
}
pWidget->setObjectName(pWidget->label());
pWidget->SetSelectionEnabled(m_selectionEnabled);
pWidget->SetLeafIndentation(m_leafIndentation);
pWidget->SetTreeIndentation(m_treeIndentation);
m_widgets[node] = pWidget;
m_widgetsInDisplayOrder.insert(widgetDisplayOrder, pWidget);
if (pParent)
{
pParent->AddedChild(pWidget);
}
if (pParent || !m_hideRootProperties)
{
depth += 1;
}
pParent = pWidget;
}
pWidget->setObjectName(pWidget->label());
pWidget->SetSelectionEnabled(m_selectionEnabled);
pWidget->SetLeafIndentation(m_leafIndentation);
pWidget->SetTreeIndentation(m_treeIndentation);
m_widgets[node] = pWidget;
m_widgetsInDisplayOrder.insert(widgetDisplayOrder, pWidget);
if (pParent)
// Save the last InstanceDataNode that is a Group ClassElement so that we can use it as the source node for its widget.
if (node->GetElementEditMetadata() && (node->GetElementEditMetadata()->m_elementId == AZ::Edit::ClassElements::Group))
{
pParent->AddedChild(pWidget);
groupSourceNode = node;
}
if (pParent || !m_hideRootProperties)
{
depth += 1;
}
pParent = pWidget;
}
}
@@ -1356,9 +1387,13 @@ namespace AzToolsFramework
return;
}
// get the property editor
// Get the property editor from either the widget map or the special toggle group widgets
auto rowWidget = m_widgets.find(it->second);
if (rowWidget != m_widgets.end())
if (rowWidget == m_widgets.end())
{
rowWidget = m_specialGroupWidgets.find(it->second);
}
if (rowWidget != m_widgets.end() || rowWidget != m_specialGroupWidgets.end())
{
InstanceDataNode* node = rowWidget->first;
PropertyRowWidget* widget = rowWidget->second;
@@ -51,6 +51,8 @@ namespace AzToolsFramework
typedef AZStd::unordered_map<InstanceDataNode*, PropertyRowWidget*> WidgetList;
ReflectedPropertyEditor::WidgetList m_specialGroupWidgets;
ReflectedPropertyEditor(QWidget* pParent);
virtual ~ReflectedPropertyEditor();
@@ -62,6 +64,7 @@ namespace AzToolsFramework
bool AddInstance(void* instance, const AZ::Uuid& classId, void* aggregateInstance = nullptr, void* compareInstance = nullptr);
void SetCompareInstance(void* instance, const AZ::Uuid& classId);
void ClearInstances();
void ReadValuesIntoGui(QWidget* widget, InstanceDataNode* node);
template<class T>
bool AddInstance(T* instance, void* aggregateInstance = nullptr, void* compareInstance = nullptr)
{
@@ -21,6 +21,7 @@
#include <AzCore/Serialization/Utils.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <random>
#include <QDebug>
using namespace AZ;
@@ -727,6 +728,153 @@ namespace UnitTest
};
class GroupTestComponent : public AZ::Component
{
public:
AZ_COMPONENT(GroupTestComponent, "{C088C81D-D59D-43F1-85F8-B2E591BABA36}")
GroupTestComponent() = default;
struct SubData
{
AZ_TYPE_INFO(SubData, "{983316B5-17C0-476E-9CEB-CA749B3ABE5D}");
AZ_CLASS_ALLOCATOR(SubData, AZ::SystemAllocator, 0);
SubData() {}
explicit SubData(int v) : m_int(v) {}
explicit SubData(bool b) : m_bool(b) {}
explicit SubData(float f) : m_float(f) {}
~SubData() = default;
float m_float = 0.f;
int m_int = 0;
bool m_bool = true;
};
static void Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<SubData>()
->Version(1)
->Field("SubInt", &SubData::m_int)
->Field("SubToggle", &SubData::m_bool)
->Field("SubFloat", &SubData::m_float)
;
serializeContext->Class<GroupTestComponent, AZ::Component>()
->Version(1)
->Field("Float", &GroupTestComponent::m_float)
->Field("GroupToggle", &GroupTestComponent::m_groupToggle)
->Field("GroupFloat", &GroupTestComponent::m_groupFloat)
->Field("ToggleGroupInt", &GroupTestComponent::m_toggleGroupInt)
->Field("SubDataNormal", &GroupTestComponent::m_subGroupForNormal)
->Field("SubDataToggle", &GroupTestComponent::m_subGroupForToggle)
;
if (AZ::EditContext* edit = serializeContext->GetEditContext())
{
edit->Class<GroupTestComponent>("Group Test Component", "Testing normal groups and toggle groups")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->DataElement(0, &GroupTestComponent::m_float, "Float Field", "A float field")
->ClassElement(AZ::Edit::ClassElements::Group, "Normal Group")
->DataElement(0, &GroupTestComponent::m_groupFloat, "Float Field", "A float field")
->DataElement(0, &GroupTestComponent::m_subGroupForNormal, "Struct Field", "A sub data type")
->GroupElementToggle("Group Toggle", &GroupTestComponent::m_groupToggle)
->DataElement(0, &GroupTestComponent::m_toggleGroupInt, "Normal Integer", "An Integer")
->DataElement(0, &GroupTestComponent::m_subGroupForToggle, "Struct Field", "A sub data type")
;
edit->Class<SubData>("SubGroup Test Component", "Testing nested normal groups and toggle groups")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->ClassElement(AZ::Edit::ClassElements::Group, "Normal SubGroup")
->DataElement(0, &SubData::m_int, "SubGroup Int Field", "An int")
->GroupElementToggle("SubGroup Toggle", &SubData::m_bool)
->DataElement(0, &SubData::m_float, "SubGroup Float Field", "An int")
;
}
}
}
void Activate() override
{
}
void Deactivate() override
{
}
float m_float = 0.f;
float m_groupFloat = 0.f;
int m_toggleGroupInt = 0;
AZStd::string m_string;
bool m_groupToggle = false;
SubData m_subGroupForNormal;
SubData m_subGroupForToggle;
};
class InstanceDataHierarchyGroupTestFixture : public AllocatorsFixture
{
public:
InstanceDataHierarchyGroupTestFixture() = default;
AZStd::unique_ptr<SerializeContext> m_serializeContext;
AZStd::unique_ptr<AZ::Entity> testEntity1;
AzToolsFramework::InstanceDataHierarchy* instanceDataHierarchy;
AzToolsFramework::InstanceDataNode* componentNode1 = nullptr;
void SetUp() override
{
AllocatorsFixture::SetUp();
using AzToolsFramework::InstanceDataHierarchy;
using AzToolsFramework::InstanceDataNode;
AZ::AllocatorInstance<AZ::PoolAllocator>::Create();
m_serializeContext.reset(aznew AZ::SerializeContext());
m_serializeContext.get()->CreateEditContext();
Entity::Reflect(m_serializeContext.get());
GroupTestComponent::Reflect(m_serializeContext.get());
testEntity1.reset(new AZ::Entity());
testEntity1->CreateComponent<GroupTestComponent>();
instanceDataHierarchy = aznew InstanceDataHierarchy();
instanceDataHierarchy->AddRootInstance(testEntity1.get());
instanceDataHierarchy->Build(m_serializeContext.get(), 0);
// Adding the nodes to a node stack
auto rootNode = instanceDataHierarchy->GetRootNode();
AZStd::stack<InstanceDataNode*> nodeStack;
nodeStack.push(rootNode);
while (!nodeStack.empty())
{
InstanceDataNode* node = nodeStack.top();
nodeStack.pop();
if (node->GetClassMetadata()->m_typeId == AZ::AzTypeInfo<GroupTestComponent>::Uuid())
{
componentNode1 = node;
break;
}
for (InstanceDataNode& child : node->GetChildren())
{
nodeStack.push(&child);
}
}
}
void TearDown() override
{
m_serializeContext.reset();
testEntity1.reset();
delete instanceDataHierarchy;
AZ::AllocatorInstance<AZ::PoolAllocator>::Destroy();
AllocatorsFixture::TearDown();
}
};
class InstanceDataHierarchyKeyedContainerTest
: public AllocatorsFixture
{
@@ -1315,4 +1463,108 @@ namespace UnitTest
run();
}
// Test to validate that the only ClassElement::Group nodes are ToggleGroups
TEST_F(InstanceDataHierarchyGroupTestFixture, GroupToggleIsClassElementGroup)
{
using AzToolsFramework::InstanceDataHierarchy;
using AzToolsFramework::InstanceDataNode;
for (auto child : componentNode1->GetChildren())
{
AZStd::string childName(child.GetElementMetadata()->m_name);
if (childName.compare("GroupToggle") == 0)
{
EXPECT_EQ(child.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group);
}
if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0))
{
for (auto subChild : child.GetChildren())
{
childName = subChild.GetElementMetadata()->m_name;
if (childName.compare("SubToggle") == 0)
{
EXPECT_EQ(subChild.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group);
}
else
{
EXPECT_NE(subChild.GetElementEditMetadata()->m_elementId, AZ::Edit::ClassElements::Group);
}
}
}
}
}
// Test to ensure that each node has been assigned under the proper group and the group hierarchy is structured correctly
TEST_F(InstanceDataHierarchyGroupTestFixture, ValidatingGroupAndSubGroupHierarchy)
{
using AzToolsFramework::InstanceDataHierarchy;
using AzToolsFramework::InstanceDataNode;
for (auto child : componentNode1->GetChildren())
{
AZStd::string childName(child.GetElementMetadata()->m_name);
if (childName.compare("GroupFloat") == 0)
{
EXPECT_EQ(child.GetGroupElementMetadata()->m_description, "Normal Group");
}
if (childName.compare("ToggleGroupInt") == 0)
{
EXPECT_EQ(child.GetGroupElementMetadata()->m_description, "Group Toggle");
}
if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0))
{
for (auto subChild : child.GetChildren())
{
childName = subChild.GetElementMetadata()->m_name;
if (childName.compare("SubInt") == 0)
{
EXPECT_EQ(subChild.GetGroupElementMetadata()->m_description, "Normal SubGroup");
}
if (childName.compare("SubFloat") == 0)
{
EXPECT_EQ(subChild.GetGroupElementMetadata()->m_description, "SubGroup Toggle");
}
}
}
}
}
class InstanceDataHierarchyGroupTestFixtureParameterized
: public InstanceDataHierarchyGroupTestFixture
, public ::testing::WithParamInterface<const char*>
{
};
INSTANTIATE_TEST_CASE_P(
InstanceDataHierarchyGroupTestFixture,
InstanceDataHierarchyGroupTestFixtureParameterized,
::testing::Values("GroupFloat", "GroupToggle", "ToggleGroupInt", "SubInt", "SubToggle", "SubFloat"));
// Test to validate that each node in a group and Subgroup has the correct parent
TEST_P(InstanceDataHierarchyGroupTestFixtureParameterized, ValidatingGroupAndSubGroupParents)
{
using AzToolsFramework::InstanceDataHierarchy;
using AzToolsFramework::InstanceDataNode;
const char* paramName = GetParam();
for (auto child : componentNode1->GetChildren())
{
AZStd::string childName(child.GetElementMetadata()->m_name);
if (childName.compare(paramName) == 0)
{
EXPECT_EQ(child.GetParent()->GetClassMetadata()->m_name, "GroupTestComponent");
}
if ((childName.compare("SubDataNormal") == 0) || (childName.compare("SubDataToggle") == 0))
{
for (auto subChild : child.GetChildren())
{
childName = subChild.GetElementMetadata()->m_name;
if (childName.compare(paramName) == 0)
{
EXPECT_EQ(subChild.GetParent()->GetClassMetadata()->m_name, "SubData");
}
}
}
}
}
} // namespace UnitTest
@@ -245,7 +245,9 @@ namespace UnitTest
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBeforeUpdate, *firstInstance);
//remove instance from instance
firstInstance->DetachNestedInstance(addedAlias);
AZStd::unique_ptr<Instance> detachedInstance = firstInstance->DetachNestedInstance(addedAlias);
ASSERT_TRUE(detachedInstance != nullptr);
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
//create document with after change snapshot
PrefabDom instanceDomAfterUpdate;
@@ -309,6 +309,7 @@ namespace UnitTest
// and use the updated enclosing Instance to update the PrefabDom of Template.
AZStd::unique_ptr<Instance> detachedInstance = newEnclosingInstance->DetachNestedInstance(nestedInstanceAliases.front());
ASSERT_TRUE(detachedInstance);
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
PrefabDom updatedTemplateDom;
ASSERT_TRUE(PrefabDomUtils::StoreInstanceInPrefabDom(*newEnclosingInstance, updatedTemplateDom));
@@ -274,6 +274,7 @@ namespace UnitTest
InstanceAlias aliasOfWheelInstanceToRetain = wheelInstanceAliasesUnderAxle.front();
AZStd::unique_ptr<Instance> detachedInstance = axleInstance->DetachNestedInstance(wheelInstanceAliasesUnderAxle.back());
ASSERT_TRUE(detachedInstance);
m_prefabSystemComponent->RemoveLink(detachedInstance->GetLinkId());
PrefabDom updatedAxleInstanceDom;
ASSERT_TRUE(PrefabDomUtils::StoreInstanceInPrefabDom(*axleInstance, updatedAxleInstanceDom));
m_prefabSystemComponent->UpdatePrefabTemplate(axleTemplateId, updatedAxleInstanceDom);
@@ -77,6 +77,19 @@ namespace UnitTest
m_intSpinBox.reset();
}
QString setupTruncationTest(QString textValue)
{
QString retval;
m_doubleSpinBoxWithLineEdit->setDecimals(7);
m_doubleSpinBoxWithLineEdit->setDisplayDecimals(3);
m_doubleSpinBoxWithLineEdit->setFocus();
m_doubleSpinBoxWithLineEdit->GetLineEdit()->setText(textValue);
m_doubleSpinBoxWithLineEdit->clearFocus();
return m_doubleSpinBoxWithLineEdit->textFromValue(m_doubleSpinBoxWithLineEdit->value());
}
AZStd::unique_ptr<QWidget> m_dummyWidget;
AZStd::unique_ptr<AzQtComponents::SpinBox> m_intSpinBox;
AZStd::unique_ptr<AzQtComponents::DoubleSpinBox> m_doubleSpinBox;
@@ -277,4 +290,34 @@ namespace UnitTest
// test would result in a crash
EXPECT_TRUE(m_intSpinBox.get() == nullptr);
}
TEST_F(SpinBoxFixture, SpinBoxCheckHighValueTruncatesCorrectly)
{
QString value = setupTruncationTest("0.9999999");
EXPECT_TRUE(value == "0.999");
}
TEST_F(SpinBoxFixture, SpinBoxCheckLowValueTruncatesCorrectly)
{
QString value = setupTruncationTest("0.0000001");
EXPECT_TRUE(value == "0.0");
}
TEST_F(SpinBoxFixture, SpinBoxCheckBugValuesTruncatesCorrectly)
{
QString value = setupTruncationTest("0.12395");
EXPECT_TRUE(value == "0.123");
value = setupTruncationTest("0.94496");
EXPECT_TRUE(value == "0.944");
value = setupTruncationTest("0.0009999");
EXPECT_TRUE(value == "0.0");
}
} // namespace UnitTest
-1
View File
@@ -6,7 +6,6 @@
#
#
add_subdirectory(AzAutoGen)
add_subdirectory(AtomCore)
add_subdirectory(AzCore)
add_subdirectory(AzQtComponents)
@@ -1688,12 +1688,12 @@ namespace GridMate
return; //No connections to update
}
bool updateRate = false;
AZ::u32 minRateBytesPerSecond = m_connByCongestionState.top().m_rate;
AZ::u32 minRateBytesPerSecond = m_connByCongestionState.front().m_rate;
//const AZ::u32 old = minRateBytesPerSecond; //For debugging
auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id);
auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id);
if ( connIt == m_connByCongestionState.get_container().end())
if ( connIt == m_connByCongestionState.end())
{
return; //Already disconnected
}
@@ -1708,11 +1708,11 @@ namespace GridMate
//If new min or old min increased, rebuild the heap and send an update
if (bytesPerSecond < minRateBytesPerSecond
|| (id == m_connByCongestionState.top().m_connection && bytesPerSecond > minRateBytesPerSecond))
|| (id == m_connByCongestionState.front().m_connection && bytesPerSecond > minRateBytesPerSecond))
{
updateRate = true;
minRateBytesPerSecond = bytesPerSecond;
AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end());
AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
}
@@ -459,7 +459,7 @@ namespace GridMate
}
};
static bool k_enableBackPressure;
AZStd::priority_queue<RateConnectionPair> m_connByCongestionState; ///< Connections priority queue sorted by congestion window
AZStd::vector<RateConnectionPair> m_connByCongestionState; ///< Connections priority queue sorted by congestion window
/***
* Updates connection's rate in priority and updates send limit
*
@@ -479,7 +479,9 @@ namespace GridMate
}
AZ_Assert(carrier, "NULL carrier!");
m_connByCongestionState.emplace(RateConnectionPair(AZ::u32(1500), id)); //default to 1500Bps (ex 1 Ethernet frame/second minimum)
m_connByCongestionState.emplace_back(AZ::u32(1500), id); //default to 1500Bps (ex 1 Ethernet frame/second minimum)
// Restore the heap property after pushing back another element
AZStd::push_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
void OnDisconnect(Carrier* carrier, ConnectionID id, CarrierDisconnectReason reason) override
{
@@ -490,17 +492,17 @@ namespace GridMate
}
AZ_Assert(carrier, "NULL carrier!");
auto connIt = AZStd::find(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end(), id);
if (connIt != m_connByCongestionState.get_container().end())
auto connIt = AZStd::find(m_connByCongestionState.begin(), m_connByCongestionState.end(), id);
if (connIt != m_connByCongestionState.end())
{
//Since we are using a weakly sorted heap, we need to re-generate when the top is removed
bool remake = (connIt == m_connByCongestionState.get_container().begin());
bool remake = (connIt == m_connByCongestionState.begin());
m_connByCongestionState.get_container().erase(connIt);
m_connByCongestionState.erase(connIt);
if (remake)
{
AZStd::make_heap(m_connByCongestionState.get_container().begin(), m_connByCongestionState.get_container().end());
AZStd::make_heap(m_connByCongestionState.begin(), m_connByCongestionState.end());
}
}
}
@@ -41,9 +41,9 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC
add_custom_target(${project_name}.Assets
COMMENT "Processing ${project_name} assets..."
COMMAND "${CMAKE_COMMAND}"
-DLY_LOCK_FILE=$<TARGET_FILE_DIR:AZ::AssetProcessorBatch>/project_assets.lock
-DLY_LOCK_FILE=$<GENEX_EVAL:$<TARGET_FILE_DIR:AZ::AssetProcessorBatch>>/project_assets.lock
-P ${LY_ROOT_FOLDER}/cmake/CommandExecution.cmake
EXEC_COMMAND $<TARGET_FILE:AZ::AssetProcessorBatch>
EXEC_COMMAND $<GENEX_EVAL:$<TARGET_FILE:AZ::AssetProcessorBatch>>
--zeroAnalysisMode
--project-path=${project_real_path}
--platforms=${LY_ASSET_DEPLOY_ASSET_TYPE}
@@ -3072,6 +3072,7 @@ namespace AssetProcessor
QElapsedTimer elapsedTimer;
elapsedTimer.start();
for (auto jobIter = m_jobsToProcess.begin(); jobIter != m_jobsToProcess.end();)
{
JobDetails& job = *jobIter;
@@ -3082,7 +3083,7 @@ namespace AssetProcessor
jobIter = m_jobsToProcess.erase(jobIter);
m_numOfJobsToAnalyze--;
// Update the remaining job status occasionally
// Update the remaining job status occasionally
if (elapsedTimer.elapsed() >= MILLISECONDS_BETWEEN_PROCESS_JOBS_STATUS_UPDATE)
{
Q_EMIT NumRemainingJobsChanged(m_activeFiles.size() + m_filesToExamine.size() + m_numOfJobsToAnalyze);
@@ -3102,7 +3103,8 @@ namespace AssetProcessor
// Process the first job if no jobs were analyzed.
auto jobIter = m_jobsToProcess.begin();
JobDetails& job = *jobIter;
AZ_Warning(AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.",
AZ_Warning(
AssetProcessor::DebugChannel, false, " Cyclic job dependency detected. Processing job (%s, %s, %s, %s) to unblock.",
job.m_jobEntry.m_databaseSourceName.toUtf8().data(), job.m_jobEntry.m_jobKey.toUtf8().data(),
job.m_jobEntry.m_platformInfo.m_identifier.c_str(), job.m_jobEntry.m_builderGuid.ToString<AZStd::string>().c_str());
ProcessJob(job);
@@ -207,6 +207,11 @@ namespace AssetProcessor
//! or a job dependency and we can only resolve these dependencies once all the create jobs are completed.
struct JobToProcessEntry
{
bool operator<(const JobToProcessEntry& other)
{
return m_sourceFileInfo.m_pathRelativeToScanFolder < other.m_sourceFileInfo.m_pathRelativeToScanFolder;
}
SourceFileInfo m_sourceFileInfo;
AZStd::vector<JobDetails> m_jobsToAnalyze;
// a vector of pairs of <builder which emitted it, the dependency>
@@ -244,6 +244,11 @@ namespace AssetProcessor
m_jobEntry.m_builderGuid == rhs.m_jobEntry.m_builderGuid);
}
static bool DatabaseSourceLexCompare(const JobDetails& left, const JobDetails& right)
{
return left.m_jobEntry.m_databaseSourceName <= right.m_jobEntry.m_databaseSourceName;
}
JobDetails() = default;
};
@@ -197,10 +197,20 @@ namespace AssetProcessor
{
return priorityLeft > priorityRight;
}
// Optionally stabilize queue order on the source name.
// This is used in automated tests, to allow tests to have a stable
// order that jobs with otherwise equal priority run, so tests process
// assets in the same order each time they are run.
if (m_sortQueueOnDBSourceName)
{
return leftJob->GetJobEntry().m_databaseSourceName < rightJob->GetJobEntry().m_databaseSourceName;
}
// if we get all the way down here it means we're dealing with two assets which are not
// in any compile groups, not a priority platform, not a priority type, priority platform, etc.
// we can arrange these any way we want, but must pick at least a stable order.
return leftJob->GetJobEntry().m_jobRunKey < rightJob->GetJobEntry().m_jobRunKey;
}
@@ -50,6 +50,10 @@ namespace AssetProcessor
void AddJobIdEntry(AssetProcessor::RCJob* rcJob);
void RemoveJobIdEntry(AssetProcessor::RCJob* rcJob);
void SetQueueSortOnDBSourceName()
{
m_sortQueueOnDBSourceName = true;
}
// implement QSortFilteRProxyModel:
bool filterAcceptsRow(int source_row, const QModelIndex& source_parent) const override;
@@ -68,6 +72,11 @@ namespace AssetProcessor
QSet<QString> m_currentlyConnectedPlatforms;
bool m_dirtyNeedsResort = false; // instead of constantly resorting, we resort only when someone wants to pull an element from us
// By default, jobs with equal priority and escalation sort on the job run key. This flag changes
// jobs to sort on the database source name. This is used for testing, to guarantee jobs run in the same
// order for those tests each time they are run.
bool m_sortQueueOnDBSourceName = false;
// ---------------------------------------------------------
// AssetProcessorPlatformBus::Handler
void AssetProcessorPlatformConnected(const AZStd::string platform) override;
@@ -163,6 +163,11 @@ namespace AssetProcessor
return ((!m_RCQueueSortModel.GetNextPendingJob()) && (m_RCJobListModel.jobsInFlight() == 0));
}
void RCController::SetQueueSortOnDBSourceName()
{
m_RCQueueSortModel.SetQueueSortOnDBSourceName();
}
void RCController::JobSubmitted(JobDetails details)
{
AssetProcessor::QueueElementID checkFile(details.m_jobEntry.m_databaseSourceName, details.m_jobEntry.m_platformInfo.m_identifier.c_str(), details.m_jobEntry.m_jobKey);
@@ -54,10 +54,11 @@ namespace AssetProcessor
void StartJob(AssetProcessor::RCJob* rcJob);
int NumberOfPendingCriticalJobsPerPlatform(QString platform);
void SetSystemRoot(const QDir& systemRoot);
int NumberOfPendingJobsPerPlatform(QString platform);
bool IsIdle();
bool IsPriorityCopyJob(AssetProcessor::RCJob* rcJob);
void SetQueueSortOnDBSourceName();
Q_SIGNALS:
void FileCompiled(JobEntry entry, AssetBuilderSDK::ProcessJobResponse response);
void FileFailed(JobEntry entry);

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