From 1234a3785a4b6dff80eaa44313564d357ab94e8f Mon Sep 17 00:00:00 2001 From: sweeneys Date: Thu, 29 Apr 2021 11:19:45 -0700 Subject: [PATCH] Fix shader list tool bug mixing positional and non-positional argparse flags --- scripts/bundler/get_shader_list.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/bundler/get_shader_list.py b/scripts/bundler/get_shader_list.py index d8e05cb35e..2a275cce96 100644 --- a/scripts/bundler/get_shader_list.py +++ b/scripts/bundler/get_shader_list.py @@ -55,7 +55,7 @@ def get_shader_list(project_path, asset_platform, shader_type, shader_platform, parser = argparse.ArgumentParser(description='Gets the shader list for a specific platform from the current shader compiler server') -parser.add_argument('-g', 'project-path', type=pathlib.Path, required=True, help="Path to the project") +parser.add_argument('-g', '--project-path', type=pathlib.Path, required=True, help="Path to the project") parser.add_argument('asset-platform', type=str, help="The asset cache sub folder to use for shader generation") parser.add_argument('shader-type', type=str, help="The shader type to use") parser.add_argument('-p', '--shader_platform', type=str, required=False, default='', help="The target platform to generate shaders for.")