Fixed creating entities in the viewport logic to use hit test detection.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
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@@ -2697,8 +2697,7 @@ void EditorViewportWidget::RestoreViewportAfterGameMode()
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QString(
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tr("When leaving \" Game Mode \" the engine will automatically restore your camera position to the default position before you "
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"had entered Game mode.<br/><br/><small>If you dislike this setting you can always change this anytime in the global "
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"preferences.</small><br/><br/>"))
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.arg(EditorPreferencesGeneralRestoreViewportCameraSettingName);
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"preferences.</small><br/><br/>"));
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QString restoreOnExitGameModePopupDisabledRegKey("Editor/AutoHide/ViewportCameraRestoreOnExitGameMode");
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// Read the popup disabled registry value
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