fix w4018
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -224,9 +224,9 @@ namespace
|
||||
IDraw2d::Rounding pixelRounding = isPixelAligned ? IDraw2d::Rounding::Nearest : IDraw2d::Rounding::None;
|
||||
float z = 1.0f;
|
||||
int i = 0;
|
||||
for (int y = 0; y < numY; ++y)
|
||||
for (uint32 y = 0; y < numY; ++y)
|
||||
{
|
||||
for (int x = 0; x < numX; x += 1)
|
||||
for (uint32 x = 0; x < numX; x += 1)
|
||||
{
|
||||
AZ::Vector3 point3(xValues[x], yValues[y], z);
|
||||
point3 = transform * point3;
|
||||
@@ -2030,7 +2030,7 @@ void UiImageComponent::ClipValuesForSlicedLinearFill(uint32 numValues, float* xV
|
||||
float previousPercentage = 0;
|
||||
int previousIndex = startClip;
|
||||
int clampIndex = -1; // to clamp all values greater than m_fillAmount in specified direction.
|
||||
for (int arrayPos = 1; arrayPos < numValues; ++arrayPos)
|
||||
for (uint32 arrayPos = 1; arrayPos < numValues; ++arrayPos)
|
||||
{
|
||||
int currentIndex = startClip + arrayPos * clipInc;
|
||||
float thisPercentage = (clipPosition[currentIndex] - clipPosition[startClip]) / totalLength;
|
||||
@@ -2102,7 +2102,7 @@ void UiImageComponent::ClipAndRenderForSlicedRadialFill(uint32 numVertsPerSide,
|
||||
if (m_fillAmount < 0.5f)
|
||||
{
|
||||
// Clips against first half line and then rotating line and adds results to render list.
|
||||
for (int currentIndex = 0; currentIndex < totalIndices; currentIndex += 3)
|
||||
for (uint32 currentIndex = 0; currentIndex < totalIndices; currentIndex += 3)
|
||||
{
|
||||
SVF_P2F_C4B_T2F_F4B intermediateVerts[maxTemporaryVerts];
|
||||
uint16 intermediateIndices[maxTemporaryIndices];
|
||||
@@ -2118,7 +2118,7 @@ void UiImageComponent::ClipAndRenderForSlicedRadialFill(uint32 numVertsPerSide,
|
||||
else
|
||||
{
|
||||
// Clips against first half line and adds results to render list then clips against the second half line and rotating line and also adds those results to render list.
|
||||
for (int currentIndex = 0; currentIndex < totalIndices; currentIndex += 3)
|
||||
for (uint32 currentIndex = 0; currentIndex < totalIndices; currentIndex += 3)
|
||||
{
|
||||
SVF_P2F_C4B_T2F_F4B intermediateVerts[maxTemporaryVerts];
|
||||
uint16 intermediateIndices[maxTemporaryIndices];
|
||||
@@ -2201,7 +2201,7 @@ void UiImageComponent::ClipAndRenderForSlicedRadialCornerOrEdgeFill(uint32 numVe
|
||||
|
||||
int numIndicesToRender = 0;
|
||||
int vertexOffset = 0;
|
||||
for (int ix = 0; ix < totalIndices; ix += 3)
|
||||
for (uint32 ix = 0; ix < totalIndices; ix += 3)
|
||||
{
|
||||
int indicesUsed = ClipToLine(verts, &indices[ix], renderVerts, renderIndices, vertexOffset, numIndicesToRender, lineOrigin, lineEnd);
|
||||
numIndicesToRender += indicesUsed;
|
||||
|
||||
Reference in New Issue
Block a user