fix w4018
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -450,7 +450,7 @@ namespace Blast
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const auto buffer = m_asset.GetAccelerator()->fillDebugRender(-1, mode == DebugRenderAabbTreeSegments);
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if (buffer.lineCount)
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{
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for (int i = 0; i < buffer.lineCount; ++i)
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for (uint32_t i = 0; i < buffer.lineCount; ++i)
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{
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auto& line = buffer.lines[i];
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AZ::Color color;
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@@ -562,7 +562,7 @@ namespace Blast
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public:
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FakeEntityProvider(uint32_t entityCount)
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{
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for (int i = 0; i < entityCount; ++i)
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for (uint32 i = 0; i < entityCount; ++i)
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{
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m_entities.push_back(AZStd::make_shared<AZ::Entity>());
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}
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