diff --git a/README.md b/README.md index ca5c5ad855..0572c824ee 100644 --- a/README.md +++ b/README.md @@ -54,12 +54,12 @@ If you have the Git credential manager core installed, you should not be prompte * MSVC v142 - VS 2019 C++ x64/x86 * Visual C++ redistributable: [https://visualstudio.microsoft.com/downloads/#other-family](https://visualstudio.microsoft.com/downloads/#other-family) * FBXSDK for VS2015: [https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2016-1-2](https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2016-1-2) -* WWise - 2019.2.8.7432: https://www.audiokinetic.com/download/ +* WWise - 2019.2.8.7432: [https://www.audiokinetic.com/download/](https://www.audiokinetic.com/download/) * CMake 3.19.1: [https://cmake.org/files/LatestRelease/cmake-3.19.1-win64-x64.msi](https://cmake.org/files/LatestRelease/cmake-3.19.1-win64-x64.msi) ### Build Steps -1. Download the 3rdParty zip file from here: **https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev4.zip** +1. Download the 3rdParty zip file from here: **[https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev4.zip](https://d2c171ws20a1rv.cloudfront.net/3rdParty-windows-no-symbols-rev4.zip])** 2. Unzip this file into a writable folder. This will also act as a cache location for the 3rdParty downloader by default (configurable with the `LY_PACKAGE_DOWNLOAD_CACHE_LOCATION` environment variable) 3. Install the following redistributables to the following: - Visual Studio and VC++ redistributable can be installed to any location @@ -72,7 +72,7 @@ If you have the Git credential manager core installed, you should not be prompte set LY_PACKAGE_SERVER_URLS="https://d2c171ws20a1rv.cloudfront.net" ``` -5. Compile the source into a binary using this command line, replacing to a path you've created +5. Configure and build the source into a binary using this command line, replacing to a path you've created ``` cmake -B \windows_10 -S -G "Visual Studio 16 2019" -DLY_3RDPARTY_PATH="%LY_3RDPARTY_PATH% -DLY_PROJECTS=CMakeTestbed -DLY_MONOLITHIC_GAME=1 ```