Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -48,7 +48,7 @@ namespace SceneBuilder
builderDescriptor.m_createJobFunction = AZStd::bind(&SceneBuilderWorker::CreateJobs, &m_sceneBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
builderDescriptor.m_processJobFunction = AZStd::bind(&SceneBuilderWorker::ProcessJob, &m_sceneBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2);
builderDescriptor.m_version = 5; // bump this to rebuild everything.
builderDescriptor.m_version = 6; // bump this to rebuild everything.
builderDescriptor.m_analysisFingerprint = m_sceneBuilder.GetFingerprint(); // bump this to at least re-analyze everything.
m_sceneBuilder.BusConnect(builderDescriptor.m_busId);
@@ -394,7 +394,6 @@ namespace SceneBuilder
WriteAndLog(dbgFile, scene->GetName().c_str());
const AZ::SceneAPI::Containers::SceneGraph& sceneGraph = scene->GetGraph();
const AZ::SceneAPI::Containers::SceneGraph::NodeHeader* nodeIterator = sceneGraph.ConvertToHierarchyIterator(sceneGraph.GetRoot());
auto names = sceneGraph.GetNameStorage();
auto content = sceneGraph.GetContentStorage();
auto pairView = AZ::SceneAPI::Containers::Views::MakePairView(names, content);