Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -394,7 +394,6 @@ namespace PhysX
AZ::Vector3(60.0f, 0.0f, 0.0f), 5.0f);
AzPhysics::SimulatedBodyHandle blockingStaticBoxHandle = TestUtils::AddStaticBoxToScene(m_testSceneHandle,
AZ::Vector3(80.0f, 0.0f, 0.0f), AZ::Vector3(5.0f, 5.0f, 5.0f));
auto* blockingBox = sceneInterface->GetSimulatedBodyFromHandle(m_testSceneHandle, blockingStaticBoxHandle);
AzPhysics::SimulatedBodyHandle farSphereHandle = TestUtils::AddSphereToScene(m_testSceneHandle,
AZ::Vector3(120.0f, 0.0f, 0.0f), 10.0f);
@@ -449,7 +448,6 @@ namespace PhysX
// Add a cube to the scene
AzPhysics::SimulatedBodyHandle rigidBodyhandle = TestUtils::AddStaticTriangleMeshCubeToScene(m_testSceneHandle, 3.0f);
AzPhysics::SimulatedBody* rigidBody = sceneInterface->GetSimulatedBodyFromHandle(m_testSceneHandle, rigidBodyhandle);
// Do a simple raycast from the inside of the cube
AzPhysics::RayCastRequest request;