Integrating github/staging through commit ab87ed9
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@@ -66,7 +66,6 @@ namespace PhysX
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AZ::Vector3 diagonalElements = instance.GetDiagonal();
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for (int idx = 0; idx < 3; ++idx)
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{
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float value = diagonalElements.GetElement(idx);
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GUI->setValuebyIndex(diagonalElements.GetElement(idx), idx);
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}
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return true;
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