Integrating github/staging through commit ab87ed9
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@@ -463,19 +463,6 @@ void CUiAnimAzEntityNode::Animate(SUiAnimContext& ec)
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return;
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}
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int entityUpdateFlags = 0;
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bool bScaleModified = false;
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bool bApplyNoise = false;
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bool bScriptPropertyModified = false;
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bool bForceEntityActivation = false;
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IUiAnimTrack* pPosTrack = NULL;
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IUiAnimTrack* pRotTrack = NULL;
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IUiAnimTrack* sclTrack = NULL;
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int nAnimCharacterLayer = 0, iAnimationTrack = 0;
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size_t nNumAudioTracks = 0;
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int trackCount = NumTracks();
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for (int paramIndex = 0; paramIndex < trackCount; paramIndex++)
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{
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@@ -1018,8 +1005,6 @@ IUiAnimTrack* CUiAnimAzEntityNode::CreateVectorTrack(const UiAnimParamData& para
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track->SetParamData(param);
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int numSubTracks = track->GetSubTrackCount();
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track->SetSubTrackName(0, "X");
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track->SetSubTrackName(1, "Y");
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if (numElements > 2)
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