Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -68,9 +68,11 @@ namespace LmbrCentral
// modern editor-component or game-component.
bool ConvertLegacySpawnerComponent(AZ::SerializeContext& serializeContext, AZ::SerializeContext::DataElementNode& classNode)
{
#ifdef LMBR_CENTRAL_EDITOR
// To determine whether we want an editor or runtime component, we check
// if the old component was contained within GenericComponentWrapper::m_template.
bool isEditorComponent = (classNode.GetName() == AZ::Crc32("m_template"));
#endif
// Get Component::m_id from the base class.
AZ::u64 componentId = 0;