Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -708,8 +708,6 @@ namespace EMotionFX
// Node 3(test bind pose node) is now placed in index 0.
EXPECT_TRUE(strcmp(m_blendTree->GetChildNode(0)->GetName(), "TestBindPoseNode") == 0) << "Test bind pose node should now place in index 0.";
AnimGraphNode* cutBindPoseNodeA = m_blendTree->GetChildNode(2);
AnimGraphNode* cutBindPoseNodeB = m_blendTree->GetChildNode(3);
BlendTreeBlendNNode* cutBlendNNode = azrtti_cast<BlendTreeBlendNNode*>(m_blendTree->GetChildNode(4));
// Check the ports are properly connected among the pasted nodes.
@@ -729,8 +727,6 @@ namespace EMotionFX
{
EXPECT_EQ(8, m_blendTree->GetNumChildNodes()) << "After copy and paste, the total node number of nodes in the blend tree should increase by 3.";
AnimGraphNode* copiedBindPoseNodeA = m_blendTree->GetChildNode(5);
AnimGraphNode* copiedBindPoseNodeB = m_blendTree->GetChildNode(6);
BlendTreeBlendNNode* copiedBlendNNode = azrtti_cast<BlendTreeBlendNNode*> (m_blendTree->GetChildNode(7));
EXPECT_TRUE(copiedBlendNNode->CheckIfIsInputPortConnected(BlendTreeBlendNNode::INPUTPORT_POSE_0));