Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -98,10 +98,7 @@ namespace AZ
->Attribute(AZ::Edit::Attributes::DefaultAsset, &EditorMaterialComponentSlot::GetDefaultAssetId)
->Attribute(AZ::Edit::Attributes::NameLabelOverride, &EditorMaterialComponentSlot::GetLabel)
->Attribute(AZ::Edit::Attributes::ShowProductAssetFileName, true)
->Attribute("ShowThumbnail", true)
->Attribute("EditButton", ":/Cards/img/UI20/Cards/menu_ico.svg")
->Attribute("EditDescription", "")
->Attribute("EditCallback", &EditorMaterialComponentSlot::OpenPopupMenu)
->Attribute("ThumbnailWithDropDown", &EditorMaterialComponentSlot::OpenPopupMenu)
;
}
}
@@ -109,7 +106,6 @@ namespace AZ
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<EditorMaterialComponentSlot>("EditorMaterialComponentSlot")
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
->Attribute(AZ::Script::Attributes::Category, "Editor")
->Attribute(AZ::Script::Attributes::Module, "editor")
@@ -75,7 +75,6 @@ namespace AZ
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<MaterialComponentConfig>("MaterialComponentConfig")
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "render")
->Attribute(AZ::Script::Attributes::Module, "render")
@@ -33,7 +33,6 @@ namespace AZ
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<MaterialComponentRequestBus>("MaterialComponentRequestBus")
->Attribute(AZ::Script::Attributes::ExcludeFrom, AZ::Script::Attributes::ExcludeFlags::Preview)
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "render")
->Attribute(AZ::Script::Attributes::Module, "render")
@@ -137,7 +137,9 @@ namespace AZ
AZ::Transform transform = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(transform, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
return m_controller.GetModel()->RayIntersection(transform, src, dir, distance);
AZ::Vector3 ignoreNormal;
return m_controller.GetModel()->RayIntersection(transform, src, dir, distance, ignoreNormal);
}
bool EditorMeshComponent::SupportsEditorRayIntersect()
@@ -197,7 +199,6 @@ namespace AZ
&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay,
AzToolsFramework::Refresh_EntireTree);
}
AZ::u32 EditorMeshComponent::OnConfigurationChanged()
{
// temp variable is needed to hold reference to m_modelAsset while it's being loaded.
@@ -87,6 +87,12 @@ namespace AZ
return values;
}
MeshComponentController::~MeshComponentController()
{
// Release memory, disconnect from buses in the right order and broadcast events so that other components are aware.
Deactivate();
}
void MeshComponentController::Reflect(ReflectContext* context)
{
MeshComponentConfig::Reflect(context);
@@ -130,11 +136,13 @@ namespace AZ
void MeshComponentController::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("MaterialReceiverService", 0x0d1a6a74));
provided.push_back(AZ_CRC("MeshService", 0x71d8a455));
}
void MeshComponentController::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("MaterialReceiverService", 0x0d1a6a74));
incompatible.push_back(AZ_CRC("MeshService", 0x71d8a455));
}
// [GFX TODO] [ATOM-13339] Remove the ModelAsset id fix up function in MeshComponentController
@@ -157,7 +165,7 @@ namespace AZ
}
else
{
AZ_Assert(false, "Failed to find asset id for [%s] ", modelAsset.GetHint().c_str());
AZ_Error("MeshComponentController", false, "Failed to find asset id for [%s] ", modelAsset.GetHint().c_str());
}
}
}
@@ -192,14 +200,15 @@ namespace AZ
void MeshComponentController::Deactivate()
{
// Buses must be disconnected after unregistering the model, otherwise they can't deliver the events during the process.
UnregisterModel();
AzFramework::BoundsRequestBus::Handler::BusDisconnect();
MeshComponentRequestBus::Handler::BusDisconnect();
TransformNotificationBus::Handler::BusDisconnect();
MaterialReceiverRequestBus::Handler::BusDisconnect();
MaterialComponentNotificationBus::Handler::BusDisconnect();
UnregisterModel();
m_meshFeatureProcessor = nullptr;
m_transformInterface = nullptr;
m_entityId = AZ::EntityId(AZ::EntityId::InvalidEntityId);
@@ -283,6 +292,7 @@ namespace AZ
{
if (m_meshFeatureProcessor)
{
MeshComponentNotificationBus::Event(m_entityId, &MeshComponentNotificationBus::Events::OnModelPreDestroy);
m_meshFeatureProcessor->ReleaseMesh(m_meshHandle);
}
}
@@ -320,7 +330,7 @@ namespace AZ
const Data::Asset<RPI::ModelAsset>& MeshComponentController::GetModelAsset() const
{
return m_configuration.m_modelAsset;
return GetModel() ? GetModel()->GetModelAsset() : m_configuration.m_modelAsset;
}
Data::AssetId MeshComponentController::GetModelAssetId() const
@@ -66,6 +66,8 @@ namespace AZ
AZ_CLASS_ALLOCATOR(MeshComponentController, AZ::SystemAllocator, 0);
AZ_RTTI(AZ::Render::MeshComponentController, "{D0F35FAC-4194-4C89-9487-D000DDB8B272}");
~MeshComponentController();
static void Reflect(AZ::ReflectContext* context);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
@@ -40,6 +40,7 @@
#include <SkyBox/HDRiSkyboxComponent.h>
#include <SkyBox/PhysicalSkyComponent.h>
#include <Scripting/EntityReferenceComponent.h>
#include <SurfaceData/SurfaceDataMeshComponent.h>
#ifdef ATOMLYINTEGRATION_FEATURE_COMMON_EDITOR
#include <EditorCommonFeaturesSystemComponent.h>
@@ -71,6 +72,7 @@
#include <SkyBox/EditorHDRiSkyboxComponent.h>
#include <SkyBox/EditorPhysicalSkyComponent.h>
#include <Scripting/EditorEntityReferenceComponent.h>
#include <SurfaceData/EditorSurfaceDataMeshComponent.h>
#endif
namespace AZ
@@ -114,6 +116,7 @@ namespace AZ
GradientWeightModifierComponent::CreateDescriptor(),
DiffuseProbeGridComponent::CreateDescriptor(),
DeferredFogComponent::CreateDescriptor(),
SurfaceData::SurfaceDataMeshComponent::CreateDescriptor(),
#ifdef ATOMLYINTEGRATION_FEATURE_COMMON_EDITOR
EditorAreaLightComponent::CreateDescriptor(),
@@ -145,6 +148,7 @@ namespace AZ
EditorGradientWeightModifierComponent::CreateDescriptor(),
EditorDiffuseProbeGridComponent::CreateDescriptor(),
EditorDeferredFogComponent::CreateDescriptor(),
SurfaceData::EditorSurfaceDataMeshComponent::CreateDescriptor(),
#endif
});
}
@@ -16,7 +16,7 @@
#include <AzFramework/Components/ComponentAdapter.h>
#include <AtomLyIntegration/CommonFeatures/PostProcess/GradientWeightModifier/GradientWeightModifierComponentConstants.h>
#include <AtomLyIntegration/CommonFeatures/PostProcess/GradientWeightModifier/GradientWeightModifierComponentConfig.h>
#include <PostProcess/GradientWeightModifier/GradientWeightModifierComponentController.h>
#include <PostProcess/GradientWeightModifier/GradientWeightModifierController.h>
namespace AZ
{
@@ -10,7 +10,7 @@
*
*/
#include <PostProcess/GradientWeightModifier/GradientWeightModifierComponentController.h>
#include <PostProcess/GradientWeightModifier/GradientWeightModifierController.h>
namespace AZ
{
@@ -0,0 +1,25 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "EditorSurfaceDataMeshComponent.h"
#include <AzCore/Serialization/Utils.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
namespace SurfaceData
{
void EditorSurfaceDataMeshComponent::Reflect(AZ::ReflectContext* context)
{
BaseClassType::ReflectSubClass<EditorSurfaceDataMeshComponent, BaseClassType>(context, 2, &LmbrCentral::EditorWrappedComponentBaseVersionConverter<typename BaseClassType::WrappedComponentType, typename BaseClassType::WrappedConfigType,2>);
}
}
@@ -0,0 +1,38 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Module/Module.h>
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
#include <SurfaceData/SurfaceDataMeshComponent.h>
#include <LmbrCentral/Component/EditorWrappedComponentBase.h>
namespace SurfaceData
{
class EditorSurfaceDataMeshComponent
: public LmbrCentral::EditorWrappedComponentBase<SurfaceDataMeshComponent, SurfaceDataMeshConfig>
{
public:
using BaseClassType = LmbrCentral::EditorWrappedComponentBase<SurfaceDataMeshComponent, SurfaceDataMeshConfig>;
AZ_EDITOR_COMPONENT(EditorSurfaceDataMeshComponent, "{4D73E979-5463-4B75-AE46-70B1E52CBF43}", BaseClassType);
static void Reflect(AZ::ReflectContext* context);
static constexpr const char* const s_categoryName = "Surface Data";
static constexpr const char* const s_componentName = "Mesh Surface Tag Emitter";
static constexpr const char* const s_componentDescription = "Enables a static mesh to emit surface tags";
static constexpr const char* const s_icon = "Editor/Icons/Components/SurfaceData.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/SurfaceData.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/surfacedata/mesh-surface-tag-emitter";
};
}
@@ -0,0 +1,288 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensor's.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "SurfaceDataMeshComponent.h"
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <LmbrCentral/Rendering/MeshAsset.h>
#include <Atom/RPI.Reflect/Model/ModelAssetCreator.h>
#include <SurfaceData/SurfaceDataSystemRequestBus.h>
#include <SurfaceData/Utility/SurfaceDataUtility.h>
#include <MathConversion.h>
namespace SurfaceData
{
void SurfaceDataMeshConfig::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
if (serialize)
{
serialize->Class<SurfaceDataMeshConfig, AZ::ComponentConfig>()
->Version(0)
->Field("SurfaceTags", &SurfaceDataMeshConfig::m_tags)
;
AZ::EditContext* edit = serialize->GetEditContext();
if (edit)
{
edit->Class<SurfaceDataMeshConfig>(
"Mesh Surface Tag Emitter", "")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(0, &SurfaceDataMeshConfig::m_tags, "Generated Tags", "")
;
}
}
}
void SurfaceDataMeshComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
{
services.push_back(AZ_CRC("SurfaceDataProviderService", 0xfe9fb95e));
}
void SurfaceDataMeshComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
{
services.push_back(AZ_CRC("SurfaceDataProviderService", 0xfe9fb95e));
}
void SurfaceDataMeshComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services)
{
services.push_back(AZ_CRC("MeshService", 0x71d8a455));
}
void SurfaceDataMeshComponent::Reflect(AZ::ReflectContext* context)
{
SurfaceDataMeshConfig::Reflect(context);
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
if (serialize)
{
serialize->Class<SurfaceDataMeshComponent, AZ::Component>()
->Version(0)
->Field("Configuration", &SurfaceDataMeshComponent::m_configuration)
;
}
}
SurfaceDataMeshComponent::SurfaceDataMeshComponent(const SurfaceDataMeshConfig& configuration)
: m_configuration(configuration)
{
}
void SurfaceDataMeshComponent::Activate()
{
AZ::TransformNotificationBus::Handler::BusConnect(GetEntityId());
AZ::Render::MeshComponentNotificationBus::Handler::BusConnect(GetEntityId());
m_providerHandle = InvalidSurfaceDataRegistryHandle;
m_refresh = false;
// Update the cached mesh data and bounds, then register the surface data provider
UpdateMeshData();
}
void SurfaceDataMeshComponent::Deactivate()
{
if (m_providerHandle != InvalidSurfaceDataRegistryHandle)
{
SurfaceDataSystemRequestBus::Broadcast(&SurfaceDataSystemRequestBus::Events::UnregisterSurfaceDataProvider, m_providerHandle);
m_providerHandle = InvalidSurfaceDataRegistryHandle;
}
SurfaceDataProviderRequestBus::Handler::BusDisconnect();
AZ::TickBus::Handler::BusDisconnect();
AZ::TransformNotificationBus::Handler::BusDisconnect();
AZ::Render::MeshComponentNotificationBus::Handler::BusDisconnect();
m_refresh = false;
// Clear the cached mesh data
{
AZStd::lock_guard<decltype(m_cacheMutex)> lock(m_cacheMutex);
m_meshAssetData = {};
m_meshBounds = AZ::Aabb::CreateNull();
m_meshWorldTM = AZ::Transform::CreateIdentity();
m_meshWorldTMInverse = AZ::Transform::CreateIdentity();
}
}
bool SurfaceDataMeshComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig)
{
if (auto config = azrtti_cast<const SurfaceDataMeshConfig*>(baseConfig))
{
m_configuration = *config;
return true;
}
return false;
}
bool SurfaceDataMeshComponent::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
{
if (auto config = azrtti_cast<SurfaceDataMeshConfig*>(outBaseConfig))
{
*config = m_configuration;
return true;
}
return false;
}
bool SurfaceDataMeshComponent::DoRayTrace(const AZ::Vector3& inPosition, AZ::Vector3& outPosition, AZ::Vector3& outNormal) const
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Entity);
AZStd::lock_guard<decltype(m_cacheMutex)> lock(m_cacheMutex);
// test AABB as first pass to claim the point
const AZ::Vector3 testPosition = AZ::Vector3(
inPosition.GetX(),
inPosition.GetY(),
(m_meshBounds.GetMax().GetZ() + m_meshBounds.GetMin().GetZ()) * 0.5f);
if (!m_meshBounds.Contains(testPosition))
{
return false;
}
AZ::RPI::ModelAsset* mesh = m_meshAssetData.GetAs<AZ::RPI::ModelAsset>();
if (!mesh)
{
return false;
}
const AZ::Vector3 rayOrigin = AZ::Vector3(inPosition.GetX(), inPosition.GetY(), m_meshBounds.GetMax().GetZ() + s_rayAABBHeightPadding);
const AZ::Vector3 rayDirection = -AZ::Vector3::CreateAxisZ();
return GetMeshRayIntersection(*mesh, m_meshWorldTM, m_meshWorldTMInverse, rayOrigin, rayDirection, outPosition, outNormal);
}
void SurfaceDataMeshComponent::GetSurfacePoints(const AZ::Vector3& inPosition, SurfacePointList& surfacePointList) const
{
AZ::Vector3 hitPosition;
AZ::Vector3 hitNormal;
if (DoRayTrace(inPosition, hitPosition, hitNormal))
{
SurfacePoint point;
point.m_entityId = GetEntityId();
point.m_position = hitPosition;
point.m_normal = hitNormal;
AddMaxValueForMasks(point.m_masks, m_configuration.m_tags, 1.0f);
surfacePointList.push_back(point);
}
}
AZ::Aabb SurfaceDataMeshComponent::GetSurfaceAabb() const
{
return m_meshBounds;
}
SurfaceTagVector SurfaceDataMeshComponent::GetSurfaceTags() const
{
return m_configuration.m_tags;
}
void SurfaceDataMeshComponent::OnCompositionChanged()
{
if (!m_refresh)
{
m_refresh = true;
AZ::TickBus::Handler::BusConnect();
}
}
void SurfaceDataMeshComponent::OnModelReady([[maybe_unused]] const AZ::Data::Asset<AZ::RPI::ModelAsset>& modelAsset, [[maybe_unused]] const AZ::Data::Instance<AZ::RPI::Model>& model)
{
OnCompositionChanged();
}
void SurfaceDataMeshComponent::OnTransformChanged(const AZ::Transform & local, const AZ::Transform & world)
{
(void)local;
(void)world;
OnCompositionChanged();
}
void SurfaceDataMeshComponent::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/)
{
if (m_refresh)
{
UpdateMeshData();
m_refresh = false;
}
AZ::TickBus::Handler::BusDisconnect();
}
void SurfaceDataMeshComponent::UpdateMeshData()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Entity);
bool meshValidBeforeUpdate = false;
bool meshValidAfterUpdate = false;
{
AZStd::lock_guard<decltype(m_cacheMutex)> lock(m_cacheMutex);
meshValidBeforeUpdate = (m_meshAssetData.GetAs<AZ::RPI::ModelAsset>() != nullptr) && (m_meshBounds.IsValid());
m_meshAssetData = {};
AZ::Render::MeshComponentRequestBus::EventResult(m_meshAssetData, GetEntityId(), &AZ::Render::MeshComponentRequestBus::Events::GetModelAsset);
m_meshBounds = AZ::Aabb::CreateNull();
AZ::Render::MeshComponentRequestBus::EventResult(m_meshBounds, GetEntityId(), &AZ::Render::MeshComponentRequestBus::Events::GetWorldBounds);
m_meshWorldTM = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(m_meshWorldTM, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
m_meshWorldTMInverse = m_meshWorldTM.GetInverse();
meshValidAfterUpdate = (m_meshAssetData.GetAs<AZ::RPI::ModelAsset>() != nullptr) && (m_meshBounds.IsValid());
}
SurfaceDataRegistryEntry registryEntry;
registryEntry.m_entityId = GetEntityId();
registryEntry.m_bounds = GetSurfaceAabb();
registryEntry.m_tags = GetSurfaceTags();
if (!meshValidBeforeUpdate && !meshValidAfterUpdate)
{
// We didn't have a valid mesh asset before or after running this, so do nothing.
}
else if (!meshValidBeforeUpdate && meshValidAfterUpdate)
{
// Our mesh has become valid, so register as a provider and save off the provider handle
AZ_Assert((m_providerHandle == InvalidSurfaceDataRegistryHandle), "Surface data handle is initialized before our mesh became active");
AZ_Assert(m_meshBounds.IsValid(), "Mesh Geometry isn't correctly initialized.");
SurfaceDataSystemRequestBus::BroadcastResult(m_providerHandle, &SurfaceDataSystemRequestBus::Events::RegisterSurfaceDataProvider, registryEntry);
// Start listening for surface data events
AZ_Assert((m_providerHandle != InvalidSurfaceDataRegistryHandle), "Invalid surface data handle");
SurfaceDataProviderRequestBus::Handler::BusConnect(m_providerHandle);
}
else if (meshValidBeforeUpdate && !meshValidAfterUpdate)
{
// Our mesh has stopped being valid, so unregister and stop listening for surface data events
AZ_Assert((m_providerHandle != InvalidSurfaceDataRegistryHandle), "Invalid surface data handle");
SurfaceDataSystemRequestBus::Broadcast(&SurfaceDataSystemRequestBus::Events::UnregisterSurfaceDataProvider, m_providerHandle);
m_providerHandle = InvalidSurfaceDataRegistryHandle;
SurfaceDataProviderRequestBus::Handler::BusDisconnect();
}
else if (meshValidBeforeUpdate && meshValidAfterUpdate)
{
// Our mesh was valid before and after, it just changed in some way, so update our registry entry.
AZ_Assert((m_providerHandle != InvalidSurfaceDataRegistryHandle), "Invalid surface data handle");
SurfaceDataSystemRequestBus::Broadcast(&SurfaceDataSystemRequestBus::Events::UpdateSurfaceDataProvider, m_providerHandle, registryEntry);
}
}
}
@@ -0,0 +1,106 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Asset/AssetCommon.h>
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AtomLyIntegration/CommonFeatures/Mesh/MeshComponentBus.h>
#include <SurfaceData/SurfaceDataProviderRequestBus.h>
#include <SurfaceData/SurfaceDataTypes.h>
namespace LmbrCentral
{
template<typename, typename>
class EditorWrappedComponentBase;
}
namespace SurfaceData
{
constexpr float s_rayAABBHeightPadding = 0.1f;
class SurfaceDataMeshConfig
: public AZ::ComponentConfig
{
public:
AZ_CLASS_ALLOCATOR(SurfaceDataMeshConfig, AZ::SystemAllocator, 0);
AZ_RTTI(SurfaceDataMeshConfig, "{764C602E-7CA8-4BCC-AB2D-3E46623B3A20}", AZ::ComponentConfig);
static void Reflect(AZ::ReflectContext* context);
SurfaceTagVector m_tags;
};
class SurfaceDataMeshComponent
: public AZ::Component
, public AZ::TickBus::Handler
, public AZ::TransformNotificationBus::Handler
, public AZ::Render::MeshComponentNotificationBus::Handler
, public SurfaceDataProviderRequestBus::Handler
{
public:
template<typename, typename> friend class LmbrCentral::EditorWrappedComponentBase;
AZ_COMPONENT(SurfaceDataMeshComponent, "{F8915F34-BE8B-40B4-B7E8-01EBF3DA1C95}");
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void Reflect(AZ::ReflectContext* context);
SurfaceDataMeshComponent(const SurfaceDataMeshConfig& configuration);
SurfaceDataMeshComponent() = default;
~SurfaceDataMeshComponent() = default;
//////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Activate() override;
void Deactivate() override;
bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override;
bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override;
//////////////////////////////////////////////////////////////////////////
// MeshComponentNotificationBus
void OnModelReady(const AZ::Data::Asset<AZ::RPI::ModelAsset>& modelAsset, const AZ::Data::Instance<AZ::RPI::Model>& model) override;
//////////////////////////////////////////////////////////////////////////
// TransformNotificationBus
void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
////////////////////////////////////////////////////////////////////////
// AZ::TickBus
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
////////////////////////////////////////////////////////////////////////
// SurfaceDataProviderRequestBus
void GetSurfacePoints(const AZ::Vector3& inPosition, SurfacePointList& surfacePointList) const override;
private:
bool DoRayTrace(const AZ::Vector3& inPosition, AZ::Vector3& outPosition, AZ::Vector3& outNormal) const;
void UpdateMeshData();
void OnCompositionChanged();
AZ::Aabb GetSurfaceAabb() const;
SurfaceTagVector GetSurfaceTags() const;
SurfaceDataMeshConfig m_configuration;
SurfaceDataRegistryHandle m_providerHandle = InvalidSurfaceDataRegistryHandle;
// cached data
AZStd::atomic_bool m_refresh{ false };
mutable AZStd::recursive_mutex m_cacheMutex;
AZ::Data::Asset<AZ::Data::AssetData> m_meshAssetData;
AZ::Transform m_meshWorldTM = AZ::Transform::CreateIdentity();
AZ::Transform m_meshWorldTMInverse = AZ::Transform::CreateIdentity();
AZ::Aabb m_meshBounds = AZ::Aabb::CreateNull();
};
}
@@ -35,7 +35,7 @@ namespace AZ
//! ThumbnailRendererData encapsulates all data used by thumbnail renderer and caches assets
struct ThumbnailRendererData final
{
static constexpr const char* LightingPresetPath = "lightingpresets/default.lightingpreset.azasset";
static constexpr const char* LightingPresetPath = "lightingpresets/thumbnail.lightingpreset.azasset";
static constexpr const char* DefaultModelPath = "materialeditor/viewportmodels/quadsphere.azmodel";
static constexpr const char* DefaultMaterialPath = "materials/basic_grey.azmaterial";
@@ -147,7 +147,7 @@ namespace AZ
data->m_renderPipeline->SetDefaultView(data->m_view);
// Create lighting preset
data->m_lightingPresetAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath<AZ::RPI::AnyAsset>(LightingPresetPath);
data->m_lightingPresetAsset = AZ::RPI::AssetUtils::LoadAssetByProductPath<AZ::RPI::AnyAsset>(ThumbnailRendererData::LightingPresetPath);
if (data->m_lightingPresetAsset.IsReady())
{
auto preset = data->m_lightingPresetAsset->GetDataAs<Render::LightingPreset>();
@@ -31,7 +31,6 @@ namespace AZ
void Start() override;
private:
static constexpr const char* LightingPresetPath = "lightingpresets/default.lightingpreset.azasset";
static constexpr float AspectRatio = 1.0f;
static constexpr float NearDist = 0.1f;
static constexpr float FarDist = 100.0f;