Integrating github/staging through commit ab87ed9
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@@ -261,8 +261,9 @@ int AZ::FontTexture::PreCacheString(const char* string, int* updated, float size
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int updateCount = 0;
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uint32_t character;
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for (Unicode::CIterator<const char*, false> it(string); character = *it; ++it)
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for (Unicode::CIterator<const char*, false> it(string); *it; ++it)
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{
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character = *it;
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TextureSlot* slot = GetCharSlot(character, clampedGlyphSize);
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if (!slot)
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