Integrating github/staging through commit ab87ed9

This commit is contained in:
alexpete
2021-04-09 11:27:37 -07:00
parent ae62a97894
commit 1044dc3da1
1582 changed files with 29374 additions and 519051 deletions
@@ -37,7 +37,8 @@ namespace AZ
static constexpr AZ::u8 MaxNumUVSets = 8;
SCENE_DATA_API ~BlendShapeData() override;
SCENE_DATA_API virtual unsigned int AddVertex(const Vector3& position, const Vector3& normal);
SCENE_DATA_API void AddPosition(const AZ::Vector3& position);
SCENE_DATA_API void AddNormal(const AZ::Vector3& normal);
SCENE_DATA_API void AddTangentAndBitangent(const Vector4& tangent, const Vector3& bitangent);
SCENE_DATA_API void AddUV(const Vector2& uv, AZ::u8 uvSetIndex);
SCENE_DATA_API void AddColor(const SceneAPI::DataTypes::Color& color, AZ::u8 colorSetIndex);
@@ -57,6 +58,7 @@ namespace AZ
//assume consistent winding - no stripping or fanning expected (3 index per face)
SCENE_DATA_API unsigned int GetVertexCount() const override;
SCENE_DATA_API unsigned int GetFaceCount() const override;
SCENE_DATA_API const Face& GetFaceInfo(unsigned int index) const override;
SCENE_DATA_API const Vector3& GetPosition(unsigned int index) const override;
SCENE_DATA_API const Vector3& GetNormal(unsigned int index) const override;