Integrating github/staging through commit ab87ed9
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@@ -349,7 +349,6 @@ int GetOptions(int argc, char** argv, Options* psOptions)
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{
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int i;
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int fullShaderChain = -1;
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int hashOut = 0;
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InitOptions(psOptions);
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@@ -412,8 +411,6 @@ int GetOptions(int argc, char** argv, Options* psOptions)
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uint64_t hash = hash64((const uint8_t*)psOptions->outputShaderFile, (uint32_t)strlen(psOptions->outputShaderFile), 0);
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uint32_t high = (uint32_t)(hash >> 32);
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uint32_t low = (uint32_t)(hash & 0x00000000FFFFFFFF);
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dir = strrchr(psOptions->outputShaderFile, '\\');
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@@ -484,7 +481,6 @@ int Run(const char* srcPath, const char* destPath, GLLang language, int flags, c
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Timer_t timer;
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int compiledOK = 0;
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double crossCompileTime = 0;
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double glslCompileTime = 0;
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HLSLcc_SetMemoryFunctions(malloc_hook, calloc_hook, free_hook, realloc_hook);
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