Integrating github/staging through commit ab87ed9
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@@ -330,9 +330,6 @@ FbxMesh* CFBXExporter::CreateFBXMesh(const Export::Object* pObj)
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int numVertices = pObj->GetVertexCount();
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const Export::Vector3D* pVerts = pObj->GetVertexBuffer();
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int numNormals = pObj->GetNormalCount();
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const Export::Vector3D* pNorms = pObj->GetNormalBuffer();
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int numMeshes = pObj->GetMeshCount();
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int numAllFaces = 0;
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