Integrating github/staging through commit ab87ed9
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@@ -411,9 +411,6 @@ void CObjectManager::DeleteObject(CBaseObject* obj)
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obj->GetBoundBox(objAAB);
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GetIEditor()->GetGameEngine()->OnAreaModified(objAAB);
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// Release game resources.
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CBaseObject* pParent = obj->GetParent();
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obj->Done();
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NotifyObjectListeners(obj, CBaseObject::ON_DELETE);
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