Integrating github/staging through commit ab87ed9
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@@ -1199,8 +1199,6 @@ bool CMaterial::IsBreakable2D() const
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return false;
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}
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int result = 0;
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const QString& surfaceTypeName = GetSurfaceTypeName();
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if (ISurfaceTypeManager* pSurfaceManager = GetIEditor()->Get3DEngine()->GetMaterialManager()->GetSurfaceTypeManager())
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{
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