Integrating github/staging through commit ab87ed9
This commit is contained in:
@@ -123,8 +123,6 @@ bool CGameExporter::Export(unsigned int flags, [[maybe_unused]] EEndian eExportE
|
||||
}
|
||||
else
|
||||
{
|
||||
CObjectManager* pObjectManager = static_cast<CObjectManager*>(pEditor->GetObjectManager());
|
||||
|
||||
QDir::setCurrent(pEditor->GetPrimaryCDFolder());
|
||||
|
||||
// Close all Editor tools
|
||||
@@ -284,8 +282,6 @@ void CGameExporter::ExportVisAreas(const char* pszGamePath, EEndian eExportEndia
|
||||
sprintf_s(szFileOutputPath, "%s%s", pszGamePath, COMPILED_VISAREA_MAP_FILE_NAME);
|
||||
m_levelPak.m_pakFile.RemoveFile(szFileOutputPath);
|
||||
|
||||
SHotUpdateInfo* pExportInfo = NULL;
|
||||
|
||||
SHotUpdateInfo exportInfo;
|
||||
I3DEngine* p3DEngine = pEditor->Get3DEngine();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user